
Tranquil Grove
Enchantment$1.55
: Destroy all other enchantments.
Legal in Commander
Is
Does
Combos 1
Tranquil Grove + Nine Lives + Fractured Identity
- Each opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Fractured Identity by paying {3}{W}{U}, exiling Nine Lives and causing each opponent to create a token copy of it. Nine Lives triggers. Holding priority, activate Tranquil Grove by paying {1}{G}{G}, destroying all other enchantments. Each opponent's Nine Lives leaves the battlefield, causing them to lose the game.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Sythis, Harvest's HandTranquil Grove is an Enchantment, which Sythis, Harvest's Hand can use.
- Yenna, Redtooth RegentTranquil Grove is an Enchantment, which Yenna, Redtooth Regent can use.
- Calix, Guided by FateTranquil Grove is an Enchantment, which Calix, Guided by Fate can use.
- Bello, Bard of the BramblesTranquil Grove is an Enchantment, which Bello, Bard of the Brambles can use.
- Wildsear, Scouring MawTranquil Grove is an Enchantment, which Wildsear, Scouring Maw can use.
- Yuna, Hope of SpiraTranquil Grove is an Enchantment, which Yuna, Hope of Spira can use.
- Satsuki, the Living LoreTranquil Grove is an Enchantment, which Satsuki, the Living Lore can use.
- Terra, Magical Adept // Esper TerraTranquil Grove is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
- Narci, Fable SingerTranquil Grove is an Enchantment, which Narci, Fable Singer can use.
- Anikthea, Hand of ErebosTranquil Grove is an Enchantment, which Anikthea, Hand of Erebos can use.