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Sundering Archaic

Sundering Archaic

Creature — Avatar3/3$0.13

Converge — When this creature enters, exile target nonland permanent an opponent controls with mana value less than or equal to the number of colors of mana spent to cast this creature. : Put target card from a graveyard on the bottom of its owner's library.

colorlessLegal in Commander

Is

Does

Rewards

Combos 5

  • Sundering Archaic + Verdant Succession + Ashnod's Altar

    • Infinite creature sacrifice triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control a nontoken green creature.

    Steps

    Activate Ashnod's Altar by sacrificing a nontoken green creature, adding {C}{C}. When the creature dies, Verdant Succession triggers. Holding priority, activate Sundering Archaic by paying {2}, putting the creature from your graveyard onto the bottom of your library. Resolve the Verdant Succession trigger, searching your library for the green creature and putting it onto the battlefield. Repeat.

    Commander Spellbook ↗
  • Sundering Archaic + River Song + Capture of Jingzhou

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Capture of Jingzhou by paying its mana cost, causing you to take an extra turn after this one. Activate Sundering Archaic by paying {2}, causing you to put Capture of Jingzhou on the bottom of your library from your graveyard. Move to your next turn, drawing Capture of Jingzhou from the bottom of your library due to River Song during your draw step. Repeat.

    Commander Spellbook ↗
  • Sundering Archaic + River Song + Temporal Manipulation

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying its mana cost, causing you to take an extra turn after this one. Activate Sundering Archaic by paying {2}, causing you to put Temporal Manipulation on the bottom of your library from your graveyard. Move to your next turn, drawing Temporal Manipulation from the bottom of your library due to River Song during your draw step. Repeat.

    Commander Spellbook ↗
  • Sundering Archaic + River Song + Walk the Aeons

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one. Activate Sundering Archaic by paying {2}, causing you to put Walk the Aeons on the bottom of your library from your graveyard. Move to your next turn, drawing Walk the Aeons from the bottom of your library due to River Song during your draw step. Repeat.

    Commander Spellbook ↗
  • Sundering Archaic + River Song + Time Warp

    • Infinite turns

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one. Activate Sundering Archaic by paying {2}, causing you to put Time Warp on the bottom of your library from your graveyard. Move to your next turn, drawing Time Warp from the bottom of your library due to River Song during your draw step. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  3. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  5. Thassa, Deep-DwellingThassa, Deep-Dwelling blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  6. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  7. Y'shtola RhulY'shtola Rhul blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  8. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  9. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.
  10. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Sundering Archaic can use because it has an enter-the-battlefield trigger.

View Sundering Archaic on Scryfall