
Vampiric Tutor
Instant$49.85
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Legal in Commander
Is
Does
Combos 4
Vampiric Tutor + Approach of the Second Sun
- Win the game
Commander Spellbook ↗How it works
Before you start
You have a way to draw a card.
Steps
Cast Approach of the Second Sun by paying {6}{W}, causing you to gain 7 life and put Approach of the Second Sun into your library seventh from the top. Cast Vampiric Tutor by paying {B}, searching your library for Approach of the Second Sun and putting it on top of your library and causing you to lose 2 life. Draw Approach of the Second Sun from your library. Cast Approach of the Second Sun by paying {6}{W}, causing you to win the game.
Vampiric Tutor + Conspicuous Snoop + Kiki-Jiki, Mirror Breaker
- Infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
Conspicuous Snoop does not have summoning sickness. Your life total is at least three.
Steps
Cast Vampiric Tutor by paying {B}, causing you to lose 2 life and search your library for Kiki-Jiki and put it on top of your library. Activate Conspicuous Snoop using Kiki-Jiki's ability by tapping it, creating a token copy of Conspicuous Snoop with haste. Repeat step 2 using the Conspicuous Snoop token.
Vampiric Tutor + Spellbinder + Beacon of Tomorrows
- Near-infinite turns
Commander Spellbook ↗How it works
Before you start
Spellbinder attached to a creature you control.The creature with Spellbinder attached does not have summoning sickness, and cannot be blocked by an opponent.
Steps
Cast Beacon of Tomorrows by paying {6}{U}{U}, causing you to take an extra turn after this one and shuffle Beacon of Tomorrows into your library. Deal combat damage to an opponent using the creature that has Spellbinder attached. Spellbinder triggers, casting a copy of Vampiric Tutor without paying its mana cost. Resolve the copy of Vampiric Tutor, searching your library for Beacon of Tomorrows, putting it on top of your library and causing you to lose 2 life. Move to your next turn, drawing Beacon of Tomorrows during your draw step. Repeat. NOTE: This combo only persists as long as your life total remains above 2.
Vampiric Tutor + Deceiver of Form + Biovisionary
- Win the game
Commander Spellbook ↗How it works
Before you start
You control at least four other creatures. Your life total is at least three.
Steps
Cast Vampiric Tutor by paying {B}, causing you to search your library for Biovisionary, then shuffle your library, put Biovisionary on top of it, and lose 2 life. At the beginning of your combat phase, Deceiver of Form triggers, revealing Biovisionary from the top of your library and causing all other creatures you control to become copies of Biovisionary until end of turn. At the beginning of your end step, Deceiver of Form and each Biovisionary trigger. Resolve the first Biovisionary trigger, causing you to win the game.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Silverquill, the DisputantVampiric Tutor is an Instant or sorcery, which Silverquill, the Disputant can use.
- Anhelo, the PainterVampiric Tutor is an Instant or sorcery, which Anhelo, the Painter can use.
- Zevlor, Elturel ExileVampiric Tutor is an Instant or sorcery, which Zevlor, Elturel Exile can use.
- Rassilon, the War PresidentVampiric Tutor is an Instant or sorcery, which Rassilon, the War President can use.
- Fire Lord AzulaFire Lord Azula copies your spells and Vampiric Tutor is an Instant or sorcery.