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Cyberdrive Awakener

Cyberdrive Awakener

Artifact Creature — Construct4/4$2.96

Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.

Legal in Commander

Is

Rewards

Combos 37

  • Cyberdrive Awakener + Aetherflux Reservoir

    • Infinite damage
    • Infinite lifegain triggers

    Mana needed: 7,545 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Aetherflux Reservoir lifelink. Your life total is at least 50 minus your storm count.

    Steps

    Cast Cyberdrive Awakener by paying {5}{U}. Aetherflux Reservoir triggers, causing you to gain 1 life for each spell you've cast this turn. When Cyberdrive Awakener enters the battlefield, it triggers, causing Aetherflux Reservoir to become a 4/4 artifact creature until end of turn. Give Aetherflux Reservoir lifelink. Activate Aetherflux Reservoir by paying 50 life, dealing 50 damage to any target and causing you to gain 50 life. Repeat step 5.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Solar Array + Freed from the Real

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 4,016 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Solar Array + Pemmin's Aura

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 2,039 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Basalt Monolith + Training Grounds

    • Infinite colorless mana

    Mana needed: 497 decks on Commander Spellbook

    How it works

    Before you start

    Basalt Monolith does not have summoning sickness.

    Steps

    Cast Cyberdrive Awakener by paying {5}{U}. Cyberdrive Awakener enters the battlefield, causing all noncreature artifacts you control to become 4/4 artifact creatures until end of turn. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's second ability by paying {1}, untapping it. Repeat from step 3.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + Everflowing Chalice

    • Infinite colorless mana
    • Infinite mana artifacts you control can produce

    Mana needed: 329 decks on Commander Spellbook

    How it works

    Steps

    Animate Everflowing Chalice using Cyberdrive Awakener. Activate Everflowing Chalice by tapping it, adding at least {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Everflowing Chalice. Repeat from step 2.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + Thran Dynamo

    • Infinite colorless mana
    • Infinite mana artifacts you control can produce

    Mana needed: 273 decks on Commander Spellbook

    How it works

    Steps

    Animate Thran Dynamo using Cyberdrive Awakener. Activate Thran Dynamo by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Thran Dynamo. Repeat from step 2.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + Basalt Monolith

    • Infinite colorless mana
    • Infinite mana artifacts you control can produce

    Mana needed: 257 decks on Commander Spellbook

    How it works

    Steps

    Animate Basalt Monolith using Cyberdrive Awakener. Activate Basalt Monolith by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping Basalt Monolith. Repeat from step 2.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + Astral Cornucopia

    • Infinite colored mana
    • Infinite mana artifacts you control can produce

    Mana needed: 244 decks on Commander Spellbook

    How it works

    Steps

    Animate Astral Cornucopia using Cyberdrive Awakener. Activate Astral Cornucopia by tapping it, adding at least three mana of any color Activate Voltaic Construct by paying {2}, untapping Astral Cornucopia. Repeat from step 2.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + Gilded Lotus

    • Infinite colored mana
    • Infinite mana artifacts you control can produce

    Mana needed: 194 decks on Commander Spellbook

    How it works

    Steps

    Animate Gilded Lotus using Cyberdrive Awakener. Activate Gilded Lotus by tapping it, adding three mana of any color Activate Voltaic Construct by paying {2}, untapping Gilded Lotus. Repeat from step 2.

    Commander Spellbook ↗
  • Cyberdrive Awakener + Voltaic Construct + The Eternity Elevator

    • Infinite colored mana
    • Infinite colorless mana

    Mana needed: 159 decks on Commander Spellbook

    How it works

    Steps

    Animate The Eternity Elevator using Cyberdrive Awakener. Activate The Eternity Elevator by tapping it, adding {C}{C}{C}. Activate Voltaic Construct by paying {2}, untapping The Eternity Elevator. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  4. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  6. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.
  10. Elrond, Moon-ReaderElrond, Moon-Reader blinks / re-enters your creatures, which Cyberdrive Awakener can use because it has an enter-the-battlefield trigger.

View Cyberdrive Awakener on Scryfall