leylines
My decksNew deck
Crookclaw Transmuter

Crookclaw Transmuter

Creature — Bird Wizard3/1$0.04

Flash Flying When this creature enters, switch target creature's power and toughness until end of turn.

Legal in Commander

Is

Rewards

Combos 2

  • Crookclaw Transmuter + Angelic Protector + Lightning Greaves

    • Infinite combat damage to one opponent

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. An opponent is unable to block and kill Angelic Protector.

    Steps

    Activate Lightning Greaves' equip ability by paying {0}, targeting Angelic Protector. Angelic Protector triggers, giving itself +0/+3 until end of turn. Resolve the Lightning Greaves ability, attaching it to Angelic Protector. Activate Lightning Greaves' equip ability by paying {0}, attaching it to another creature you control. Repeat an arbitrarily large number of times. Cast Crookclaw Transmuter by paying {3}{U}. Crookclaw Transmuter enters the battlefield, switching Angelic Protector's power and toughness until end of turn. Deal combat damage to an opponent with Angelic Protector, causing the opponent to lose the game due to having zero or less life.

    Commander Spellbook ↗
  • Crookclaw Transmuter + Task Force + Lightning Greaves

    • Infinite combat damage to one opponent

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. An opponent is unable to block and kill Task Force.

    Steps

    Activate Lightning Greaves' equip ability by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve the Lightning Greaves ability, attaching it to Task Force. Activate Lightning Greaves' equip ability by paying {0}, attaching it to another creature you control. Repeat an arbitrarily large number of times. Cast Crookclaw Transmuter by paying {3}{U}. Crookclaw Transmuter enters the battlefield, switching Task Force's power and toughness until end of turn. Deal combat damage to an opponent with Task Force, causing the opponent to lose the game due to having zero or less life.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Naban, Dean of IterationCrookclaw Transmuter is a Wizard, which Naban, Dean of Iteration can use.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  4. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  6. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.
  10. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Crookclaw Transmuter can use because it has an enter-the-battlefield trigger.

View Crookclaw Transmuter on Scryfall