
Faerie Impostor
Creature — Faerie Rogue2/1$0.20
Flying When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Legal in Commander
Is
Rewards
Combos 1
Faerie Impostor + Dual Nature + Phyrexian Altar
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
- Return any number of creatures you control to your hand
Commander Spellbook ↗How it works
Steps
Cast Faerie Impostor by paying {U}. Faerie Impostor and Dual Nature's first ability trigger. Resolve the Dual Nature ability, creating a token copy of Faerie Impostor. The Faerie Impostor token triggers, returning the nontoken Faerie Impostor from the battlefield to your hand. Dual Nature's second ability triggers. In response, sacrifice the token Faerie Impostor to Phyrexian Altar for {U}. Resolve the Dual Nature ability, exiling zero creatures. Resolve the Faerie Impostor ability, returning a creature you control from the battlefield to your hand if desired. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.
- Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Faerie Impostor can use because it has an enter-the-battlefield trigger.