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Razorkin Needlehead

Razorkin Needlehead

Creature — Human Assassin2/2$4.87

This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.

Legal in Commander

Is

Does

Rewards

Combos 26

  • Razorkin Needlehead + Peer into the Abyss

    • Near-infinite card draw for target opponent
    • Near-infinite lifeloss for target opponent

    Mana needed: 18,129 decks on Commander Spellbook

    How it works

    Steps

    Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing an opponent to draw cards equal to half their library and causing them to lose half their life total, rounded up. Razorkin Needlehead triggers for each card drawn this way. Resolve the first trigger, dealing 1 damage to the opponent. If the opponent has 0 or less life, the opponent loses the game due to having zero or less life. Repeat from step 3 for each remaining trigger and/or until the opponent loses the game.

    Commander Spellbook ↗
  • Razorkin Needlehead + Windfall + Phyresis

    • Each opponent loses the game

    Mana needed: 3,885 decks on Commander Spellbook

    How it works

    Before you start

    A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.

    Steps

    Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters

    Commander Spellbook ↗
  • Razorkin Needlehead + Echo of Eons + Phyresis

    • Each opponent loses the game

    Mana needed: 1,785 decks on Commander Spellbook

    How it works

    Before you start

    Phyresis attached to Razorkin Needlehead.

    Steps

    Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards. Razorkin Needlehead triggers for each card your opponents draw. Resolve the first trigger, causing the opponent to get a poison counter. If the opponent has ten or more poison counters, they lose the game as a state-based action. Repeat from step 3 for each remaining trigger. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards. Repeat from step 2.

    Commander Spellbook ↗
  • Razorkin Needlehead + Windfall + Tainted Strike

    • Each opponent loses the game

    Mana needed: 1,633 decks on Commander Spellbook

    How it works

    Before you start

    A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.

    Steps

    Cast Tainted Strike by paying {B}, giving Razorkin Needlehead infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters

    Commander Spellbook ↗
  • Razorkin Needlehead + Windfall + Grafted Exoskeleton

    • Each opponent loses the game

    Mana needed: 1,497 decks on Commander Spellbook

    How it works

    Before you start

    A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.

    Steps

    Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters

    Commander Spellbook ↗
  • Razorkin Needlehead + Echo of Eons + Tainted Strike

    • Each opponent loses the game

    Mana needed: 890 decks on Commander Spellbook

    How it works

    Steps

    Cast Tainted Strike by paying {B}, giving Razorkin Needlehead +1/+0 and infect until end of turn. Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards. Razorkin Needlehead triggers for each card your opponents draw. Resolve the first trigger, causing the opponent to get a poison counter. If the opponent has ten or more poison counters, they lose the game as a state-based action. Repeat from step 4 for each remaining trigger. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards. Repeat from step 3.

    Commander Spellbook ↗
  • Razorkin Needlehead + Windfall + Glistening Oil

    • Each opponent loses the game

    Mana needed: 811 decks on Commander Spellbook

    How it works

    Before you start

    A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.

    Steps

    Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters

    Commander Spellbook ↗
  • Razorkin Needlehead + Windfall + Triumph of the Hordes

    • Each opponent loses the game

    Mana needed: 583 decks on Commander Spellbook

    How it works

    Before you start

    A player has a number of cards in hand that is greater than or equal to 10 minus the lowest amount of poison counters an opponent has.

    Steps

    Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control infect until end of turn. Cast Windfall by paying {2}{U}, causing each player to discard their hand and then draw a number of cards equal to the greatest number of cards a player discarded this way. Razorkin Needlehead triggers for each card drawn this way, giving each opponent a poison counter for each card they drew. Each opponent loses the game due to having ten or more poison counters

    Commander Spellbook ↗
  • Razorkin Needlehead + Echo of Eons + Grafted Exoskeleton

    • Each opponent loses the game

    Mana needed: 547 decks on Commander Spellbook

    How it works

    Before you start

    Grafted Exoskeleton attached to Razorkin Needlehead.

    Steps

    Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards. Razorkin Needlehead triggers for each card your opponents draw. Resolve the first trigger, causing the opponent to get a poison counter. If the opponent has ten or more poison counters, they lose the game as a state-based action. Repeat from step 3 for each remaining trigger. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards. Repeat from step 2.

    Commander Spellbook ↗
  • Razorkin Needlehead + Echo of Eons + Glistening Oil

    • Each opponent loses the game

    Mana needed: 435 decks on Commander Spellbook

    How it works

    Before you start

    Glistening Oil attached to Razorkin Needlehead.

    Steps

    Cast Echo of Eons by paying {4}{U}{U}, causing each player to discard their hands and draw seven cards. Razorkin Needlehead triggers for each card your opponents draw. Resolve the first trigger, causing the opponent to get a poison counter. If the opponent has ten or more poison counters, they lose the game as a state-based action. Repeat from step 3 for each remaining trigger. If needed, cast Echo of Eons from your graveyard for its flashback cost by paying {2}{U}, causing each player to discard their hands and draw seven cards. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. ArzakonArzakon refills every hand, which Razorkin Needlehead can use.
  2. Niv-Mizzet, VisionaryRazorkin Needlehead damages opponents, which Niv-Mizzet, Visionary can use.
  3. Breeches, Brazen PlundererRazorkin Needlehead damages opponents, which Breeches, Brazen Plunderer can use.
  4. Thor, Guardian of MidgardRazorkin Needlehead damages opponents, which Thor, Guardian of Midgard can use.
  5. Solphim, Mayhem DominusRazorkin Needlehead damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  6. Torbran, Thane of Red FellRazorkin Needlehead damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  7. Gisela, Blade of GoldnightRazorkin Needlehead damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  8. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedRazorkin Needlehead damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  9. Neriv, Heart of the StormRazorkin Needlehead damages opponents and Neriv, Heart of the Storm multiplies your damage.
  10. Tor Wauki the YoungerRazorkin Needlehead damages opponents and Tor Wauki the Younger multiplies your damage.

View Razorkin Needlehead on Scryfall