
Ghost Town
Land$5.95
: Add . : Return this land to its owner's hand. Activate only if it's not your turn.
colorlessLegal in Commander
Combos 9
Ghost Town + Retreat to Coralhelm + Walking Atlas
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate Walking Atlas by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Walking Atlas. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Retreat to Coralhelm + Sakura-Tribe Scout
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate Sakura-Tribe Scout by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Sakura-Tribe Scout. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Retreat to Coralhelm + PuPu UFO
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate PuPu UFO by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping PuPu UFO. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Retreat to Coralhelm + Llanowar Scout
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate Llanowar Scout by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Llanowar Scout. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Patron of the Moon + Amulet of Vigor
- Infinite landfall triggers
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During an opponent's turn, activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Activate Patron of the Moon by paying {1}, putting Ghost Town from your hand onto the battlefield tapped. Ghost Town enters the battlefield, triggering Amulet of Vigor, untapping Ghost Town. Repeat.
Ghost Town + Retreat to Coralhelm + Skyshroud Ranger
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate Skyshroud Ranger by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Skyshroud Ranger. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Retreat to Coralhelm + Scaled Herbalist
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn.
Steps
During any opponent's turn, activate Scaled Herbalist by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Scaled Herbalist. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Retreat to Coralhelm + Budoka Gardener // Dokai, Weaver of Life
- Infinite colorless mana during each opponent's turn
Commander Spellbook ↗How it works
Before you start
It is not your turn. You control nine or fewer lands.
Steps
During any opponent's turn, activate Budoka Gardener by tapping it, putting Ghost Town from your hand onto the battlefield. When Ghost Town enters the battlefield, Retreat to Coralhelm triggers, untapping Budoka Gardener. Activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Repeat.
Ghost Town + Archelos, Lagoon Mystic + Patron of the Moon
- Infinite landfall triggers
Commander Spellbook ↗How it works
Before you start
Archelos is untapped. It is not your turn.
Steps
During an opponent's turn, activate Ghost Town's first ability by tapping it, adding {C}. Activate Ghost Town's second ability by paying {0}, returning it from the battlefield to your hand. Activate Patron of the Moon by paying {1}, putting Ghost Town from your hand onto the battlefield untapped due to Archelos. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.