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Dack's Duplicate

Dack's Duplicate

Creature — Shapeshifter0/0$0.31

You may have this creature enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Legal in Commander

Is

Does

Rewards

Combos 24

  • Dack's Duplicate + Felidar Guardian

    • Infinite creature LTB
    • Infinite creature ETB

    87 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Dack's Duplicate.

    Steps

    Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian When Dack's Duplicate enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers, blinking Dack's Duplicate. Choose to have Dack's Duplicate enter the battlefield as a copy of Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Dack's Duplicate + Wispweaver Angel

    • Infinite creature ETB
    • Infinite creature LTB

    44 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Dack's Duplicate.

    Steps

    Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel When Dack's Duplicate enters the battlefield, it triggers, blinking Wispweaver Angel. When Wispweaver Angel enters the battlefield, it triggers, blinking Dack's Duplicate. Choose to have Dack's Duplicate enter the battlefield as a copy of Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Dack's Duplicate + Bladewing the Risen

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers

    33 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Dack's Duplicate

    Steps

    Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Bladewing. Put Bladewing into your graveyard due to the legend rule. Dack's Duplicate's enter-the-battlefield ability triggers, returning Bladewing from your graveyard to the battlefield. Put Bladewing into your graveyard due to the legend rule. Bladewing's enter-the-battlefield ability triggers, returning it from your graveyard to the battlefield. Repeat from step 4.

    Commander Spellbook ↗
  • Dack's Duplicate + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Before you start

    Dack's Duplicate is a copy of Mirror-Mad Phantasm.

    Steps

    Activate Dack's Duplicate by paying {1}{U}, shuffling Dack's Duplicate into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Dack's Duplicate + Kiora's Follower + Illusionist's Bracers

    • Infinite untap of permanents you control
    • Infinite mana permanents you control can produce

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Kiora's Follower by tapping it, targeting Dack's Duplicate. Illusionist's Bracers triggers, copying Kiora's Follower's ability. Resolve both Kiora's Follower abilities, untapping Dack's Duplicate and another permanent you control. Activate Dack's Duplicate by tapping it, untapping Kiora's Follower. Repeat.

    Commander Spellbook ↗
  • Dack's Duplicate + Anticausal Vestige + Cloudstone Curio

    • Infinite card draw

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You control six or more lands.

    Steps

    Cast Dack's Duplicate by paying its mana cost. Choose to have it enter as a copy of Anticausal Vestige. When Dack's Duplicate enters, Cloudstone Curio triggers, returning Anticausal Vestige from the battlefield to your hand. When Anticausal Vestige leaves the battlefield, it triggers, causing you to draw a card and and put Anticausal Vestige from your hand onto the battlefield. When Anticausal Vestige enters, Cloudstone Curio triggers, returning Dack's Duplicate from the battlefield to your hand. When Dack's Duplicate leaves the battlefield, it triggers, causing you to draw a card and put Dack's Duplicate from your hand onto the battlefield as a copy of Anticausal Vestige. Repeat from step 2.

    Commander Spellbook ↗
  • Dack's Duplicate + Abdel Adrian, Gorion's Ward + Karmic Guide

    • Infinite creature tokens

    1 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Dack's Duplicate.

    Steps

    Cast Dack's Duplicate by paying its mana cost, choosing to have it enter the battlefield as a copy of Abdel Adrian. Put the original Abdel Adrian into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Dack's Duplicate's abilities trigger. Resolve the Dack's Duplicate ability, choosing to exile Karmic Guide until Dack's Duplicate leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Abdel Adrian from your graveyard to the battlefield. Put Dack's Duplicate into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Abdel Adrian's abilities trigger. Resolve the Abdel Adrian ability, exiling Karmic Guide until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Dack's Duplicate from your graveyard to the battlefield as a copy of Abdel Adrian. Repeat from step 2.

    Commander Spellbook ↗
  • Dack's Duplicate + Princess Yue + Astral Dragon

    • Infinite creature token copies of all noncreature permanents
    • Infinite creature tokens

    1 decks on Commander Spellbook

    How it works

    Steps

    Cast Dack's Duplicate by paying its mana cost. Choose to have it enter as a copy of Princess Yue. Put Dack's Duplicate into your graveyard due to the legend rule. When Dack's Duplicate dies, it triggers, returning it from your graveyard to the battlefield as a land named Moon. Choose to have it enter as a copy of Astral Dragon, gaining its abilities. When Dack's Duplicate enters, it triggers, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Put all but one of the Dack's Duplicates into your graveyard due to the legend rule. The Dack's Duplicate tokens each trigger. Resolve a trigger, creating two token copies of itself, thus creating two copies of Moon with Astral Dragon's abilities, that are 3/3 Dragon creatures in addition to its other types. Repeat from step 5.

    Commander Spellbook ↗
  • Dack's Duplicate + Morophon, the Boundless + Honest Rutstein

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite storm count

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    Cast Dack's Duplicate by paying its mana cost. Choose to have it enter as a copy of Honest Rutstein. Put Honest Rutstein into your graveyard due to the legend rule. Dack's Duplicate triggers, returning Honest Rutstein from your graveyard to your hand. Cast Honest Rutstein by paying {0} due to Morophon and Dack's Duplicate. Put Honest Rutstein into your graveyard due to the legend rule. Honest Rutstein triggers, returning it from your graveyard to your hand. Repeat from step 4.

    Commander Spellbook ↗
  • Dack's Duplicate + Grim Poppet + Flourishing Defenses

    • Infinite creature tokens

    0 decks on Commander Spellbook

    How it works

    Steps

    Activate Grim Poppet by removing a -1/-1 counter from it, putting a -1/-1 counter on Dack's Duplicate. Flourishing Defenses triggers, creating a creature token. Activate Dack's Duplicate by removing a -1/-1 counter from it, putting a -1/-1 counter on Grim Poppet. Flourishing Defenses triggers, creating a creature token. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The ThingDack's Duplicate puts +1/+1 counters on your creatures and The Thing doubles counters.
  2. Kilo, Apogee MindKilo, Apogee Mind proliferates and Dack's Duplicate puts +1/+1 counters on your creatures.
  3. Cayth, Famed MechanistCayth, Famed Mechanist proliferates and Dack's Duplicate puts +1/+1 counters on your creatures.
  4. Tam, the PossibilityTam, the Possibility proliferates and Dack's Duplicate puts +1/+1 counters on your creatures.
  5. Mister FantasticMister Fantastic copies your triggered abilities, which Dack's Duplicate can use because it has an attack trigger.
  6. Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which Dack's Duplicate can use because it has an attack trigger.
  7. Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk has extra combat phases, which Dack's Duplicate can use because it has an attack trigger.
  8. Marchesa, the Black RoseDack's Duplicate puts +1/+1 counters on your creatures, which Marchesa, the Black Rose can use.
  9. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Dack's Duplicate can use because it has an attack trigger.
  10. Animar, Soul of ElementsDack's Duplicate puts +1/+1 counters on your creatures, which Animar, Soul of Elements can use.

View Dack's Duplicate on Scryfall