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Icebreaker Kraken

Icebreaker Kraken

Snow Creature — Kraken8/8$0.38

Affinity for snow lands (This spell costs less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.

Legal in Commander

Is

Rewards

Combos 2

  • Icebreaker Kraken + Patron of the Moon + Amulet of Vigor

    • Infinite mana snow lands you control can produce

    127 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three basic snow lands.

    Steps

    Activate three basic snow lands you control by tapping them, adding {3}. Activate Icebreaker Kraken by returning the three snow lands from the battlefield to your hand. Holding priority, activate Patron of the Moon twice by paying {2}, putting the three snow lands from your hand onto the battlefield tapped. The snow lands enter the battlefield, triggering Amulet of Vigor three times, untapping the snow lands. Repeat.

    Commander Spellbook ↗
  • Icebreaker Kraken + Archelos, Lagoon Mystic + Patron of the Moon

    • Infinite mana snow lands you control can produce

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control at least three basic snow lands. Archelos is untapped.

    Steps

    Activate three basic snow lands you control by tapping them, adding {3}. Activate Icebreaker Kraken by returning the three snow lands from the battlefield to your hand. Holding priority, activate Patron of the Moon twice by paying {2}, putting the three snow lands from your hand onto the battlefield untapped due to Archelos. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  3. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  4. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  5. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  6. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  7. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  8. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  9. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.
  10. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Icebreaker Kraken can use because it has an enter-the-battlefield trigger.

View Icebreaker Kraken on Scryfall