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Urborg, Tomb of Yawgmoth

Urborg, Tomb of Yawgmoth

Legendary Land$52.12

Each land is a Swamp in addition to its other land types.

colorlessLegal in Commander

Is

Combos 10

  • Urborg, Tomb of Yawgmoth + Kormus Bell + Elesh Norn, Grand Cenobite

    • Destroy all lands
    • Destroy all lands that enter the battlefield
    • Opponents can't have lands on the battlefield
    • Lock
    • Mass Land Denial

    1,454 decks on Commander Spellbook

    How it works

    Steps

    All lands are swamps with Urborg, Tomb of Yawgmoth. All swamps are 1/1 creatures with Kormus bell. All opponent creatures get -2/-2 from Elesh Norn, Grand Cenobite. Each opponent lands can not be played.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + Night of Souls' Betrayal

    • Destroy all lands
    • Destroy all lands that enter the battlefield
    • Lock
    • Mass Land Denial

    620 decks on Commander Spellbook

    How it works

    Steps

    When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and Night of Souls' Betrayal, and die as a state-based action due to having 0 toughness.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + Kaervek, the Spiteful

    • Destroy all lands
    • Destroy all lands that enter the battlefield
    • Lock
    • Mass Land Denial

    619 decks on Commander Spellbook

    How it works

    Steps

    When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and Kaervek, and die as a state-based action due to having 0 toughness.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Linvala, Keeper of Silence + Kormus Bell

    • Opponents can't tap lands for mana
    • Lock
    • Mass Land Denial

    471 decks on Commander Spellbook

    How it works

    Steps

    Urborg turns all lands into Swamps. Kormus Bell turns all swamps into creatures. Linvala prevents your opponent' creatures from activating their abilities, including mana abilities.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + Make Obsolete

    • Destroy all lands opponents control
    • Destroy all x/1 creatures your opponents control
    • Mass Land Denial

    457 decks on Commander Spellbook

    How it works

    Before you start

    {2}{B} to cast it.

    Steps

    With Urborg on the battlefield, all lands are swamps. With Kormus Bell on the battlefield, all Swamps are 1/1 creatures. Cast Make Obsolete, giving all creatures your opponent control -1/-1 until end of turn, destroying all their lands.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Drana and Linvala + Kormus Bell

    • Opponents can't activate abilities of lands or creatures they control
    • Lock
    • Mass Land Denial

    335 decks on Commander Spellbook

    How it works

    Steps

    Urborg and Kormus Bell cause all lands to be 1/1 creatures that are also Swamps in addition to their other types. Because Drana and Linvala prevents your opponents from activating abilities of creatures they control, your opponents cannot activate abilities of lands or creatures they control.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + M.O.D.O.K.

    • Destroy all lands
    • Destroy all lands that enter the battlefield
    • Lock
    • Mass Land Denial

    98 decks on Commander Spellbook

    How it works

    Steps

    When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and M.O.D.O.K., and die as a state-based action due to having 0 toughness.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Aggravated Assault + Kormus Bell

    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite mana lands you control can produce

    44 decks on Commander Spellbook

    How it works

    Before you start

    Lands and creatures you control can tap to produce at least {4}{R}{R}.

    Steps

    Activate all mana producing lands and creatures you control by tapping them, adding at least {4}{R}{R}. Activate Aggravated Assault by paying {3}{R}{R}, untapping all creatures you control and getting an additional combat and main phase after this phase. Repeat.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + Aether Flash

    • Destroy all lands that enter the battlefield
    • Lock
    • Mass Land Denial

    7 decks on Commander Spellbook

    How it works

    Steps

    Whenever a land enters the battlefield, it enters as a 1/1 Swamp creature due to Urborg and Kormus Bell. Aether Flash triggers, dealing 2 damage to the land. The land dies as a state-based action due to having less than zero toughness.

    Commander Spellbook ↗
  • Urborg, Tomb of Yawgmoth + Kormus Bell + The Flesh Is Weak

    • Destroy all nonartifact lands
    • Destroy all nonartifact lands that enter the battlefield
    • Lock
    • Mass Land Denial

    6 decks on Commander Spellbook

    How it works

    Steps

    When a land enters the battlefield, it becomes a Swamp due to Kormus Bell. This then causes it to become a 0/0 creature due to Urborg and The Flesh Is Weak, and die as a state-based action due to having 0 toughness.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ashaya's Enduring BondUrborg, Tomb of Yawgmoth is a Legendary permanent, which Ashaya's Enduring Bond must have because it can only be cast while you control a legendary creature or planeswalker.
  2. Jhoira, Weatherlight CaptainUrborg, Tomb of Yawgmoth is a Legendary permanent, which Jhoira, Weatherlight Captain can use because it cares about legendary permanents.
  3. Sakashima of a Thousand FacesUrborg, Tomb of Yawgmoth is a Legendary permanent, which Sakashima of a Thousand Faces can use because it cares about legendary permanents.
  4. Teshar, Ancestor's ApostleUrborg, Tomb of Yawgmoth is a Legendary permanent, which Teshar, Ancestor's Apostle can use because it cares about legendary permanents.
  5. Aerith GainsboroughUrborg, Tomb of Yawgmoth is a Legendary permanent, which Aerith Gainsborough can use because it puts +1/+1 counters on your legendary permanents.
  6. Samwise GamgeeUrborg, Tomb of Yawgmoth is a Legendary permanent, which Samwise Gamgee can use because it cares about legendary permanents.
  7. Esika, God of the Tree // The Prismatic BridgeUrborg, Tomb of Yawgmoth is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use because it gives your legendary permanents abilities.
  8. Glóin, Dwarf EmissaryUrborg, Tomb of Yawgmoth is a Legendary permanent, which Glóin, Dwarf Emissary can use because it cares about legendary permanents.
  9. Gandalf the WhiteUrborg, Tomb of Yawgmoth is a Legendary permanent, which Gandalf the White can use because it helps you cast legendary spells.
  10. Venat, Heart of Hydaelyn // Hydaelyn, the MothercrystalUrborg, Tomb of Yawgmoth is a Legendary permanent, which Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal can use because it triggers when you cast a legendary spell.

View Urborg, Tomb of Yawgmoth on Scryfall