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Solar Array

Solar Array

Artifact$0.28

: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)

colorlessLegal in Commander

Is

Does

Combos 47

  • Solar Array + Cyberdrive Awakener + Freed from the Real

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 4,016 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Cyberdrive Awakener + Pemmin's Aura

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 2,039 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Tezzeret, Betrayer of Flesh + Freed from the Real

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 449 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Tezzeret, Betrayer of Flesh + Pemmin's Aura

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 277 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Freed from the Real + Donatello, Mutant Mechanic

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 84 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Freed from the Real + Karn, the Great Creator

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 75 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Magistrate's Scepter + Drafna, Founder of Lat-Nam

    • Infinite turns

    Mana needed: 61 decks on Commander Spellbook

    How it works

    Steps

    Activate Solar Array by tapping it, adding one mana of any color and causing the next artifact spell you cast to have sunburst. Cast Magistrate's Scepter by paying {3} using three different colors of mana. Magistrate's Scepter's sunburst ability triggers, causing it to enter with three charge counters on it. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Activate Drafna by paying {1}{U}, returning Magistrate's Scepter from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Solar Array + Pemmin's Aura + Karn, the Great Creator

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 49 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Pemmin's Aura + Donatello, Mutant Mechanic

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 39 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Solar Array + Freed from the Real + Does Machines

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 25 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Alibou, Ancient WitnessSolar Array taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  2. Aang and KataraSolar Array taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  3. Lita, Mechanical EngineerLita, Mechanical Engineer untaps your artifacts and Solar Array taps your artifacts.
  4. Living Brain, Mechanical MarvelLiving Brain, Mechanical Marvel untaps your artifacts and Solar Array taps your artifacts.
  5. Derevi, Empyrial TacticianDerevi, Empyrial Tactician untaps your artifacts and Solar Array taps your artifacts.
  6. Gandalf the GreyGandalf the Grey untaps your artifacts and Solar Array taps your artifacts.
  7. Ioreth of the Healing HouseIoreth of the Healing House untaps your artifacts and Solar Array taps your artifacts.
  8. Teferi, Temporal ArchmageTeferi, Temporal Archmage untaps your artifacts and Solar Array taps your artifacts.
  9. Xolatoyac, the Smiling FloodXolatoyac, the Smiling Flood untaps your artifacts and Solar Array taps your artifacts.
  10. Estrid, the MaskedEstrid, the Masked untaps your artifacts and Solar Array taps your artifacts.

View Solar Array on Scryfall