
Emissary Green
Legendary Creature — Human Advisor3/3$1.60
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
Legal in Commander
Is
Does
Rewards
Combos 2
Emissary Green + Esix, Fractal Bloom + Timestream Navigator
- Infinite turns
Commander Spellbook ↗How it works
Before you start
You haven't created any tokens this turn. An opponent cannot block and kill Emissary Green. You control at least eight permanents and/or have the city's blessing.
Steps
Declare Emissary Green as an attacker, triggering its ability. Choose to vote for "Profit", causing you to create at least two token copies of Timestream Navigator due to Esix. If you don't have the city's blessing, the Timestream Navigator tokens give you the city's blessing. Activate the oldest Timestream Navigator by paying {2}{U}{U}, tapping it and putting it from the battlefield onto the bottom of your library, causing you to take an extra turn after this one. Repeat each turn.
Emissary Green + Aggravated Assault + Crystalline Crawler
- Near-infinite combat phases
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Before you start
An opponent is unable to block and kill Emissary Green You have at least three opponents Emissary Green does not have summoning sickness.
Steps
Declare Emissary Green as an attacker. Emissary Green triggers, causing you to create a number of Treasure tokens and put a number of +1/+1 counters on each creature you control. Move to your postcombat main phase. If you control a Treasure, activate it by tapping and sacrificing it, adding {R}. Repeat step 2 until you control no Treasures and/or have {3}{R}{R} available. If Crystalline Crawler has a +1/+1 counter on it and you do not have {3}{R}{R} available, activate it by removing a +1/+1 counter from it, adding {R}. Repeat step 5 until you have {3}{R}{R} available. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawEmissary Green puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaEmissary Green puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionEmissary Green puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Miles Morales // Ultimate Spider-ManEmissary Green puts +1/+1 counters on your creatures and Miles Morales // Ultimate Spider-Man doubles counters.
- Wulfgar of Icewind DaleWulfgar of Icewind Dale copies your triggered abilities, which Emissary Green can use because it has an attack trigger.
- Felix Five-BootsFelix Five-Boots copies your triggered abilities, which Emissary Green can use because it has an attack trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Emissary Green can use because it has an attack trigger.
- Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Emissary Green can use because it has an attack trigger.
- Bumi, UnleashedBumi, Unleashed has extra combat phases, which Emissary Green can use because it has an attack trigger.
- Tifa, Martial ArtistTifa, Martial Artist has extra combat phases, which Emissary Green can use because it has an attack trigger.