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Dual Strike

Dual Strike

Instant$0.23

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Legal in Commander

Is

Does

Rewards

Combos 6

  • Dual Strike + Increasing Vengeance

    • Infinite magecraft triggers

    Mana needed: 3,633 decks on Commander Spellbook

    How it works

    Before you start

    You have an additional instant and/or sorcery card in hand.

    Steps

    Cast any other instant and/or sorcery spell by paying its mana cost. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value 4 or less. Cast Increasing Vengeance by paying {R}{R}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Increasing Vengeance, with the copy targeting the original Increasing Vengeance. Resolve the copy of Increasing Vengeance, copying Increasing Vengeance, with the copy targeting the original Increasing Vengeance. Repeat step 5.

    Commander Spellbook ↗
  • Dual Strike + Reverberate

    • Infinite magecraft triggers

    Mana needed: 3,540 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cast an additional instant or sorcery, or an opponent is casting one.

    Steps

    Cast any other instant and/or sorcery spell, or wait for an opponent to cast one. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value four or less. Cast Reverberate by paying {R}{R}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Reverberate, with the copy targeting the original Reverberate. Resolve the copy of Reverberate, copying Reverberate, with the copy targeting the original Reverberate. Repeat step 5.

    Commander Spellbook ↗
  • Dual Strike + Reiterate

    • Infinite magecraft triggers

    Mana needed: 1,946 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cast an additional instant or sorcery, or an opponent is casting one.

    Steps

    Cast any other instant and/or sorcery spell, or wait for an opponent to cast one. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value four or less. Cast Reiterate by paying {1}{R}{R}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Reiterate, with the copy targeting the original Reiterate. Resolve the copy of Reiterate, copying Reiterate, with the copy targeting the original Reiterate. Repeat step 5.

    Commander Spellbook ↗
  • Dual Strike + Fork

    • Infinite magecraft triggers

    Mana needed: 939 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cast an additional instant or sorcery, or an opponent is casting one.

    Steps

    Cast any other instant and/or sorcery spell, or wait for an opponent to cast one. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value four or less. Cast Fork by paying {R}{R}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Fork, with the copy targeting the original Fork. Resolve the copy of Fork, copying Fork, with the copy targeting the original Fork. Repeat step 5.

    Commander Spellbook ↗
  • Dual Strike + Twincast

    • Infinite magecraft triggers

    Mana needed: 458 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cast an additional instant or sorcery, or an opponent is casting one.

    Steps

    Cast any other instant and/or sorcery spell, or wait for an opponent to cast one. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value four or less. Cast Twincast by paying {U}{U}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Twincast, with the copy targeting the original Twincast. Resolve the copy of Twincast, copying Twincast, with the copy targeting the original Twincast. Repeat step 5.

    Commander Spellbook ↗
  • Dual Strike + Insidious Will

    • Infinite magecraft triggers

    Mana needed: 189 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to cast an additional instant or sorcery, or an opponent is casting one.

    Steps

    Cast any other instant and/or sorcery spell, or wait for an opponent to cast one. Holding priority, cast Dual Strike by paying {R}{R}, copying the next instant or sorcery spell you cast with mana value four or less. Cast Insidious Will by paying {2}{U}{U}, targeting the instant or sorcery spell cast in step 1. Dual Strike triggers, copying Insidious Will, with the copy targeting the original Insidious Will. Resolve the copy of Insidious Will, copying Insidious Will, with the copy targeting the original Insidious Will. Repeat step 5.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Longshot, Rebel BowmanLongshot, Rebel Bowman reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  2. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  3. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  4. Magnus the RedMagnus the Red reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  5. Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  6. The Scarlet WitchThe Scarlet Witch reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  7. Vadrik, Astral ArchmageVadrik, Astral Archmage reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  8. Melek, Reforged ResearcherMelek, Reforged Researcher reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  9. Samut, the Driving ForceSamut, the Driving Force reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.
  10. Iron Lad, Young AvengerIron Lad, Young Avenger reduces your spell costs, which Dual Strike can use because it rewards an Instant or sorcery.

View Dual Strike on Scryfall