
Evermind
Instant — Arcane$0.22
(Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Legal in Commander
Is
Does
Combos 4
Evermind + Elite Arcanist + Teller of Tales
- Infinite card draw
Commander Spellbook ↗How it works
Before you start
Elite Arcanist does not have summoning sickness.
Steps
Activate Elite Arcanist by paying {0} and tapping it, casting a copy of Evermind without paying its mana cost. Teller of Tales triggers, untapping Elite Arcanist. Resolve Evermind, causing you to draw a card. Repeat.
Evermind + Elite Arcanist + Chakram Retriever
- Infinite card draw
Commander Spellbook ↗How it works
Before you start
Elite Arcanist does not have summoning sickness. It is your turn.
Steps
Activate Elite Arcanist by paying {0} and tapping it, casting a copy of Evermind without paying its mana cost. Chakram Retriever triggers, untapping Elite Arcanist. Resolve Evermind, causing you to draw a card. Repeat.
Evermind + Elite Arcanist + Jeskai Ascendancy
- Infinite card draw
- Near-infinitely large creatures until end of turn
- Near-infinite untap of creatures you control
- Near-infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Elite Arcanist does not have summoning sickness. It is your turn.
Steps
Activate Elite Arcanist by paying {0} and tapping it, casting a copy of Evermind without paying its mana cost. Jeskai Ascendancy's first and second abilities trigger. Resolve the first trigger, untapping all creatures you control and giving them +1/+1 until end of turn. Resolve the second trigger, allowing you to loot. Resolve Evermind, causing you to draw a card. Repeat.
Evermind + Elite Arcanist + Mind Over Matter
- Infinite looting
Commander Spellbook ↗How it works
Before you start
Elite Arcanist does not have summoning sickness.
Steps
Activate Elite Arcanist by paying {0} and tapping it, casting a copy of Evermind without paying its mana cost. Resolve Evermind, causing you to draw a card. Activate Mind over Matter by discarding a card, untapping Elite Arcanist. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kitsa, Otterball EliteEvermind is an Instant or sorcery, which Kitsa, Otterball Elite can use.
- Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Evermind is an Instant or sorcery.
- Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Evermind is an Instant or sorcery.
- Gandalf the GreyGandalf the Grey copies your spells and Evermind is an Instant or sorcery.
- Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Evermind is an Instant or sorcery.
- Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Evermind is an Instant or sorcery.
- Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Evermind is an Instant or sorcery.
- Jin-Gitaxias, Progress TyrantEvermind is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
- Prismari, the InspirationEvermind is an Instant or sorcery, which Prismari, the Inspiration can use.
- Storm, Force of NatureEvermind is an Instant or sorcery, which Storm, Force of Nature can use.