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Weapons Manufacturing

Weapons Manufacturing

Enchantment$1.49

Whenever a nontoken artifact you control enters, create a colorless artifact token named Munitions with "When this token leaves the battlefield, it deals 2 damage to any target."

Legal in Commander

Is

Does

Rewards

Combos 4

  • Weapons Manufacturing + Nim Deathmantle + Krark-Clan Ironworks

    • Infinite damage

    Mana needed: 1,552 decks on Commander Spellbook

    How it works

    Before you start

    You control a nontoken artifact creature.

    Steps

    Activate Krark-Clan Ironworks by sacrificing any nontoken artifact creature, adding {C}{C}. When the creature dies, Nim Deathmantle triggers, causing you to pay {4} to return the creature from your graveyard to the battlefield. When the creature enters, Weapons Manufacturing triggers, creaitng a Munitions token. Activate Krark-Clan Ironworks by sacrificing the Munitions token, adding {C}{C}. The Munitions tokens triggers, dealing 2 damage to any target. Repeat.

    Commander Spellbook ↗
  • Weapons Manufacturing + Daretti, Rocketeer Engineer + Cursed Mirror

    • Infinite damage

    Mana needed: 831 decks on Commander Spellbook

    How it works

    Steps

    Cast Daretti by paying {4}{R} plus commander tax if applicable. When Daretti enters the battlefield, it and Weapons Manufacturing trigger. Resolve the Weapons Manufacturing trigger, creating a Munitions token. Resolve the Daretti trigger, causing you to sacrifice the Munitions to return Cursed Mirror from your graveyard to the battlefield as a copy of Daretti. Put Cursed Mirror into your graveyard due to the legend rule. Cursed Mirror, the Munitions token that was sacrificed and Weapons Manufacturing each trigger. Resolve the Munitions trigger, dealing 2 damage to any target. Resolve the Weapons Manufacturing trigger, creating a Munitions token.. Resolve the Cursed Mirror trigger, causing you to sacrifice the Munitions to return Cursed Mirror from your graveyard to the battlefield as a copy of Daretti. Repeat from step 5.

    Commander Spellbook ↗
  • Weapons Manufacturing + Mm'menon, the Right Hand + Sensei's Divining Top

    • Infinite card draw

    Mana needed: 365 decks on Commander Spellbook

    How it works

    Steps

    Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Diving Top on top of your library. Cast Sensei's Divining Top from the top of your library by paying {1}. When Sensei's Divining Top enters the battlefield, Weapons Manufacturing triggers, creating a Munitions token. Activate the Munitions token by tapping it, adding {U} that can only be spent to cast spells from anywhere except your hand. Repeat.

    Commander Spellbook ↗
  • Weapons Manufacturing + Daretti, Rocketeer Engineer + Machine God's Effigy

    • Infinite damage

    Mana needed: 25 decks on Commander Spellbook

    How it works

    Steps

    Cast Daretti by paying {4}{R} plus commander tax if applicable. When Daretti enters the battlefield, it and Weapons Manufacturing trigger. Resolve the Weapons Manufacturing trigger, creating a Munitions token. Resolve the Daretti trigger, causing you to sacrifice the Munitions to return Machine God's Effigy from your graveyard to the battlefield as a copy of Daretti. Put Machine God's Effigy into your graveyard due to the legend rule. Machine God's Effigy, the Munitions token that was sacrificed and Weapons Manufacturing each trigger. Resolve the Munitions trigger, dealing 2 damage to any target. Resolve the Weapons Manufacturing trigger, creating a Munitions token.. Resolve the Machine God's Effigy trigger, causing you to sacrifice the Munitions to return Machine God's Effigy from your graveyard to the battlefield as a copy of Daretti. Repeat from step 5.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Jolene, the Plunder QueenWeapons Manufacturing makes artifact tokens, which Jolene, the Plunder Queen can use because it rewards an Artifact.
  2. Solphim, Mayhem DominusWeapons Manufacturing damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  3. Torbran, Thane of Red FellWeapons Manufacturing damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  4. Gisela, Blade of GoldnightWeapons Manufacturing damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  5. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedWeapons Manufacturing damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  6. Neriv, Heart of the StormWeapons Manufacturing damages opponents and Neriv, Heart of the Storm multiplies your damage.
  7. Tor Wauki the YoungerWeapons Manufacturing damages opponents and Tor Wauki the Younger multiplies your damage.
  8. Hawkeye, Young AvengerWeapons Manufacturing damages opponents and Hawkeye, Young Avenger multiplies your damage.
  9. Rem Karolus, Stalwart SlayerWeapons Manufacturing damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  10. Taii Wakeen, Perfect ShotWeapons Manufacturing damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.

View Weapons Manufacturing on Scryfall