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Master Biomancer

Master Biomancer

Creature — Elf Wizard2/4$0.82

Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.

Legal in Commander

Is

Does

Combos 50

  • Master Biomancer + Xavier Sal, Infested Captain + Intruder Alarm

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    1,145 decks on Commander Spellbook

    How it works

    Before you start

    Xavier Sal does not have summoning sickness. You control at least one nonlegendary creature token. There is at least one counter on a permanent you control.

    Steps

    Activate Xavier Sal's first ability by removing a counter from a permanent you control, creating a copy of a creature token you control that enters the battlefield with two +1/+1 counters on it due to Master Biomancer. When the creature token enters the battlefield, Intruder Alarm triggers, untapping all creatures. Repeat.

    Commander Spellbook ↗
  • Master Biomancer + Watchful Radstag + Tyranid Prime

    • Infinite +1/+1 counters on an infinite number of creature tokens
    • Infinite +1/+1 counters on creatures you control

    Mana needed: 286 decks on Commander Spellbook

    How it works

    Before you start

    Watchful Radstag's power or toughness is less than or equal to Master Biomancer's power or toughness respectively. Watchful Radstag has toughness 3 or less.

    Steps

    Cast Tyranid Prime by paying {1}{G}{U}. When it enters, Watchful Radstag's evolve ability triggers, putting a +1/+1 counter on it. Its second ability triggers, creating a token copy of it that enters with a number of +1/+1 counters equal to Master Biomancer's power. When the token enters, each creature you control's evolve ability will trigger if the token has lesser toughness or power. Resolve all evolve triggers except those from Watchful Radstags, putting a +1/+1 counter on each of them. Resolve a Watchful Radstag trigger, putting a +1/+1 counter on it. Its second ability triggers, creating a token copy of it that enters with a number of +1/+1 counters equal to Master Biomancer's power. Repeat from step 3.

    Commander Spellbook ↗
  • Master Biomancer + Basking Broodscale + Yuna, Grand Summoner

    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana

    Mana needed: 203 decks on Commander Spellbook

    How it works

    Steps

    Cast Basking Broodscale by paying {1}{G}, which enters with a +1/+1 counter on it due to Master Biomancer. Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter on it due to Master Biomancer. Activate the Eldrazi Spawn by sacrificing it, adding {C}. When the Eldrazi Spawn dies, Yuna triggers, putting a +1/+1 counter on Basking Broodscale. Repeat from step 2.

    Commander Spellbook ↗
  • Master Biomancer + Basking Broodscale + Resourceful Defense

    • Infinite +1/+1 counters on a creature
    • Infinite colorless mana

    Mana needed: 159 decks on Commander Spellbook

    How it works

    Steps

    Cast Basking Broodscale by paying {1}{G}, which enters with a +1/+1 counter on it due to Master Biomancer. Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter on it due to Master Biomancer. Activate the Eldrazi Spawn by sacrificing it, adding {C}. When the Eldrazi Spawn dies, Resourceful Defense triggers, putting a +1/+1 counter on Basking Broodscale. Repeat from step 2.

    Commander Spellbook ↗
  • Master Biomancer + Simic Ascendancy + Colossification

    • Win the game at the beginning of your next upkeep

    130 decks on Commander Spellbook

    How it works

    Before you start

    Colossification attached to Master Biomancer. You have a way to cause another creature to enter the battlefield under your control.

    Steps

    Cause another creature to enter the battlefield under your control with at least 22 +1/+1 counters on it due to Master Biomancer. Simic Ascendancy's second ability triggers, putting 22 growth counters on Simic Ascendancy. At the beginning of your next upkeep, Simic Ascendancy's third ability triggers, causing you to win the game.

    Commander Spellbook ↗
  • Master Biomancer + Basking Broodscale + Reyhan, Last of the Abzan

    • Infinite colorless mana
    • Infinite +1/+1 counters on a creature

    Mana needed: 124 decks on Commander Spellbook

    How it works

    Steps

    Cast Basking Broodscale by paying {1}{G}, causing it to enter with a +1/+1 counter due to Master Biomancer. When Basking Broodscale enters, it triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Master Biomancer. Activate the Eldrazi Spawn by sacrificing it, adding {C}. When the Eldrazi Spawn dies, Reyhan triggers, putting at least one +1/+1 counter on Basking Broodscale. Basking Broodscale triggers, creating an 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter due to Master Biomancer. Repeat from step 3.

