
Teferi's Isle
Legendary Land$11.07
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Teferi's Isle enters tapped. : Add .
Legal in Commander
Is
Does
Combos 18
Teferi's Isle + Freed from the Real + Vizier of Tumbling Sands
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Vizier of Tumbling Sands does not have summoning sickness. Freed from the Real attached to Vizier of Tumbling Sands.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Vizier of Tumbling Sands by tapping it, untapping Teferi's Isle. Activate Freed from the Real's last ability by paying {U}, untapping Vizier of Tumbling Sands. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Vizier of Tumbling Sands
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Vizier of Tumbling Sands does not have summoning sickness. Pemmin's Aura attached to Vizier of Tumbling Sands.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Vizier of Tumbling Sands by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Vizier of Tumbling Sands. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Fatestitcher
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Fatestitcher does not have summoning sickness. Pemmin's Aura attached to Fatestitcher.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Fatestitcher by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Fatestitcher. Repeat any number of times.
Teferi's Isle + Freed from the Real + Fatestitcher
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Fatestitcher does not have summoning sickness. Freed from the Real attached to Fatestitcher.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Fatestitcher by tapping it, untapping Teferi's Isle. Activate Freed from the Real's last ability by paying {U}, untapping Fatestitcher. Repeat any number of times.
Teferi's Isle + Freed from the Real + Voyaging Satyr
- Infinite blue mana
- Infinite untap of lands you control
- Infinite mana lands you control can produce
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Freed from the Real attached to Voyaging Satyr.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Voyaging Satyr by tapping it, untapping Teferi's Isle. Activate Freed from the Real's last ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Voyaging Satyr
- Infinite blue mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Voyaging Satyr does not have summoning sickness. Pemmin's Aura attached to Voyaging Satyr.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Voyaging Satyr by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Voyaging Satyr. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Tidewater Minion
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Tidewater Minion does not have summoning sickness. Pemmin's Aura attached to Tidewater Minion.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Tidewater Minion's last ability by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Tidewater Minion. Repeat any number of times.
Teferi's Isle + Freed from the Real + Tidewater Minion
- Infinite untap of permanents you control
- Infinite blue mana
- Infinite mana permanents you control can produce
Commander Spellbook ↗How it works
Before you start
Tidewater Minion does not have summoning sickness. Freed from the Real attached to Tidewater Minion.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Tidewater Minion's last ability by tapping it, untapping Teferi's Isle. Activate Freed from the Real's last ability by paying {U}, untapping Tidewater Minion. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Ley Druid
- Infinite blue mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Ley Druid does not have summoning sickness. Pemmin's Aura attached to Ley Druid.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Ley Druid by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Ley Druid. Repeat any number of times.
Teferi's Isle + Pemmin's Aura + Stone-Seeder Hierophant
- Infinite blue mana
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
Stone-Seeder Hierophant does not have summoning sickness. Pemmin's Aura attached to Stone-Seeder Hierophant.
Steps
Activate Teferi's Isle by tapping it, adding {U}{U}. Activate Stone-Seeder Hierophant by tapping it, untapping Teferi's Isle. Activate Pemmin's Aura's first ability by paying {U}, untapping Stone-Seeder Hierophant. Repeat any number of times.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Jhoira, Weatherlight CaptainTeferi's Isle is a Legendary permanent, which Jhoira, Weatherlight Captain can use.
- Sakashima of a Thousand FacesTeferi's Isle is a Legendary permanent, which Sakashima of a Thousand Faces can use.
- Esika, God of the Tree // The Prismatic BridgeTeferi's Isle is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
- Jodah, the UnifierTeferi's Isle is a Legendary permanent, which Jodah, the Unifier can use.
- Sauron, the Dark LordTeferi's Isle is a Legendary permanent, which Sauron, the Dark Lord can use.
- Basim Ibn IshaqTeferi's Isle is a Legendary permanent, which Basim Ibn Ishaq can use.
- Sisay, Weatherlight CaptainTeferi's Isle is a Legendary permanent, which Sisay, Weatherlight Captain can use.
- Rona, Herald of Invasion // Rona, Tolarian ObliteratorTeferi's Isle is a Legendary permanent, which Rona, Herald of Invasion // Rona, Tolarian Obliterator can use.
- K-9, Mark ITeferi's Isle is a Legendary permanent, which K-9, Mark I can use.
- Faramir, Steward of GondorTeferi's Isle is a Legendary permanent, which Faramir, Steward of Gondor can use.