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Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally0/1$7.46

: Add X mana of any one color, where X is the number of Allies you control.

Legal in Commander

Is

Does

Rewards

Combos 93

  • Harabaz Druid + Monk Gyatso + Lightning Greaves

    • Infinite colored mana

    830 decks on Commander Spellbook

    How it works

    Before you start

    You control at least two Allies.

    Steps

    Activate Lightning Greaves' equip ability by paying {0}, targeting Harabaz Druid. Monk Gyatso triggers. Choose not to airbend Harabaz Druid. Resolve Lightning Greaves' ability, attaching it to Harabaz Druid. Activate Harabaz Druid by tapping it, adding at least {2}. Activate Lightning Greaves' equip ability by paying {0}, attaching it to Monk Gyatso. Activate Lightning Greaves' equip ability by paying {0}, targeting Harabaz Druid. Monk Gyatso triggers, airbending Harabaz Druid. The Lightning Greaves ability fizzles due to no longer having a legal target. Cast Harabaz Druid from exile by paying {2}. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Staff of Domination

    • Infinite colored mana
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite card draw
    • Infinite mana creatures you control can produce

    296 decks on Commander Spellbook

    How it works

    Before you start

    Harabaz Druid does not have summoning sickness. You control at least five Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least five mana of any color. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Harabaz Druid. Activate Staff of Domination's first ability by paying {1}, untapping it. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Ashaya, Soul of the Wild + Magus of the Candelabra

    • Infinite colored mana
    • Infinite mana lands you control can produce
    • Infinite untap of nontoken creatures you control
    • Infinite mana nontoken creatures you control can produce
    • Infinite untap of lands you control

    166 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least three mana of any color. Activate Magus of the Candelabra by paying {2} and tapping it, untapping it and Harabaz Druid. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Pemmin's Aura

    • Infinite colored mana

    137 decks on Commander Spellbook

    How it works

    Before you start

    Pemmin's Aura attached to Harabaz Druid. You control at least two Allies. Harabaz Druid does not have summoning sickness.

    Steps

    Activate Harabaz Druid by tapping it, adding at least {U}{U}. Activate Pemmin's Aura's first ability by paying {U}, untapping Harabaz Druid. Repeat

    Commander Spellbook ↗
  • Harabaz Druid + Wirewood Symbiote + Mirror Entity

    • Infinite colored mana
    • Infinitely large creatures you control until end of turn

    Mana needed: 130 decks on Commander Spellbook

    How it works

    Before you start

    Harabaz Druid does not have summoning sickness.

    Steps

    Activate Mirror Entity by paying {1}, giving creatures you control all creature types and base power and toughness 1/1 until end of turn. Activate Harabaz Druid by tapping it, adding at least {G}{G}{G}. Activate Wirewood Symbiote by returning it from the battlefield to your hand, untapping Harabaz Druid. Cast Wirewood Symbiote by paying {G}. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Aggravated Assault

    • Infinite colored mana
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    117 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least {R}{R}{R}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and causing you to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Umbral Mantle

    • Infinite colored mana
    • Infinitely large creature until end of turn
    • Infinite mana creatures you control can produce

    114 decks on Commander Spellbook

    How it works

    Before you start

    Umbral Mantle attached to Harabaz Druid. Harabaz Druid does not have summoning sickness. You control at least three Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least three mana of any color. Activate Harabaz Druid by paying {3} and untapping it, giving it +2/+2 until end of turn. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Sword of the Paruns

    • Infinite mana creatures you control can produce
    • Infinite colored mana

    36 decks on Commander Spellbook

    How it works

    Before you start

    Harabaz Druid does not have summoning sickness. You control at least four Allies. Sword of the Paruns attached to Harabaz Druid

    Steps

    Activate Harabaz Druid by tapping it, adding at least four mana of any color. Activate Sword of the Paruns by paying {3}, untapping Harabaz Druid Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Derevi, Empyrial Tactician + Emiel the Blessed

    • Infinite untap of permanents you control
    • Infinite colored mana
    • Infinite mana permanents you control can produce

    31 decks on Commander Spellbook

    How it works

    Before you start

    Harabaz Druid does not have summoning sickness. You control at least three Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least three mana of any color. Activate Emiel by paying {3}, blinking Derevi. When Derevi enters the battlefield, it triggers, untapping Harabaz Druid. Repeat.

    Commander Spellbook ↗
  • Harabaz Druid + Crab Umbra

    • Infinite colored mana

    25 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four Allies.

    Steps

    Activate Harabaz Druid by tapping it, adding at least {U}{U}{U}{U}. Activate Crab Umbra by paying {2}{U}, untapping Harabaz Druid. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraAang and Katara makes creature tokens, which Harabaz Druid can use because it rewards an Ally.
  2. Saryth, the Viper's FangHarabaz Druid taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  3. Kona, Rescue BeastieHarabaz Druid taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  4. Rip, Spawn HunterHarabaz Druid taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  5. Haru, Hidden TalentHaru, Hidden Talent is an Ally, which Harabaz Druid can use.
  6. Katara, the FearlessKatara, the Fearless is an Ally, which Harabaz Druid can use.
  7. General TazriGeneral Tazri is an Ally, which Harabaz Druid can use.
  8. Suki, Kyoshi WarriorSuki, Kyoshi Warrior makes creature tokens, which Harabaz Druid can use because it rewards an Ally.
  9. Seton, Krosan ProtectorHarabaz Druid is a Druid, which Seton, Krosan Protector can use.
  10. Kogla, the Titan ApeHarabaz Druid is a Human, which Kogla, the Titan Ape can use.

View Harabaz Druid on Scryfall