
Energy Arc
Instant$0.38
Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.
Legal in Commander
Is
Does
Combos 33
Energy Arc + Isochron Scepter + Vizier of Tumbling Sands
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Vizier of Tumbling Sands doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Vizier of Tumbling Sands by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Isochron Scepter + Ioreth of the Healing House
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Ioreth of the Healing House doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Ioreth of the Healing House by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Isochron Scepter + Aphetto Alchemist
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Aphetto Alchemist doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Aphetto Alchemist by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Isochron Scepter + Kelpie Guide
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Kelpie Guide doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Kelpie Guide by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Isochron Scepter + Fatestitcher
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Fatestitcher doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Fatestitcher by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Isochron Scepter + Forensic Researcher
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Forensic Researcher doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Forensic Researcher by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Kitsa, Otterball Elite
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Kitsa does not have summoning sickness. Kitsa has power 2 or greater. Creatures you control can tap to produce at least {2}.
Steps
Cast Energy Arc by paying {W}{U}. Kitsa's prowess ability triggers, giving it +1/+1 until end of turn. Holding priority, activate any number of creatures by tapping them, adding at least {2}. Activate Kitsa's second ability by paying {2} and tapping it, copying Energy Arc. Resolve the copy of Energy Arc, untapping all creatures you control. Repeat from step 3.
Energy Arc + Isochron Scepter + Clever Conjurer
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Clever Conjurer doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Clever Conjurer by tapping it, untapping Isochron Scepter. Repeat.
Energy Arc + Elite Arcanist
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc exiled by Elite Arcanist. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping it, adding at least {2}. Activate Elite Arcanist by paying {2} and tapping it, copying Energy Arc and casting the copy without paying its mana cost. Resolve the copy of Energy Arc, untapping all creatures you control. Repeat.
Energy Arc + Isochron Scepter + Kiora's Follower
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Energy Arc is exiled by Isochron Scepter. Kiora's Follower doesn't have summoning sickness. Creatures you control can tap to produce at least {2}.
Steps
Activate any number of creatures by tapping them, adding at least {2}. Activate Isochron Scepter by paying {2} and tapping it, casting a copy of Energy Arc without paying its mana cost. Resolve Energy Arc, untapping all creatures you control Activate Kiora's Follower by tapping it, untapping Isochron Scepter. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Raff, Weatherlight StalwartEnergy Arc untaps your creatures and Raff, Weatherlight Stalwart taps your creatures.
- Crystal, Inhuman PrincessEnergy Arc untaps your creatures and Crystal, Inhuman Princess taps your creatures.
- Mister FantasticEnergy Arc untaps your creatures and Mister Fantastic taps your creatures.
- Gnostro, Voice of the CragsEnergy Arc untaps your creatures and Gnostro, Voice of the Crags taps your creatures.
- Lavinia, Foil to ConspiracyEnergy Arc untaps your creatures and Lavinia, Foil to Conspiracy taps your creatures.
- Aang and KataraEnergy Arc untaps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped, though the fit is only partial.
- Sevinne, the ChronoclasmEnergy Arc is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
- Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Energy Arc is an Instant or sorcery.