
Charmbreaker Devils
Creature — Devil4/4$0.17
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Legal in Commander
Is
Rewards
Combos 4
Charmbreaker Devils + Time Warp
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You do not have any instants or sorceries in your graveyard.
Steps
Cast Time Warp by paying {3}{U}{U}, taking an extra turn after this one. Charmbreaker Devils triggers, gaining +4/+0 until end of turn. Move to your extra turn. At the beginning of your upkeep, Charmbreaker Devils triggers, returning Time Warp to your hand. Repeat.
Charmbreaker Devils + Temporal Manipulation
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You do not have any instants or sorceries in your graveyard.
Steps
Cast Temporal Manipulation by paying {3}{U}{U}, taking an extra turn after this one. Charmbreaker Devils triggers, gaining +4/+0 until end of turn. Move to your extra turn. At the beginning of your upkeep, Charmbreaker Devils triggers, returning Temporal Manipulation to your hand. Repeat.
Charmbreaker Devils + Capture of Jingzhou
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You do not have any instants or sorceries in your graveyard.
Steps
Cast Capture of Jingzhou by paying {3}{U}{U}, taking an extra turn after this one. Charmbreaker Devils triggers, gaining +4/+0 until end of turn. Move to your extra turn. At the beginning of your upkeep, Charmbreaker Devils triggers, returning Capture of Jingzhou to your hand. Repeat.
Charmbreaker Devils + Walk the Aeons
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You do not have any instants or sorceries in your graveyard.
Steps
Cast Walk the Aeons by paying {4}{U}{U}, taking an extra turn after this one. Charmbreaker Devils triggers, gaining +4/+0 until end of turn. Move to your extra turn. At the beginning of your upkeep, Charmbreaker Devils triggers, returning Walk the Aeons to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Longshot, Rebel BowmanLongshot, Rebel Bowman reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Magnus the RedMagnus the Red reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- The Scarlet WitchThe Scarlet Witch reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.
- Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Charmbreaker Devils can use because it rewards an Instant or sorcery.