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Wheel of Fortune

Wheel of Fortune

Sorcery$398.31

Each player discards their hand, then draws seven cards.

Legal in Commander

Is

Does

Combos 6

  • Wheel of Fortune + Underworld Breach + Jeska's Will

    • Infinite looting for all players

    Mana needed: 91,437 decks on Commander Spellbook

    How it works

    Before you start

    You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard. An opponent has at least six cards in hand.

    Steps

    Cast Jeska's Will from your graveyard for its escape cost by paying {2}{R} and exiling three other cards from your graveyard, adding at least six {R}. Cast Wheel of Fortune from your graveyard for its escape cost by paying {2}{R} and exiling three other cards from your graveyard, causing each player to discard their hand and draw seven cards. Repeat.

    Commander Spellbook ↗
  • Wheel of Fortune + Underworld Breach + Lion's Eye Diamond

    • Infinite looting

    88,938 decks on Commander Spellbook

    How it works

    Before you start

    You have at least six other cards in hand and/or graveyard.

    Steps

    Activate Lion's Eye Diamond by discarding your hand and sacrificing it, adding {R}{R}{R}. Cast Wheel of Fortune from your graveyard for its escape cost by paying {2}{R} and exiling 3 cards from your graveyard. Resolve Wheel of Fortune, causing each player to discard their hand and draw seven cards. Cast Lion's Eye Diamond from your graveyard for its escape cost by exiling 3 cards from your graveyard. Repeat.

    Commander Spellbook ↗
  • Wheel of Fortune + Smothering Tithe + Underworld Breach

    • Infinite looting for all players
    • Near-infinite colored mana
    • Near-infinite Treasure tokens

    Mana needed: 26,208 decks on Commander Spellbook

    How it works

    Before you start

    At least one opponent is unable to pay for Smothering Tithe's trigger. You have at least three other cards in your graveyard, plus an additional three cards between your graveyard and/or hand.

    Steps

    Cast Wheel of Fortune from your graveyard for its escape cost by paying {2}{R} and exiling three cards from your graveyard, causing each player to discard their hand and draw seven cards. Smothering Tithe triggers for each card drawn by your opponents, creating that many Treasure tokens. Activate three of the Treasure tokens by tapping and sacrificing them, adding {2}{R}. Repeat.

    Commander Spellbook ↗
  • Wheel of Fortune + Approach of the Second Sun

    • Win the game

    Mana needed: 2,094 decks on Commander Spellbook

    How it works

    Steps

    Cast Approach of the Second Sun by paying {6}{W}, causing you to gain seven life and put Approach of the Second Sun into your library seventh from the top. Cast Wheel of Fortune by paying {2}{R}, causing each player to discard their hand and draw seven cards. Cast Approach of the Second Sun by paying {6}{W}, causing you to win the game.

    Commander Spellbook ↗
  • Wheel of Fortune + Doomsday + Laboratory Maniac

    • Win the game

    Mana needed: 275 decks on Commander Spellbook

    How it works

    Steps

    Cast Doomsday by paying {B}{B}{B}, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up. Cast Wheel of Fortune by paying {2}{R}, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.

    Commander Spellbook ↗
  • Wheel of Fortune + Doomsday + Jace, Wielder of Mysteries

    • Win the game

    Mana needed: 109 decks on Commander Spellbook

    How it works

    Steps

    Cast Doomsday by paying {B}{B}{B}, searching your library and graveyard for any five other cards, exiling all other cards from your graveyard and library, and then placing the remaining cards on top of your library and losing half your life, rounded up. Cast Wheel of Fortune by paying {2}{R}, causing each player to discard their hand, and causing you to win the game due to drawing from an empty library.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Nekusar, the MindrazerWheel of Fortune refills every hand, which Nekusar, the Mindrazer can use.
  2. Xyris, the Writhing StormWheel of Fortune refills every hand, which Xyris, the Writhing Storm can use.
  3. Zurzoth, Chaos RiderWheel of Fortune refills every hand, which Zurzoth, Chaos Rider can use.
  4. Black Widow, Agile AvengerWheel of Fortune refills every hand, which Black Widow, Agile Avenger can use.
  5. Ian Malcolm, ChaoticianWheel of Fortune refills every hand, which Ian Malcolm, Chaotician can use.
  6. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Wheel of Fortune is an Instant or sorcery.
  7. Gandalf the GreyGandalf the Grey copies your spells and Wheel of Fortune is an Instant or sorcery.
  8. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Wheel of Fortune is an Instant or sorcery.
  9. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Wheel of Fortune is an Instant or sorcery.
  10. Venser, Fervent ForgerVenser, Fervent Forger copies your spells and Wheel of Fortune is an Instant or sorcery.

View Wheel of Fortune on Scryfall