    Commander Spellbook ↗
  • Master Biomancer + Basking Broodscale + Reluctant Role Model

    • Infinite colorless mana
    • Infinite +1/+1 counters on a creature

    Mana needed: 80 decks on Commander Spellbook

    How it works

    Steps

    Cast Basking Broodscale by paying {1}{G}, which enters with a +1/+1 counter on it due to Master Biomancer. Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that enters with a +1/+1 counter on it due to Master Biomancer. Activate the Eldrazi Spawn by sacrificing it, adding {C}. When the Eldrazi Spawn dies, Reluctant Role Model's second ability triggers, putting a +1/+1 counter on Basking Broodscale. Repeat from step 2.

    Commander Spellbook ↗
  • Master Biomancer + The Ooze + Basking Broodscale

    • Infinite +1/+1 counters on a creature

    Mana needed: 79 decks on Commander Spellbook

    How it works

    Steps

    Cast Basking Broodscale by paying {1}{G}. When Basking Broodscale enters with a +1/+1 counter on it due to Master Biomancer, it triggers, creating a 0/1 Eldrazi Spawn creature token that'll also enter with a +1/+1 counter on it. Activate the Eldrazi Spawn by sacrificing it, adding {C}. When the Eldrazi Spawn dies, The Ooze triggers, creating a Mutagen token. Activate the Mutagen by paying {1}, tapping and sacrificing it, putting a +1/+1 counter on Basking Broodscale. Basking Broodscale triggers, creating a 0/1 Eldrazi Spawn creature token that'll enter with a +1/+1 counter on it. Repeat from step 3.

    Commander Spellbook ↗
  • Master Biomancer + Sage of Hours + Deadeye Navigator

    • Infinite turns

    Mana needed: 61 decks on Commander Spellbook

    How it works

    Before you start

    Master Biomancer has power five or greater. Deadeye Navigator is paired with Sage of Hours.

    Steps

    Activate Sage of Hours by paying {1}{U}, blinking itself and causing it to enter the battlefield with five or more +1/+1 counters on it due to Master Biomancer. When Sage of Hours enters the battlefield, Deadeye Navigator's soulbond ability triggers, repairing Deadeye Navigator and Sage of Hours. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Master Biomancer + Sage of Hours + Helm of the Host

    • Infinite turns

    59 decks on Commander Spellbook

    How it works

    Before you start

    Helm of the Host attached to Sage of Hours. Master Biomancer has power five or greater.

    Steps

    At the beginning of your combat phase, Helm of the Host triggers, creating a token copy of Sage of Hours with haste that enters the battlefield with at least five +1/+1 counters on it due to Master Biomancer. Activate the Sage of Hours copy by removing all +1/+1 counters from it, causing you to take at least one extra turn after this one. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zimone, Paradox SculptorMaster Biomancer puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  2. Vorel of the Hull CladeMaster Biomancer puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  3. Tanazir QuandrixMaster Biomancer puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  4. The ThingMaster Biomancer puts +1/+1 counters on your creatures and The Thing doubles counters.
  5. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Master Biomancer puts +1/+1 counters on your creatures.
  6. Ezuri, Stalker of SpheresEzuri, Stalker of Spheres proliferates and Master Biomancer puts +1/+1 counters on your creatures.
  7. Tidus, Yuna's GuardianTidus, Yuna's Guardian proliferates and Master Biomancer puts +1/+1 counters on your creatures.
  8. Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Master Biomancer puts +1/+1 counters on your creatures.
  9. Roalesk, Apex HybridRoalesk, Apex Hybrid proliferates and Master Biomancer puts +1/+1 counters on your creatures.
  10. Tam, the PossibilityTam, the Possibility proliferates and Master Biomancer puts +1/+1 counters on your creatures.

View Master Biomancer on Scryfall