
Mist Raven
Creature — Bird2/2$0.06
Flying When this creature enters, return target creature to its owner's hand.
Legal in Commander
Is
Does
Rewards
Combos 7
Mist Raven + Volo, Guide to Monsters + Food Chain
- Infinite colored mana that can only be spent to cast creature spells
Commander Spellbook ↗How it works
Before you start
You do not control another Bird or have a Bird in your graveyard.
Steps
Cast Mist Raven by paying {2}{U}{U}. Volo triggers, creating a copy of the Mist Raven spell. The Mist Raven copy enters the battlefield, triggering itself. Holding priority, activate Food Chain by exiling the Mist Raven token, adding {U}{U}{U}{U}{U} that can only be spent on creature spells. Mist Raven enters the battlefield, returning itself to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Virtue of Knowledge // Vantress Visions
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Virtue of Knowledge. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Elesh Norn, Mother of Machines
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Elesh Norn. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Panharmonicon
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Panharmonicon. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Yarok, the Desecrated
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Yarok. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Mirror Room // Fractured Realm
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Fractured Realm is unlocked. Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Fractured Realm. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Mist Raven + Zacama, Primal Calamity + Starfield Vocalist
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Lands you control tap for at least {2}{R}{G}{W} plus half the cost of your self-bouncing creature.
Steps
Activate all mana-producing lands you control by tapping them. Cast Zacama either from your hand or from the command zone by paying {6}{R}{G}{W} plus commander tax, if applicable. When Zacama enters, its ability triggers twice through Starfield Vocalist. Resolve the first Zacama trigger, untapping all lands you control. Activate all mana-producing lands you control by tapping them. Resolve the second Zacama trigger, untapping all lands you control. Cast Mist Raven by paying its mana cost. When Mist Raven enters, its ability triggers twice, causing you to return itself and Zacama to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.
- Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Mist Raven can use because it has an enter-the-battlefield trigger.