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Bone Harvest

Bone Harvest

Instant$0.33

Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep.

Legal in Commander

Is

Does

Combos 6

  • Bone Harvest + Syr Konrad, the Grim + Phyresis

    • Each opponent loses the game

    Mana needed: 145 decks on Commander Spellbook

    How it works

    Before you start

    Phyresis attached to Syr Konrad. You have at least ten creature cards in your graveyard.

    Steps

    Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗
  • Bone Harvest + Syr Konrad, the Grim + Tainted Strike

    • Each opponent loses the game

    Mana needed: 144 decks on Commander Spellbook

    How it works

    Before you start

    You have at least ten creature cards in your graveyard.

    Steps

    Cast Tainted Strike by paying {B}, giving Syr Konrad +1/+0 and infect until end of turn. Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗
  • Bone Harvest + Syr Konrad, the Grim + Triumph of the Hordes

    • Each opponent loses the game

    Mana needed: 70 decks on Commander Spellbook

    How it works

    Before you start

    You have at least ten creature cards in your graveyard.

    Steps

    Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗
  • Bone Harvest + Syr Konrad, the Grim + Grafted Exoskeleton

    • Each opponent loses the game

    Mana needed: 56 decks on Commander Spellbook

    How it works

    Before you start

    Grafted Exoskeleton attached to Syr Konrad. You have at least ten creature cards in your graveyard.

    Steps

    Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗
  • Bone Harvest + Syr Konrad, the Grim + Glistening Oil

    • Each opponent loses the game

    Mana needed: 38 decks on Commander Spellbook

    How it works

    Before you start

    Glistening Oil attached to Syr Konrad. You have at least ten creature cards in your graveyard.

    Steps

    Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗
  • Bone Harvest + Syr Konrad, the Grim + Corrupted Conscience

    • Each opponent loses the game

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    Corrupted Conscience attached to Syr Konrad. You have at least ten creature cards in your graveyard.

    Steps

    Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Silverquill, the DisputantBone Harvest is an Instant or sorcery, which Silverquill, the Disputant can use.
  2. Anhelo, the PainterBone Harvest is an Instant or sorcery, which Anhelo, the Painter can use.
  3. Zevlor, Elturel ExileBone Harvest is an Instant or sorcery, which Zevlor, Elturel Exile can use.
  4. Rassilon, the War PresidentBone Harvest is an Instant or sorcery, which Rassilon, the War President can use.
  5. Fire Lord AzulaFire Lord Azula copies your spells and Bone Harvest is an Instant or sorcery.

View Bone Harvest on Scryfall