
Burning Anger
Enchantment — Aura$0.20
Enchant creature Enchanted creature has ": This creature deals damage equal to its power to any target."
Legal in Commander
Is
Does
Combos 47
Burning Anger + Thornbite Staff + Basilisk Collar
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Gorgon's Head
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Gorgon Flail
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Vorpal Sword
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Rune of Mortality
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Quietus Spike
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Thornbite Staff + Gift of Doom
- Destroy all creatures opponents control
- Destroy all creatures opponents control whenever a creature enters the battlefield
- Lock
Commander Spellbook ↗How it works
Before you start
All Equipments and/or Auras attached to the same creature. That creature does not have summoning sickness.
Steps
Activate the creature by tapping it, dealing damage to an opponent's creature. The opponent's creature dies due to deathtouch, triggering the second ability granted by Thornbite Staff, untapping your creature. Repeat until all opponents' creatures die. Repeat each time a creature enters the battlefield under an opponent's control.
Burning Anger + Bruce Banner // The Incredible Hulk
- Infinite combat phases
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Before you start
An opponent cannot block and kill The Incredible Hulk. The Incredible Hulk has vigilance.
Steps
Declare The Incredible Hulk as an attacker. Holding priority, activate The Incredible Hulk by tapping it, dealing 1 damage to it. The Incredible Hulk triggers, putting a +1/+1 counter on it, untapping it and giving you an additional combat phase after this one. Repeat each combat phase.
Burning Anger + Malignus + Fiery Emancipation
- Near-infinite damage
- Target player loses the game on each of your turns
Commander Spellbook ↗How it works
Before you start
Burning Anger attached to Malignus. Malignus does not have summoning sickness.
Steps
Activate Malignus by tapping it, causing it to deal damage equal to three times its power to an opponent. The opponent loses the game due to having zero or less life. You may repeat this during each of your turns.
Burning Anger + Malignus + City on Fire
- Target player loses the game on each of your turns
- Near-infinite damage
Commander Spellbook ↗How it works
Before you start
Burning Anger attached to Malignus. Malignus does not have summoning sickness.
Steps
Activate Malignus by tapping it, causing it to deal damage equal to three times its power to an opponent. The opponent loses the game due to having zero or less life. You may repeat this during each of your turns.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Plargg, Dean of Chaos // Augusta, Dean of OrderBurning Anger taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Magda, Brazen OutlawBurning Anger taps your creatures, which Magda, Brazen Outlaw can use because it triggers when your creature becomes tapped.
- Sami, Ship's EngineerBurning Anger taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
- Solphim, Mayhem DominusBurning Anger damages opponents and Solphim, Mayhem Dominus multiplies your damage.
- Torbran, Thane of Red FellBurning Anger damages opponents and Torbran, Thane of Red Fell multiplies your damage.
- Gisela, Blade of GoldnightBurning Anger damages opponents and Gisela, Blade of Goldnight multiplies your damage.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedBurning Anger damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
- Neriv, Heart of the StormBurning Anger damages opponents and Neriv, Heart of the Storm multiplies your damage.
- Tor Wauki the YoungerBurning Anger damages opponents and Tor Wauki the Younger multiplies your damage.
- Hawkeye, Young AvengerBurning Anger damages opponents and Hawkeye, Young Avenger multiplies your damage.