
Orcish Bowmasters
Creature — Orc Archer1/1$36.66
Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Legal in Commander
Is
Does
Rewards
Combos 24
Orcish Bowmasters + Peer into the Abyss
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
An opponent has a library size which is larger than or equal to their life total.
Steps
Cast Peer into the Abyss by paying {4}{B}{B}{B}, targeting an opponent whose library size is larger than or equal to their life total. Resolve Peer into the Abyss, causing that opponent to draw cards equal to half their library size and causing them to lose half their life total, rounded up. Orcish Bowmasters triggers for each card drawn, dealing 1 damage to the opponent for each card drawn this way and putting that many +1/+1 counters on an Army you control. The opponent loses the game due to having zero or less life.
Orcish Bowmasters + Windfall + Phyresis
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Orcish Bowmasters + Nim Deathmantle + Ashnod's Altar
- Infinite damage
Commander Spellbook ↗How it works
Before you start
You do not control an Army.
Steps
Activate Ashnod's Altar by sacrificing Orcish Bowmasters, adding {C}{C}. When Orcish Bowmasters dies, Nim Deathmantle triggers, causing you to pay {4} to return Orcish Bowmasters from your graveyard to the battlefield and attach Nim Deathmantle to it. When Orcish Bowmasters enters, it triggers, dealing 1 damage to any target and creating a creature token. Activate Ashnod's Altar by sacrificing a creature token, adding {C}{C}. Repeat.
Orcish Bowmasters + Requiem Monolith
- Infinite card draw for target opponent
- Near-infinite +1/+1 counters on a creature token
Commander Spellbook ↗How it works
Before you start
An opponent controls an indestructible creature, or you have a way to give an opponent's creature indestructible. You have a way to deal damage to the indestructible creature.
Steps
If needed, cause a creature an opponent controls to gain indestructible. Activate Requiem Monolith by tapping it, targeting the indestructible creature. Deal damage to the indestructible creature. The creature triggers, causing its controller to draw that many cards and lose that much life. Orcish Bowmaster triggers for each card drawn. Resolve the first trigger, dealing 1 damage to the indestructible creature and causing you to amass Orcs 1. Repeat from step 4.
Orcish Bowmasters + Windfall + Tainted Strike
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Tainted Strike by paying {B}, giving Orcish Bowmasters infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Orcish Bowmasters + Windfall + Grafted Exoskeleton
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Orcish Bowmasters + Windfall + Glistening Oil
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Orcish Bowmasters + Flumph
- Infinite card draw
- Near-infinite +1/+1 counters on certain creatures
- Near-infinite card draw for target opponent
Commander Spellbook ↗How it works
Before you start
You have a way to give Flumph indestructible. You have a way to deal damage to Flumph.
Steps
Give Flumph indestructible, if needed. Deal damage to Flumph. Flumph triggers, causing you and an opponent to draw a card. Orcish Bowmasters triggers, dealing 1 damage to Flumph and causing you to amass Orcs 1. Repeat from step 3.
Orcish Bowmasters + Krav, the Unredeemed + Pitiless Plunderer
- Near-infinite +1/+1 counters on a creature
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
You control at least one additional creature.
Steps
Activate Krav by paying {B} and sacrificing all Armies you control, or one other creature if you don't control an Army. When the sacrificed creature(s) die, Pitiless Plunderer triggers that many times, creating that many Treasure tokens. Resolve Krav's ability, causing an opponent to draw a card and gain 1 life for each creature sacrificed this way, and for you to put that many +1/+1 counters on Krav. Orcish Bowmasters triggers for each card drawn this way, dealing that much damage to any target and causing you to gain that much life, then creating a 0/0 Orc Army creature token and put a +1/+1 counter on it for each card drawn. Activate a Treasure by tapping and sacrificing it, adding {B}. Repeat.
Orcish Bowmasters + Windfall + Corrupted Conscience
- Each opponent loses the game
Commander Spellbook ↗How it works
Before you start
A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.
Steps
Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Orcish Bowmasters triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Ghave, Guru of SporesOrcish Bowmasters puts +1/+1 counters on your creatures, which Ghave, Guru of Spores can use.
- Vish Kal, Blood ArbiterOrcish Bowmasters puts +1/+1 counters on your creatures, which Vish Kal, Blood Arbiter can use.
- Mauhúr, Uruk-hai CaptainOrcish Bowmasters puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
- Chatterfang, Squirrel GeneralOrcish Bowmasters makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
- Yawgmoth, Thran PhysicianYawgmoth, Thran Physician proliferates and Orcish Bowmasters puts +1/+1 counters on your creatures.
- Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Orcish Bowmasters puts +1/+1 counters on your creatures.
- Massacre Girl, Most WantedOrcish Bowmasters damages opponents, which Massacre Girl, Most Wanted can use.
- ArzakonArzakon refills every hand, which Orcish Bowmasters can use.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Orcish Bowmasters can use because it has an enter-the-battlefield trigger.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedOrcish Bowmasters damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.