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Thought Reflection

Thought Reflection

Enchantment$0.87

If you would draw a card, draw two cards instead.

Legal in Commander

Is

Does

Combos 20

  • Thought Reflection + Peer into the Abyss

    • Infinite card draw

    Mana needed: 378 decks on Commander Spellbook

    How it works

    Before you start

    Your life total is at least 2. Your deck size is even.

    Steps

    Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing you to lose half your life total rounded up and draw your library due to Thought Reflection.

    Commander Spellbook ↗
  • Thought Reflection + Alaundo the Seer + Tolarian Kraken

    • Infinite card draw
    • Near-infinite untap of creatures you control
    • Near-infinite mana creatures you control can produce

    265 decks on Commander Spellbook

    How it works

    Before you start

    Alaundo does not have summoning sickness. You control a creature that can tap to produce at least {2} mana.

    Steps

    Activate the mana-producing creature by tapping it, adding at least {2}. Activate Alaundo by tapping it, drawing two cards and exiling a card from your hand, and removing a time counter from all other cards previously exiled with this ability. Tolarian Kraken triggers, causing you to pay {2}, untapping Alaundo and the mana-producing creature. Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Shorikai, Genesis Engine + Mind Over Matter

    • Near-infinite card draw
    • Near-infinite colorless mana
    • Near-infinite creature tokens
    • Near-infinite looting

    91 decks on Commander Spellbook

    How it works

    Before you start

    Shorikai does not have summoning sickness if it is a creature. You control a permanent that can tap to produce at least {1}.

    Steps

    Activate a mana-producing permanent by tapping it, adding at least {1}. Activate Shorikai by paying {1} and tapping it, causing you to draw four cards, discard a card and create a 1/1 Pilot creature token. Activate Mind over Matter twice by discarding two cards, untapping Shorikai and the mana-producing permanent. Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Ormos, Archive Keeper + Mind Over Matter

    • Infinite card draw
    • Near-infinite +1/+1 counters on a creature
    • Near-infinite mana permanents you control can produce
    • Near-infinite untap of permanents you control

    Mana needed: 56 decks on Commander Spellbook

    How it works

    Before you start

    You have at least three cards in hand with different names. You control an Island.

    Steps

    Activate an Island by tapping it, adding {U}. Activate Ormos by paying {1}{U}{U} and discarding three cards with different names, causing you to draw ten cards. Activate Mind over Matter by discading a card, untapping the Island. Activate the Island by tapping it, adding {U}. Repeat from step 3 two additional times. Repeat from step 2.

    Commander Spellbook ↗
  • Thought Reflection + Mindless Automaton + Wizard Class

    • Infinite card draw

    18 decks on Commander Spellbook

    How it works

    Steps

    Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Wizard Class triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Mindless Automaton + Lyla, Holographic Assistant

    • Infinite card draw

    12 decks on Commander Spellbook

    How it works

    Steps

    Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Lyla triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Hylda of the Icy Crown + Mind Over Matter

    • Tap all creatures opponents control during each turn

    9 decks on Commander Spellbook

    How it works

    Before you start

    You have at least one card in hand. You control a mana-producing permanent.

    Steps

    Activate a mana-producing permanent by tapping it, adding at least {1}. Activate Mind over Matter by discarding a card, tapping target creature an opponent controls. Hylda of the Icy Crown triggers, causing you to pay {1} to scry 2 and draw two cards. Activate Mind over Matter by discarding a card, untapping the mana-producing permanent. Repeat. You may also repeat this loop during each turn.

    Commander Spellbook ↗
  • Thought Reflection + Mindless Automaton + Stark's Ingenuity

    • Infinite card draw

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Stark's Ingenuity triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Mindless Automaton + Iron Man, Armored Avenger

    • Infinite card draw

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Mindless Automaton by removing two +1/+1 counters from it, causing you to draw two cards. Iron Man triggers twice, putting two +1/+1 counters on Mindless Automaton Repeat.

    Commander Spellbook ↗
  • Thought Reflection + Jacob Hauken, Inspector // Hauken's Insight + Mind Over Matter

    • Near-infinite looting

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Jacob by tapping it, causing you to draw two cards due to Thought Reflection and exile a card from your hand face-down. Choose not to pay to transform Jacob. Activate Mind Over Matter by discarding a card, untapping Jacob. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zur, Eternal SchemerThought Reflection is an Enchantment, which Zur, Eternal Schemer can use.
  2. Terra, Magical Adept // Esper TerraThought Reflection is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  3. Alela, Artful ProvocateurThought Reflection is an Enchantment, which Alela, Artful Provocateur can use.
  4. Callaphe, Beloved of the SeaThought Reflection is an Enchantment, which Callaphe, Beloved of the Sea can use.
  5. Tuvasa the SunlitThought Reflection is an Enchantment, which Tuvasa the Sunlit can use.
  6. Hei Bai, Forest GuardianThought Reflection is an Enchantment, which Hei Bai, Forest Guardian can use.
  7. Tatsunari, Toad RiderThought Reflection is an Enchantment, which Tatsunari, Toad Rider can use.
  8. Eutropia the Twice-FavoredThought Reflection is an Enchantment, which Eutropia the Twice-Favored can use.
  9. Kestia, the CultivatorThought Reflection is an Enchantment, which Kestia, the Cultivator can use.
  10. Ertai, the CorruptedThought Reflection is an Enchantment, which Ertai, the Corrupted can use.

View Thought Reflection on Scryfall