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Snake Umbra

Snake Umbra

Enchantment — Aura$0.75

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Legal in Commander

Is

Does

Combos 19

  • Snake Umbra + Niv-Mizzet, Parun

    • Infinite card draw
    • Near-infinite damage

    748 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Niv-Mizzet. You have a way to draw a card.

    Steps

    Draw a card. Niv-Mizzet's first ability triggers, dealing 1 damage to any opponent. Niv-Mizzet triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + Magmakin Artillerist

    • Near-infinite damage
    • Infinite rummaging

    421 decks on Commander Spellbook

    How it works

    Before you start

    You have more cards in hand than your maximum hand size.

    Steps

    During the next cleanup step, discard cards down to your maximum hand size. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way. Snake Umbra triggers, causing you to draw a card. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + Niv-Mizzet, the Firemind

    • Infinite card draw
    • Near-infinite damage

    391 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Niv-Mizzet. You have a way to draw a card.

    Steps

    Draw a card. Niv-Mizzet triggers, dealing 1 damage to any opponent. Niv-Mizzet triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + The Locust God + Witty Roastmaster

    • Infinite card draw
    • Near-infinite creature tokens with haste
    • Near-infinite damage

    208 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Witty Roastmaster. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Witty Roastmaster, dealing 1 damage to each opponent. Snake Umbra triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + The Locust God + Molten Gatekeeper

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    170 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Molten Gatekeeper. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Molten Gatekeeper, dealing 1 damage to each opponent. Snake Umbra triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + The Locust God + Purphoros, God of the Forge

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    118 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Purphoros. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Purphoros, dealing 2 damage to each opponent. Snake Umbra triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + The Locust God + Agate Instigator

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    107 decks on Commander Spellbook

    How it works

    Before you start

    Snake Umbra attached to Agate Instigator. You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Agate Instigator, dealing 1 damage to each opponent. Snake Umbra triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + Glint-Horn Buccaneer + Ghostly Pilferer

    • Infinite card draw
    • Near-infinite damage

    73 decks on Commander Spellbook

    How it works

    Before you start

    An additional card in hand. The number of cards in library is greater than each opponent's life total. Snake Umbra attached to Glint-Horn Buccaneer.

    Steps

    Activate Ghostly Pilferer by discarding a card. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent. Snake Umbra triggers for each opponent dealt damage. Resolve one trigger, causing you to draw a card. Holding priority, repeat. Repeat.

    Commander Spellbook ↗
  • Snake Umbra + The Locust God + Shocking Sharpshooter

    • Near-infinite damage
    • Infinite card draw
    • Near-infinite creature tokens with haste

    9 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to draw a card.

    Steps

    Draw a card. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste. The Insect enters the battlefield, triggering Shocking Sharpshooter, dealing 1 damage to an opponent. Snake Umbra triggers, causing you to draw a card. Repeat from step 2.

    Commander Spellbook ↗
  • Snake Umbra + Lyla, Holographic Assistant + Walking Ballista

    • Near-infinite damage
    • Infinite card draw

    8 decks on Commander Spellbook

    How it works

    Steps

    Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to an opponent. Walking Ballista triggers, causing you to draw a card. Lyla triggers, putting a +1/+1 counter on Walking Ballista. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Calix, Guided by FateSnake Umbra is an Aura, which Calix, Guided by Fate can use.
  2. Estrid, the MaskedSnake Umbra is an Aura, which Estrid, the Masked can use.
  3. Danitha, New Benalia's LightSnake Umbra is an Aura, which Danitha, New Benalia's Light can use.
  4. Chishiro, the Shattered BladeSnake Umbra is an Aura, which Chishiro, the Shattered Blade can use.
  5. Ellivere of the Wild CourtSnake Umbra is an Aura, which Ellivere of the Wild Court can use.
  6. Dogmeat, Ever LoyalSnake Umbra is an Aura, which Dogmeat, Ever Loyal can use.
  7. Siona, Captain of the PyleasSnake Umbra is an Aura, which Siona, Captain of the Pyleas can use.
  8. Galea, Kindler of HopeSnake Umbra is an Aura, which Galea, Kindler of Hope can use.
  9. Preston Garvey, MinutemanSnake Umbra is an Aura, which Preston Garvey, Minuteman can use.
  10. Uril, the MiststalkerSnake Umbra is an Aura, which Uril, the Miststalker can use.

View Snake Umbra on Scryfall