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Magistrate's Scepter

Magistrate's Scepter

Artifact$3.31

, : Put a charge counter on this artifact. , Remove three charge counters from this artifact: Take an extra turn after this one.

colorlessLegal in Commander

Is

Does

Combos 120

  • Magistrate's Scepter + Inspirit, Flagship Vessel + Kilo, Apogee Mind

    • Infinite turns

    9,843 decks on Commander Spellbook

    How it works

    Before you start

    Inspirit has one or more charge counters on it.

    Steps

    At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter. Activate Inspirit's station ability by tapping Kilo. Kilo triggers, putting a charge counter on Magistrate's Scepter. Resolve Inspirit's station ability. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Inspirit, Flagship Vessel + Coretapper

    • Infinite turns

    6,281 decks on Commander Spellbook

    How it works

    Before you start

    Inspirit has one or more charge counters on it.

    Steps

    Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter. At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Clock of Omens

    • Infinite turns

    Mana needed: 5,984 decks on Commander Spellbook

    How it works

    Before you start

    You control at least five additional artifacts.

    Steps

    Activate Magistrate's Scepter's first ability by paying {4} and tapping it, putting a charge counter on Magistrate's Scepter. Activate Clock of Omens by tapping two artifacts you control, untapping Magistrate's Scepter. Repeat two additional times. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat.

    Commander Spellbook ↗
  • Magistrate's Scepter + Kilo, Apogee Mind + Freed from the Real

    • Infinite turns

    Mana needed: 5,300 decks on Commander Spellbook

    How it works

    Steps

    Activate Freed from the Real's first ability by paying {U}, tapping Kilo. Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter. Activate Freed from the Real's second ability by paying {U}, untapping Kilo. Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

    Commander Spellbook ↗
  • Magistrate's Scepter + Emry, Lurker of the Loch + Coretapper

    • Infinite turns

    Mana needed: 5,155 decks on Commander Spellbook

    How it works

    Before you start

    Coretapper and Emry do not have summoning sickness.

    Steps

    Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter. Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one. Activate Emry by tapping them, allowing you to cast Coretapper from your graveyard this turn. Cast Coretapper by paying {2}. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Aetheric Amplifier

    • Infinite turns

    Mana needed: 4,747 decks on Commander Spellbook

    How it works

    Steps

    Activate Aetheric Amplifier by paying {4} and tapping it, doubling the charge counters on Magistrate's Scepter Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Tekuthal, Inquiry Dominus + Contagion Engine

    • Infinite turns

    Mana needed: 4,039 decks on Commander Spellbook

    How it works

    Before you start

    Magistate's Scepter has at least one charge counter on it.

    Steps

    Activate Contagion Engine by paying {4} and tapping it, putting four charge counters on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Kilo, Apogee Mind + Pemmin's Aura

    • Infinite turns

    Mana needed: 3,493 decks on Commander Spellbook

    How it works

    Before you start

    You have a repeatable way to allow Kilo to tap.

    Steps

    Tap Kilo by any method. Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter. Activate Pemmin's Aura by paying {U}, untapping Kilo. Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.

    Commander Spellbook ↗
  • Magistrate's Scepter + Ichormoon Gauntlet

    • Infinite turns

    3,218 decks on Commander Spellbook

    How it works

    Before you start

    Magistrate's Scepter has at least one charge counter on it. You control at least three planeswalkers.

    Steps

    Activate three planeswalkers you control by putting zero loyalty counters on them, putting three charge counters on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Magistrate's Scepter + Coretapper + Freed from the Real

    • Infinite turns

    Mana needed: 2,860 decks on Commander Spellbook

    How it works

    Before you start

    Freed from the Real attached to Coretapper. Coretapper does not have summoning sickness.

    Steps

    Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter. Activate Freed from the Real's second ability by paying {U}, untapping Coretapper. Repeat from step 1 one additional time. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter. Activate Magistrate's Scepter's second ability by tapping and removing three charge counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Alibou, Ancient WitnessMagistrate's Scepter taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  2. Aang and KataraMagistrate's Scepter taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  3. Lita, Mechanical EngineerLita, Mechanical Engineer untaps your artifacts and Magistrate's Scepter taps your artifacts.
  4. Living Brain, Mechanical MarvelLiving Brain, Mechanical Marvel untaps your artifacts and Magistrate's Scepter taps your artifacts.
  5. Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your artifacts and Magistrate's Scepter taps your artifacts.
  6. Gandalf the GreyGandalf the Grey untaps your artifacts and Magistrate's Scepter taps your artifacts.
  7. Ioreth of the Healing HouseIoreth of the Healing House untaps your artifacts and Magistrate's Scepter taps your artifacts.
  8. Teferi, Temporal ArchmageTeferi, Temporal Archmage untaps your artifacts and Magistrate's Scepter taps your artifacts.
  9. Xolatoyac, the Smiling FloodXolatoyac, the Smiling Flood untaps your artifacts and Magistrate's Scepter taps your artifacts.
  10. Estrid, the MaskedEstrid, the Masked untaps your artifacts and Magistrate's Scepter taps your artifacts.

View Magistrate's Scepter on Scryfall