
Donatello, Mutant Mechanic
Legendary Creature — Mutant Ninja Turtle3/5$0.61
: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery. Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Legal in Commander
Is
Does
Rewards
Combos 37
Donatello, Mutant Mechanic + Eternity Vessel + Darksteel Reactor
- Win the game
Commander Spellbook ↗How it works
Before you start
Your life total is at least 20 minus 1 for each charge counter on Darksteel Reactor. You have a way to put an artifact into your graveyard from the battlefield.
Steps
Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total. Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Darksteel Reactor equal to the number Eternity Vessel had on it. Darksteel Reactor triggers, causing you to win the game.
Donatello, Mutant Mechanic + Eternity Vessel + Magistrate's Scepter
- Near-infinite turns
Commander Spellbook ↗How it works
Before you start
You have a way to put an artifact into your graveyard from the battlefield.
Steps
Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total. Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Magistrate's Scepter equal to the number Eternity Vessel had on it. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat step 3 as able each turn.
Donatello, Mutant Mechanic + Solar Array + Freed from the Real
- Infinite +1/+1 counters on a creature
- Infinite +1/+1 counters on artifact creatures you cast
Commander Spellbook ↗How it works
Before you start
You have an artifact card in hand with the mana to cast it, including at least one colored mana.
Steps
Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.
Donatello, Mutant Mechanic + Solar Array + Pemmin's Aura
- Infinite +1/+1 counters on a creature
- Infinite +1/+1 counters on artifact creatures you cast
Commander Spellbook ↗How it works
Before you start
You have an artifact card in hand with the mana to cast it, including at least one colored mana.
Steps
Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.
Donatello, Mutant Mechanic + Voltaic Construct + Everflowing Chalice
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Animate Everflowing Chalice using Donatello. Activate Everflowing Chalice by tapping it, adding at least {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Everflowing Chalice. Repeat from step 2.
Donatello, Mutant Mechanic + Voltaic Construct + The Eternity Elevator
- Infinite colored mana
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Animate The Eternity Elevator using Donatello. Activate The Eternity Elevator by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping The Eternity Elevator. Repeat from step 2.
Donatello, Mutant Mechanic + Basalt Monolith + Training Grounds
- Infinite colorless mana
Commander Spellbook ↗How it works
Before you start
Basalt Monolith does not have summoning sickness.
Steps
Cause Basalt Monolith to become a creature using Donatello. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {2}, untapping it. Repeat from step 2.
Donatello, Mutant Mechanic + Voltaic Construct + Astral Cornucopia
- Infinite colored mana
Commander Spellbook ↗How it works
Steps
Animate Astral Cornucopia using Donatello. Activate Astral Cornucopia by tapping it, adding at least three mana of any color Activate Voltaic Construct by paying {2}, untapping Astral Cornucopia. Repeat from step 2.
Donatello, Mutant Mechanic + Voltaic Construct + Thran Dynamo
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Animate Thran Dynamo using Donatello. Activate Thran Dynamo by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Thran Dynamo. Repeat from step 2.
Donatello, Mutant Mechanic + Voltaic Construct + Basalt Monolith
- Infinite colorless mana
Commander Spellbook ↗How it works
Steps
Animate Basalt Monolith using Donatello. Activate Basalt Monolith by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Basalt Monolith. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- April O'Neil, Live on the SceneDonatello, Mutant Mechanic is a Mutant, which April O'Neil, Live on the Scene can use.
- Mikey & Don, Party PlannersDonatello, Mutant Mechanic is a Mutant, which Mikey & Don, Party Planners can use.
- Heroes in a Half ShellDonatello, Mutant Mechanic is a Mutant, which Heroes in a Half Shell can use.
- Aang and KataraDonatello, Mutant Mechanic taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Kilo, Apogee MindKilo, Apogee Mind proliferates and Donatello, Mutant Mechanic puts +1/+1 counters on your creatures.
- Lonis, Genetics ExpertDonatello, Mutant Mechanic puts +1/+1 counters on your creatures, which Lonis, Genetics Expert can use.
- Zimone, Paradox SculptorDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Vorel of the Hull CladeDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
- Arna Kennerüd, SkycaptainDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
- Tanazir QuandrixDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.