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Solve the Equation

Solve the Equation

Sorcery$3.29

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Legal in Commander

Is

Does

Combos 5

  • Solve the Equation + Approach of the Second Sun

    • Win the game

    Mana needed: 11,683 decks on Commander Spellbook

    How it works

    Steps

    Cast Approach of the Second Sun by paying {6}{W}, causing you to gain 7 life and put Approach of the Second Sun into your library seventh from the top. Cast Solve the Equation by paying {U}, searching your library for Approach of the Second Sun and putting it into your hand. Cast Approach of the Second Sun by paying {6}{W}, causing you to win the game.

    Commander Spellbook ↗
  • Solve the Equation + Seasons Past + Time Warp

    • Infinite turns

    Mana needed: 250 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one Cast Solve the Equation by paying its mana cost, searching your library for Seasons Past and putting into your hand. Cast Seasons Past by paying {4}{G}{G}, returning Solve the Equation and Time Warp from your graveyard to your hand and putting Seasons Past onto the bottom of your library. Repeat.

    Commander Spellbook ↗
  • Solve the Equation + Seasons Past + Temporal Manipulation

    • Infinite turns

    Mana needed: 221 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one Cast Solve the Equation by paying its mana cost, searching your library for Seasons Past and putting into your hand. Cast Seasons Past by paying {4}{G}{G}, returning Solve the Equation and Temporal Manipulation from your graveyard to your hand and putting Seasons Past onto the bottom of your library. Repeat.

    Commander Spellbook ↗
  • Solve the Equation + Seasons Past + Capture of Jingzhou

    • Infinite turns

    Mana needed: 132 decks on Commander Spellbook

    How it works

    Steps

    Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one Cast Solve the Equation by paying its mana cost, searching your library for Seasons Past and putting into your hand. Cast Seasons Past by paying {4}{G}{G}, returning Solve the Equation and Capture of Jingzhou from your graveyard to your hand and putting Seasons Past onto the bottom of your library. Repeat.

    Commander Spellbook ↗
  • Solve the Equation + Seasons Past + Walk the Aeons

    • Infinite turns

    Mana needed: 123 decks on Commander Spellbook

    How it works

    Steps

    Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one Cast Solve the Equation by paying its mana cost, searching your library for Seasons Past and putting into your hand. Cast Seasons Past by paying {4}{G}{G}, returning Solve the Equation and Walk the Aeons from your graveyard to your hand and putting Seasons Past onto the bottom of your library. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kitsa, Otterball EliteSolve the Equation is an Instant or sorcery, which Kitsa, Otterball Elite can use.
  2. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Solve the Equation is an Instant or sorcery.
  3. Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Solve the Equation is an Instant or sorcery.
  4. Gandalf the GreyGandalf the Grey copies your spells and Solve the Equation is an Instant or sorcery.
  5. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Solve the Equation is an Instant or sorcery.
  6. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Solve the Equation is an Instant or sorcery.
  7. Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Solve the Equation is an Instant or sorcery.
  8. Jin-Gitaxias, Progress TyrantSolve the Equation is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
  9. Prismari, the InspirationSolve the Equation is an Instant or sorcery, which Prismari, the Inspiration can use.
  10. Storm, Force of NatureSolve the Equation is an Instant or sorcery, which Storm, Force of Nature can use.

View Solve the Equation on Scryfall