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Evolution Sage

Evolution Sage

Creature — Elf Druid3/2$2.26

Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Legal in Commander

Is

Does

Rewards

Combos 3

  • Evolution Sage + Magosi, the Waterveil + Nesting Grounds

    • Infinite turns

    Mana needed: 434 decks on Commander Spellbook

    How it works

    Before you start

    An additional land card in hand. Magosi, the Waterveil has at least two eon counters on it. Magosi is untapped.

    Steps

    Activate Nesting Grounds's last ability by paying {1} and tapping it, moving an eon counter from Magosi to Nesting Grounds. Activate Magosi's last ability by tapping it, removing an eon counter from it, and returning it from the battlefield to your hand, taking an extra turn after this one. Play Magosi. Evolution Sage triggers, causing you to proliferate, putting an additional eon counter on Nesting Grounds. On your next extra turn, activate Nesting Grounds's last ability by paying {1} and tapping it, moving an eon counter from Nesting Grounds to Magosi. Repeat from step 2.

    Commander Spellbook ↗
  • Evolution Sage + Saproling Burst + Life and Limb

    • Infinite creature tokens
    • Infinite Forest tokens
    • Infinite proliferate
    • Infinite green mana

    216 decks on Commander Spellbook

    How it works

    Before you start

    Saproling Burst has at least two fade counters on it.

    Steps

    Activate Saproling Burst by removing a fade counter from it, creating a Saproling creature token. The Saproling enters the battlefield as a 1/1 Saproling and a Forest land due to Life and Limb. Evolution Sage triggers, putting a fade counter on Saproling Burst. Repeat.

    Commander Spellbook ↗
  • Evolution Sage + Emeria Shepherd + Fall of the Thran

    • Infinite mana lands you control can produce
    • Infinite proliferate

    28 decks on Commander Spellbook

    How it works

    Before you start

    Fall of the Thran has exactly one lore counter on it. You have at least four land cards in your graveyard, one of which must be a Plains. You have a land card in hand. You have a land drop available.

    Steps

    Play any land from your hand. The land enters the battlefield, triggering Emeria Shepherd and Evolution Sage. Resolve the Emeria Shepherd trigger, choosing not to return a permanent. Resolve the Evolution Sage trigger, putting a lore counter on Fall of the Thran. Fall of the Thran triggers, causing each player to return two land cards from their graveyard to the battlefield. The two lands enter the battlefield, triggering Emeria Shepherd twice and Evolution Sage twice. Resolve both Emeria Shepherd triggers, choosing not to return a permanent. Resolve the first Evolution Sage trigger, choosing not to proliferate. Resolve the second Evolution Sage trigger, putting a lore counter on Fall of the Thran. Fall of the Thran triggers, causing each player to return two land cards from their graveyard to the battlefield, in which one of your returned lands must be a Plains, and sacrificing Fall of the Thran. The two lands enter the battlefield, triggering Emeria Shepherd twice and Evolution Sage twice. Holding priority, activate all available lands you control by tapping them, adding at least {W}. Resolve the first Emeria Shepherd trigger, choosing not to return a permanent. Resolve the first Evolution Sage trigger, choosing not to proliferate. Resolve the second Emeria Shepherd trigger, returning Fall of the Thran from your graveyard to the battlefield. Fall of the Thran enters the battlefield with a lore counter, destroying all lands. Resolve the second Evolution Sage trigger, putting a lore counter on Fall of the Thran. Repeat from step 5.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ixhel, Scion of AtraxaEvolution Sage proliferates, which Ixhel, Scion of Atraxa can use because it gives opponents poison counters.
  2. Hapatra, Vizier of PoisonsEvolution Sage proliferates and Hapatra, Vizier of Poisons puts -1/-1 counters on creatures.
  3. The Reaper, King No MoreEvolution Sage proliferates and The Reaper, King No More puts -1/-1 counters on creatures.
  4. Vishgraz, the DoomhiveEvolution Sage proliferates and Vishgraz, the Doomhive gives opponents poison counters.
  5. Melira, Sylvok OutcastEvolution Sage proliferates and Melira, Sylvok Outcast puts -1/-1 counters on creatures.
  6. Lord WindgraceEvolution Sage proliferates and Lord Windgrace is a Planeswalker.
  7. Toph, the Blind BanditEvolution Sage proliferates and Toph, the Blind Bandit puts +1/+1 counters on your creatures.
  8. Byrke, Long Ear of the LawEvolution Sage proliferates and Byrke, Long Ear of the Law puts +1/+1 counters on your creatures.
  9. Reyhan, Last of the AbzanEvolution Sage proliferates and Reyhan, Last of the Abzan puts +1/+1 counters on your creatures.
  10. Elrond, Master of HealingEvolution Sage proliferates and Elrond, Master of Healing puts +1/+1 counters on your creatures.

View Evolution Sage on Scryfall