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Dawn's Reflection

Dawn's Reflection

Enchantment — Aura$0.21

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Legal in Commander

Is

Does

Combos 6

  • Dawn's Reflection + Arbor Elf + Freed from the Real

    • Infinite colored mana

    523 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Arbor Elf. Dawn's Reflection attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping a Forest you control. Activate a Forest you control by tapping it, adding {U}{G}. Activate Freed from the Real by paying {U}, untapping Arbor Elf. Repeat.

    Commander Spellbook ↗
  • Dawn's Reflection + Arbor Elf + Pemmin's Aura

    • Infinite colored mana

    327 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Arbor Elf. Dawn's Reflection attached to a Forest you control.

    Steps

    Activate Arbor Elf by tapping it, untapping a Forest you control. Activate a Forest you control by tapping it, adding {U}{G}. Activate Pemmin's Aura by paying {U}, untapping Arbor Elf. Repeat.

    Commander Spellbook ↗
  • Dawn's Reflection + Eldrazi Displacer + Cloud of Faeries

    • Infinite colored mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    11 decks on Commander Spellbook

    How it works

    Before you start

    Dawn's Reflection attached a mana-producing land you control. You control a land that can tap to produce at least {C}.

    Steps

    Activate a land and the land with Dawn's Reflection attached if it isn't the same land by tapping it, adding at least {C}. Dawn's Reflection triggers, adding {2}. Activate Eldrazi Displacer by paying {2}{C}, blinking Cloud of Faeries. When Cloud of Faeries enters the battlefield, it triggers, untapping the land(s) tapped in step 1. Repeat.

    Commander Spellbook ↗
  • Dawn's Reflection + Marath, Will of the Wild + Earthcraft

    • Infinite colored mana
    • Infinite creature tokens
    • Infinite damage
    • Infinite untap of basic lands you control
    • Infinite creature tokens that are infinitely large
    • Infinite +1/+1 counters on creatures you control

    5 decks on Commander Spellbook

    How it works

    Before you start

    Dawn's Reflection attached to a basic land.

    Steps

    Activate the enchanted land by tapping it, adding {1}. Dawn's Reflection triggers, adding an additional {2}. Activate Earthcraft by tapping an untapped creature, untapping the enchanted land. Activate Marath by paying {1} and removing a +1/+1 counter from it, creating a 1/1 Elemental token. Repeat until Marath has no more +1/+1 counters. Marath dies due to having 0 toughness and goes to the command zone. Cast Marath by paying {R}{G}{W} plus commander tax. Marath enters the battlefield with a number of +1/+1 counters equal to the amount of mana spent. Repeat any number of times. Once you have infinite mana, you may activate Marath any number of times, choosing any value for X.

    Commander Spellbook ↗
  • Dawn's Reflection + Jade Mage + Earthcraft

    • Infinite tapped creature tokens

    1 decks on Commander Spellbook

    How it works

    Before you start

    Dawn's Reflection attached to a basic land you control.

    Steps

    Activate the basic land with Dawn's Reflection attached by tapping it, adding {1}. Dawn's Reflection triggers, adding {1}{G}. Activate Jade Mage by paying {2}{G}, creating a 1/1 Saproling creature token. Activate Earthcraft by tapping the Saproling, untapping the basic land. Repeat.

    Commander Spellbook ↗
  • Dawn's Reflection + Gilder Bairn + Earthcraft

    • Infinite proliferate for permanents

    0 decks on Commander Spellbook

    How it works

    Before you start

    Dawn's Reflection attached to a basic land you control.

    Steps

    Activate the basic land with Dawn's Reflection attached by tapping it, adding {1}. Dawn's Reflection triggers, adding {1}{G/U}. Activate Earthcraft by tapping Gilder Bairn, untapping the basic land. Activate Gilder Bairn by paying {2}{G/U} and untapping it, doubling the counters on target permanent. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Calix, Guided by FateDawn's Reflection is an Aura, which Calix, Guided by Fate can use.
  2. Estrid, the MaskedDawn's Reflection is an Aura, which Estrid, the Masked can use.
  3. Danitha, New Benalia's LightDawn's Reflection is an Aura, which Danitha, New Benalia's Light can use.
  4. Chishiro, the Shattered BladeDawn's Reflection is an Aura, which Chishiro, the Shattered Blade can use.
  5. Ellivere of the Wild CourtDawn's Reflection is an Aura, which Ellivere of the Wild Court can use.
  6. Dogmeat, Ever LoyalDawn's Reflection is an Aura, which Dogmeat, Ever Loyal can use.
  7. Siona, Captain of the PyleasDawn's Reflection is an Aura, which Siona, Captain of the Pyleas can use.
  8. Galea, Kindler of HopeDawn's Reflection is an Aura, which Galea, Kindler of Hope can use.
  9. Preston Garvey, MinutemanDawn's Reflection is an Aura, which Preston Garvey, Minuteman can use.
  10. Uril, the MiststalkerDawn's Reflection is an Aura, which Uril, the Miststalker can use.

View Dawn's Reflection on Scryfall