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Donatello, Mutant Mechanic

Donatello, Mutant Mechanic

Legendary Creature — Mutant Ninja Turtle3/5$0.61

: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery. Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.

Legal in Commander

Is

Does

Rewards

Combos 37

  • Donatello, Mutant Mechanic + Eternity Vessel + Darksteel Reactor

    • Win the game

    Mana needed: 196 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 20 minus 1 for each charge counter on Darksteel Reactor. You have a way to put an artifact into your graveyard from the battlefield.

    Steps

    Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total. Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Darksteel Reactor equal to the number Eternity Vessel had on it. Darksteel Reactor triggers, causing you to win the game.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Eternity Vessel + Magistrate's Scepter

    • Near-infinite turns

    Mana needed: 147 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to put an artifact into your graveyard from the battlefield.

    Steps

    Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total. Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Magistrate's Scepter equal to the number Eternity Vessel had on it. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one. Repeat step 3 as able each turn.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Solar Array + Freed from the Real

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 84 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Freed from the Real by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Freed from the Real by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Solar Array + Pemmin's Aura

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on artifact creatures you cast

    Mana needed: 39 decks on Commander Spellbook

    How it works

    Before you start

    You have an artifact card in hand with the mana to cast it, including at least one colored mana.

    Steps

    Animate Solar Array, if needed. Cast Pemmin's Aura by paying its mana cost, attaching it to Solar Array. Activate Solar Array by tapping it, adding {U} and causing the next artifact spell you cast this turn to have sunburst. Activate Pemmin's Aura by paying {U}, untapping Solar Array. Repeat from step 3 as desired. Cast any artifact spell, triggering its sunburst ability an infinite number of times, either putting infinite +1/+1 counters on charge counters on the artifact.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Voltaic Construct + Everflowing Chalice

    • Infinite colorless mana

    33 decks on Commander Spellbook

    How it works

    Steps

    Animate Everflowing Chalice using Donatello. Activate Everflowing Chalice by tapping it, adding at least {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Everflowing Chalice. Repeat from step 2.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Voltaic Construct + The Eternity Elevator

    • Infinite colored mana
    • Infinite colorless mana

    27 decks on Commander Spellbook

    How it works

    Steps

    Animate The Eternity Elevator using Donatello. Activate The Eternity Elevator by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping The Eternity Elevator. Repeat from step 2.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Basalt Monolith + Training Grounds

    • Infinite colorless mana

    24 decks on Commander Spellbook

    How it works

    Before you start

    Basalt Monolith does not have summoning sickness.

    Steps

    Cause Basalt Monolith to become a creature using Donatello. Activate Basalt Monolith's first ability by tapping it, adding {C}{C}{C}. Activate Basalt Monolith's last ability by paying {2}, untapping it. Repeat from step 2.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Voltaic Construct + Astral Cornucopia

    • Infinite colored mana

    22 decks on Commander Spellbook

    How it works

    Steps

    Animate Astral Cornucopia using Donatello. Activate Astral Cornucopia by tapping it, adding at least three mana of any color Activate Voltaic Construct by paying {2}, untapping Astral Cornucopia. Repeat from step 2.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Voltaic Construct + Thran Dynamo

    • Infinite colorless mana

    18 decks on Commander Spellbook

    How it works

    Steps

    Animate Thran Dynamo using Donatello. Activate Thran Dynamo by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Thran Dynamo. Repeat from step 2.

    Commander Spellbook ↗
  • Donatello, Mutant Mechanic + Voltaic Construct + Basalt Monolith

    • Infinite colorless mana

    18 decks on Commander Spellbook

    How it works

    Steps

    Animate Basalt Monolith using Donatello. Activate Basalt Monolith by tapping it, adding {C}{C}{C} Activate Voltaic Construct by paying {2}, untapping Basalt Monolith. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. April O'Neil, Live on the SceneDonatello, Mutant Mechanic is a Mutant, which April O'Neil, Live on the Scene can use.
  2. Mikey & Don, Party PlannersDonatello, Mutant Mechanic is a Mutant, which Mikey & Don, Party Planners can use.
  3. Heroes in a Half ShellDonatello, Mutant Mechanic is a Mutant, which Heroes in a Half Shell can use.
  4. Aang and KataraDonatello, Mutant Mechanic taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  5. Kilo, Apogee MindKilo, Apogee Mind proliferates and Donatello, Mutant Mechanic puts +1/+1 counters on your creatures.
  6. Lonis, Genetics ExpertDonatello, Mutant Mechanic puts +1/+1 counters on your creatures, which Lonis, Genetics Expert can use.
  7. Zimone, Paradox SculptorDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  8. Vorel of the Hull CladeDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  9. Arna Kennerüd, SkycaptainDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  10. Tanazir QuandrixDonatello, Mutant Mechanic puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.

View Donatello, Mutant Mechanic on Scryfall