
Boommobile
Artifact — Vehicle5/5$0.18
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities. Exhaust — : This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.) Crew 2
Legal in Commander
Is
Does
Rewards
Combos 69
Boommobile + Deadeye Navigator
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite creature ETB
- Infinite creature LTB
Commander Spellbook ↗How it works
Steps
Activate Boommobile's crew ability by tapping Deadeye Navigator, causing Boommobile to become a creature until end of turn. Activate Deadeye Navigator by paying {1}{U}, blinking it. When Deadeye Navigator enters, its soulbond ability triggers, pairing it and Boommobile. Activate Boommobile by paying {1}{U}, blinking it. When Boommobile enters, it triggers, adding {U}{U}{U}{U} that can only be spent to activate abilities. Repeat.
Boommobile + Orthion, Hero of Lavabrink + Staff of Domination
- Infinite damage
- Infinite creature tokens with haste
- Infinite colored mana that can only be spent to activate abilities
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Boommobile is a creature. Orthion does not have summoning sickness.
Steps
Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste. When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Orthion. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.
Boommobile + Orthion, Hero of Lavabrink + Umbral Mantle
- Infinite damage
- Infinite creature tokens with haste
- Infinite colored mana that can only be spent to activate abilities
- Infinite mana creatures you control can produce
- Infinitely large creature until end of turn
Commander Spellbook ↗How it works
Before you start
Umbral Mantle attached to Orthion. Boommobile is a creature. Orthion does not have summoning sickness.
Steps
Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste. When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities. Activate Orthion by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.
Boommobile + Orthion, Hero of Lavabrink + Aggravated Assault
- Infinite damage
- Infinite creature tokens with haste
- Infinite colored mana that can only be spent to activate abilities
- Infinite combat phases
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Boommobile is a creature. Orthion does not have summoning sickness. Aggravated Assault attached to Orthion.
Steps
Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste. When the Boommobile tokens enter the battlefield, they trigger, adding {12} plus eight {R} that can only be spent to activate abilities. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one. Repeat.
Boommobile + Orthion, Hero of Lavabrink + Sword of the Paruns
- Infinite damage
- Infinite creature tokens with haste
- Infinite colored mana that can only be spent to activate abilities
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Sword of the Paruns attached to Orthion. Boommobile is a creature. Orthion does not have summoning sickness.
Steps
Activate Orthion's second ability by paying {6}{R}{R}{R} and tapping it, creating five token copies of Boommobile with haste. When the Boommobile tokens enter the battlefield, they trigger, adding {16}{R}{R}{R}{R} that can only be spent to activate abilities. Activate Sword of the Paruns by paying {3}, untapping Orthion. Repeat.
Boommobile + Cogwork Assembler + Panharmonicon
- Infinite damage
- Infinite colored mana that can only be spent to activate abilities
- Infinite copies of artifacts you control
Commander Spellbook ↗How it works
Steps
Activate Cogwork Assembler by paying {7}, creating a token copy of Boommobile. When the Boommobile token enters the battlefield, it triggers twice, adding {8} that can only be spent to activate abilities. Repeat.
Boommobile + Kiki-Jiki, Mirror Breaker + Sword of the Paruns
- Infinite damage
- Infinite creature tokens with haste
- Infinite colored mana that can only be spent to activate abilities
- Infinite copies of most creatures you control with haste
- Infinite mana creatures you control can produce
- Infinite +1/+1 counters on an infinite number of creature tokens
Commander Spellbook ↗How it works
Before you start
Boommobile is a creature.
Steps
Activate Kiki-Jiki by tapping it, creating a token copy of Boommobile with haste. When the Boommobile token enters the battlefield, it triggers, adding {4} that can only be spent to activate abilities. Activate Sword of the Paruns by paying {3}, untapping Kiki-Jiki. Repeat.
Boommobile + Chrome Dome + Panharmonicon
- Infinite colored mana that can only be spent to activate abilities
- Infinite copies of artifacts you control
- Infinite damage
Commander Spellbook ↗How it works
Steps
Activate Chrome Dome by paying {5}, creating a token copy of Boommobile. When the Boommobile token enters the battlefield, it triggers twice, adding {8} that can only be spent to activate abilities. Repeat.
Boommobile + Cogwork Assembler + Mondrak, Glory Dominus
- Infinite damage
- Infinite colored mana that can only be spent to activate abilities
- Infinite copies of artifacts you control
Commander Spellbook ↗How it works
Steps
Activate Cogwork Assembler by paying {7}, creating two token copies of Boommobile. When the Boommobile tokens enter the battlefield, they trigger, adding {8} that can only be spent to activate abilities. Repeat.
Boommobile + Cogwork Assembler + Doubling Season
- Infinite damage
- Infinite colored mana that can only be spent to activate abilities
- Infinite copies of artifacts you control
Commander Spellbook ↗How it works
Steps
Activate Cogwork Assembler by paying {7}, creating two token copies of Boommobile. When the Boommobile tokens enter the battlefield, they trigger, adding {8} that can only be spent to activate abilities. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kilo, Apogee MindBoommobile taps your creatures, which Kilo, Apogee Mind can use because it triggers when your creature becomes tapped.
- Plargg, Dean of Chaos // Augusta, Dean of OrderBoommobile taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Depala, Pilot ExemplarBoommobile taps your creatures, which Depala, Pilot Exemplar can use because it triggers when your creature becomes tapped.
- Magda, Brazen OutlawBoommobile taps your creatures, which Magda, Brazen Outlaw can use because it triggers when your creature becomes tapped.
- Sami, Ship's EngineerBoommobile taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedBoommobile damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Zabaz, the GlimmerwaspBoommobile puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
- Saint Traft and Rem KarolusBoommobile taps your creatures, which Saint Traft and Rem Karolus can use because it triggers when your creature becomes tapped.
- Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Boommobile can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Boommobile can use because it has an enter-the-battlefield trigger.