
Triumph of the Hordes
Sorcery$11.04
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Legal in Commander
Is
Does
Combos 22
Triumph of the Hordes + Hydra Omnivore
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
An opponent cannot block Hydra Omnivore. You have a way to increase Hydra Omnivore's power by 1 or more, or each opponent has at least one poison counter.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1, trample and infect until end of turn. Deal combat damage to an opponent using Hydra Omnivore, causing them to get at least nine poison counters. The opponent loses the game as a state-based action due to having ten or more poison counters. Hydra Omnivore triggers, causing each other opponent to get at least nine poison counters. Each remaining opponent loses the game as a state-based action due to having ten or more poison counters.
Triumph of the Hordes + Super State
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
An opponent cannot block the creature that has Super State attached.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1, trample and infect until end of turn. Deal combat damage using the creature that has Super State and Triumph of the Hordes attached, causing the opponent it was attacking to get at least ten poison counters. The opponent loses the game as a state-based action due to having ten or more poison counters. Super State triggers, causing the creature to cause each opponent to get at least ten poison counters. The opponents lose the game as a state-based action due to having ten or more poison counters.
Triumph of the Hordes + Kediss, Emberclaw Familiar
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Your commander is on the battlefield and doesn't have summoning sickness. Triumph of the Hordes is attached to your commander. Your commander has power 8 or greater. An opponent cannot block your commander.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G} Deal combat damage to an opponent using your commander, which will get at least ten poison counters due to its infect. This will cause the opponent to lose the game due to having ten or more poison counters. Kediss triggers, causing your commander to give each other opponent at least ten poison counters due to its infect. This will cause each opponent to lose the game due to having ten or more poison counters.
Triumph of the Hordes + Windfall + Razorkin Needlehead
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Triumph of the Hordes + Razorkin Needlehead + Echo of Eons
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards. Razorkin Needlehead triggers for each card your opponents draw. Resolve the first trigger, causing the opponent to get a poison counter. If the opponent has ten or more poison counters, they lose the game as a state-based action. Repeat from step 4 for each remaining trigger. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards. Repeat from step 3.
Triumph of the Hordes + Heartless Hidetsugu
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
Heartless Hidetsugu does not have summoning sickness. Your opponents have a life total of twenty or greater, minus two for each poison counter they have. Your life total is no greater than nineteen, minus two for each poison counter you have.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving each creature you control +1+1, trample and infect until end of turn. Activate Heartless Hidetsugu by tapping it, causing each player to get a number of poison counters equal to half their life total, rounded down. Each opponent loses the game due to having ten or more poison counters.
Triumph of the Hordes + Syr Konrad, the Grim + Bone Harvest
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You have at least ten creature cards in your graveyard.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Cast Bone Harvest by paying {2}{B}, putting at least ten creature cards on top of your library from your graveyard. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters. Each opponent loses the game due to having ten or more poison counters.
Triumph of the Hordes + Syr Konrad, the Grim + Morality Shift
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
You have at least ten creature cards between your graveyard and library.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn. Cast Morality Shift by paying {5}{B}{B}, exchanging your library with your graveyard. Syr Konrad triggers for each creature card in your graveyard and library, causing each opponent to get that many poison counters. Each opponent loses the game due to having ten or more poison counters.
Triumph of the Hordes + Windfall + Orcish Bowmasters
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Triumph of the Hordes + Windfall + Nekusar, the Mindrazer
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Nekusar triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ixhel, Scion of AtraxaTriumph of the Hordes gives opponents poison counters, which Ixhel, Scion of Atraxa can use.
- Vishgraz, the DoomhiveTriumph of the Hordes gives opponents poison counters, which Vishgraz, the Doomhive can use.
- Hapatra, Vizier of PoisonsTriumph of the Hordes puts -1/-1 counters on creatures, which Hapatra, Vizier of Poisons can use.
- The Reaper, King No MoreTriumph of the Hordes puts -1/-1 counters on creatures, which The Reaper, King No More can use.
- Auntie Ool, CursewretchTriumph of the Hordes puts -1/-1 counters on creatures, which Auntie Ool, Cursewretch can use.
- Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Triumph of the Hordes puts -1/-1 counters on creatures.
- Ezuri, Stalker of SpheresEzuri, Stalker of Spheres proliferates and Triumph of the Hordes puts -1/-1 counters on creatures.
- High Perfect MorcantHigh Perfect Morcant proliferates and Triumph of the Hordes puts -1/-1 counters on creatures.
- Agent Frank HorriganAgent Frank Horrigan proliferates and Triumph of the Hordes puts -1/-1 counters on creatures.
- Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Triumph of the Hordes puts -1/-1 counters on creatures.