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Sun Warriors

Sun Warriors

Creature — Human Warrior Ally3/5$0.21

Firebending X, where X is the number of creatures you control. (Whenever this creature attacks, add X . This mana lasts until end of combat.) : Create a 1/1 white Ally creature token.

Legal in Commander

Is

Does

Combos 7

  • Sun Warriors + Hellkite Charger

    • Infinite combat phases
    • Infinite red mana

    1,613 decks on Commander Spellbook

    How it works

    Before you start

    You control seven or more creatures. An opponent cannot block and kill Hellkite Charger or Sun Warriors.

    Steps

    Declare Hellkite Charger and Sun Warriors as attackers, triggering each of their abilities. Resolve the Sun Warrior trigger, adding {R} for each creature you control. Resolve the Hellkite Charger trigger, causing you to pay {5}{R}{R} to untap all attacking creatures and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + Ozai, the Phoenix King

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    563 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Sun Warriors.

    Steps

    Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to Ozai. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + Leyline Tyrant

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite damage to one opponent

    510 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Sun Warriors. You control five or more creatures.

    Steps

    Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to Leyline Tyrant. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + Electro, Assaulting Battery

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite damage to one opponent

    501 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Sun Warriors. You control five or more creatures.

    Steps

    Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to Electro. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + The Last Agni Kai

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    Mana needed: 487 decks on Commander Spellbook

    How it works

    Before you start

    You and an opponent each control a creature. An opponent cannot block and kill Sun Warriors. You control five or more creatures.

    Steps

    Cast The Last Agni Kai by paying {1}{R}. Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to The Last Agni Kai. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat from step 2.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + Ashling, Flame Dancer

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    340 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Sun Warriors. You control five or more creatures.

    Steps

    Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to Ashling. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗
  • Sun Warriors + Aggravated Assault + Upwelling

    • Infinite combat phases
    • Infinite red mana
    • Infinite creature tokens
    • Infinite mana creatures you control can produce

    2 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill Sun Warriors. You control five or more creatures.

    Steps

    Declare Sun Warriors as an attacker, triggering its ability, adding an amount of {R} equal to the number of creatures you control. Move to your postcombat main phase. You will not lose the mana due to Upwelling. Activate Aggravated Assault by paying {3}{R}{R}, causing you to untap all creatures you control and to get an additional combat and main phase after this one. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Sokka, Tenacious TacticianSun Warriors makes creature tokens, which Sokka, Tenacious Tactician can use because it rewards an Ally.
  2. Sokka and SukiSun Warriors makes creature tokens, which Sokka and Suki can use because it rewards an Ally.
  3. Munda, Ambush LeaderSun Warriors makes creature tokens, which Munda, Ambush Leader can use because it rewards an Ally.
  4. Kor, Cause of VengeanceSun Warriors is a Warrior, which Kor, Cause of Vengeance can use.
  5. Tazri, Beacon of UnitySun Warriors makes creature tokens, which Tazri, Beacon of Unity can use because it rewards an Ally.
  6. Leonardo, the BalanceSun Warriors makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  7. The NeutrinosSun Warriors makes creature tokens, which The Neutrinos can use because it rewards having/making creature tokens.
  8. Marvel Boy, Noh-VarrSun Warriors makes creature tokens, which Marvel Boy, Noh-Varr can use because it rewards having/making creature tokens.
  9. Kira Nerys, FirebrandSun Warriors makes creature tokens, which Kira Nerys, Firebrand can use because it rewards having/making creature tokens.
  10. Najeela, the Blade-BlossomSun Warriors is a Warrior, which Najeela, the Blade-Blossom can use.

View Sun Warriors on Scryfall