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Embermaw Hellion

Embermaw Hellion

Creature — Hellion4/5$0.25

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Legal in Commander

Is

Does

Combos 4

  • Embermaw Hellion + Smaug the Impenetrable + Makeshift Munitions

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You control another creature or artifact.

    Steps

    Activate Makeshift Munitions by paying {1} and sacrificing another creature or artifact, dealing 2 damage to Smaug due to Embermaw Hellion. Smaug triggers, creating two Treasure tokens. Activate a Treasure by tapping and sacrificing it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Embermaw Hellion + Smaug the Impenetrable + Street Urchin

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You control another creature or artifact. You control your commander which is red in color.

    Steps

    Activate your commander using the ability granted to it by Street Urchin by paying {1} and sacrificing another creature or artifact, dealing 2 damage to Smaug due to Embermaw Hellion. Smaug triggers, creating two Treasure tokens. Activate a Treasure by tapping and sacrificing it, adding {1}. Repeat.

    Commander Spellbook ↗
  • Embermaw Hellion + Toralf, God of Fury // Toralf's Hammer + Deathless Angel

    • Infinite damage to one opponent

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    An opponent controls two or more creatures that can be targeted by spells and abilities you control. You have a way to deal noncombat damage to one of the indestructible creatures such that the excess damage doubled will deal excess damage to the second indestructible creature.

    Steps

    Activate Deathless Angel twice by paying {W}{W}{W}{W}, giving two creatures an opponent controls indestructible until end of turn. Deal noncombat damage to one of the indestructible creatures, dealing an increased amount of damage instead due to Embermaw Hellion. Toralf triggers, dealing an amount of damage over the excess damage to the second indestructible creature due to Embermaw Hellion. Toralf triggers, dealing an amount of damage over the excess damage to the first indestructible creature due to Embermaw Hellion. Repeat from step 3 an arbitrarily large number of times. Resolve a Toralf trigger, dealing infinite damage to any target.

    Commander Spellbook ↗
  • Embermaw Hellion + Vigor + Deathbringer Thoctar

    • Infinite damage
    • Infinite +1/+1 counters on creatures you control

    0 decks on Commander Spellbook

    How it works

    Steps

    Activate Deathbringer Thoctar by removing a +1/+1 counter from it, putting two +1/+1 counters on it due to Vigor. Activate Deathbringer Thoctar by removing a +1/+1 counter from it, dealing 2 damage to any target. Repeat as desired.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Purphoros, God of the ForgePurphoros, God of the Forge damages opponents and Embermaw Hellion multiplies your damage.
  2. Niv-Mizzet, ParunNiv-Mizzet, Parun damages opponents and Embermaw Hellion multiplies your damage.
  3. Omnath, Locus of RageOmnath, Locus of Rage damages opponents and Embermaw Hellion multiplies your damage.
  4. Vivi OrnitierVivi Ornitier damages opponents and Embermaw Hellion multiplies your damage.
  5. Drakuseth, Maw of FlamesDrakuseth, Maw of Flames damages opponents and Embermaw Hellion multiplies your damage.
  6. Kediss, Emberclaw FamiliarKediss, Emberclaw Familiar damages opponents and Embermaw Hellion multiplies your damage.
  7. Electro, Assaulting BatteryElectro, Assaulting Battery damages opponents and Embermaw Hellion multiplies your damage.
  8. Ashling, Flame DancerAshling, Flame Dancer damages opponents and Embermaw Hellion multiplies your damage.
  9. Tannuk, Memorial EnsignTannuk, Memorial Ensign damages opponents and Embermaw Hellion multiplies your damage.
  10. Aurelia, the Law AboveAurelia, the Law Above damages opponents and Embermaw Hellion multiplies your damage.

View Embermaw Hellion on Scryfall