
Matterbending Mage
Creature — Human Wizard2/2$0.19
When this creature enters, return up to one other target creature to its owner's hand. Whenever you cast a spell with in its mana cost, this creature can't be blocked this turn.
Legal in Commander
Is
Does
Rewards
Combos 1
Matterbending Mage + Clement, the Worrywort + Intruder Alarm
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
You control a nontoken creature with greater mana value than Matterbending Mage that can be cast using only mana creatures you control can produce.
Steps
Activate any number of creatures you control by tapping them, adding at least enough mana to cast Matterbending Mage. Cast Matterbending Mage by paying its mana cost. When Matterbending Mage enters the battlefield, it, Clement and Intruder Alarm trigger. Resolve the Clement trigger, returning nothing to your hand. Resolve the Matterbending Mage trigger, returning the other creature with greater mana value from the battlefield to your hand. Resolve the Intruder Alarm trigger, untapping all creatures. Activate any number of creatures you control by tapping them, adding at least enough mana to cast the creature returned to your hand. Cast the creature by paying its mana cost. When the creature enters the battlefield, Clement and Intruder Alarm trigger. Resolve the Clement trigger, returning Matterbending Mage from the battlefield to your hand. Resolve the Intruder Alarm trigger, untapping all creatures. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Naban, Dean of IterationMatterbending Mage is a Wizard, which Naban, Dean of Iteration can use.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.
- Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Matterbending Mage can use because it has an enter-the-battlefield trigger.