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Whitemane Lion

Whitemane Lion

Creature — Cat2/2$0.09

Flash When this creature enters, return a creature you control to its owner's hand.

Legal in Commander

Is

Rewards

Combos 52

  • Whitemane Lion + Aluren

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    3,544 decks on Commander Spellbook

    How it works

    Steps

    Cast Whitemane Lion without paying its mana cost due to Aluren. When Whitemane Lion enters, it triggers, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Intruder Alarm

    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    2,929 decks on Commander Spellbook

    How it works

    Before you start

    Creatures you control can tap to produce at least {1}{W}.

    Steps

    Activate all mana-producing creatures you control by tapping them, adding at least {1}{W}. Cast Whitemane Lion by paying {1}{W}. Whitemane Lion enters the battlefield, triggering Intruder Alarm and Whitemane Lion. Resolve the Intruder Alarm's trigger, untapping all creatures you control. Resolve the Whitemane Lion's trigger, returning it to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Peregrine Drake + Panharmonicon

    • Infinite blue mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    Mana needed: 877 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can collectively tap to produce at least {2}{W}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{W}{U}. Cast Peregrine Drake by paying its mana cost. When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands. Holding priority, activate up to five lands by tapping them, adding at least {2}{W}{U}. Resolve the second Peregrine Drake trigger, untapping five lands. Cast Whitemane Lion by paying its mana cost. When Whitemane Lion enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Oketra's Monument + Dazzling Theater // Prop Room

    • Infinite creature tokens

    Mana needed: 631 decks on Commander Spellbook

    How it works

    Before you start

    Dazzling Theater is unlocked.

    Steps

    Cast Whitemane Lion by paying {W} or by tapping a white creature. Oketra's Monument triggers, creating a 1/1 Warrior creature token. Resolve the Whitemane Lion spell. When Whitemane Lion enters the battlefield, it triggers, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Rin and Seri, Inseparable + Earthcraft

    • Infinite tapped creature tokens

    Mana needed: 513 decks on Commander Spellbook

    How it works

    Before you start

    You control a basic Plains.

    Steps

    Cast Whitemane Lion by paying {1}{W}. Rin and Seri triggers, creating a 1/1 Dog creature token. Whitemane Lion enters the battlefield, triggering its ability. Holding priority, activate Earthcraft by tapping the Dog token, untapping a basic Plains you control. Activate the Plains by tapping it, adding {W}. Repeat from step 4 one additional time, tapping Whitemane Lion instead. Resolve the Whitemane Lion trigger from step 3, returning itself from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Delney, Streetwise Lookout + Oltec Matterweaver

    • Infinite artifact tokens
    • Infinite colored mana
    • Infinite creature tokens
    • Infinite Treasure tokens
    • Infinite copies of artifact tokens you control

    Mana needed: 331 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one Treasure token. You control at least one additional creature with mana value 2 or less that can be cast using colored mana.

    Steps

    Cast Whitemane Lion by paying {1}{W}. Oltec Matterweaver triggers twice, creating two copies of a Treasure token you control. When Whitemane Lion enters the battlefield, it triggers twice, returning itself and another creature with mana value 2 or less that can be cast using colored mana from the battlefield to your hand. If needed, activate a Treasure by tapping and sacrificing it, adding one mana of any color. Repeat step 4 one additional time if you do not have enough mana to cast the other creature returned to your hand in step 3. Cast the other creature returned to your hand in step 3 by paying its mana cost. Oltec Matterweaver triggers twice, creating two copies of a Treasure token you control. Activate two Treasures by tapping and sacrificing them, adding {1}{W}. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Peregrine Drake + Starfield Vocalist

    • Infinite blue mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    Mana needed: 305 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can collectively tap to produce at least {2}{W}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{W}{U}. Cast Peregrine Drake by paying its mana cost. When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands. Holding priority, activate up to five lands by tapping them, adding at least {2}{W}{U}. Resolve the second Peregrine Drake trigger, untapping five lands. Cast Whitemane Lion by paying its mana cost. When Whitemane Lion enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Peregrine Drake + Delney, Streetwise Lookout

    • Infinite blue mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    Mana needed: 296 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can collectively tap to produce at least {2}{W}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{W}{U}. Cast Peregrine Drake by paying its mana cost. When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands. Holding priority, activate up to five lands by tapping them, adding at least {2}{W}{U}. Resolve the second Peregrine Drake trigger, untapping five lands. Cast Whitemane Lion by paying its mana cost. When Whitemane Lion enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Peregrine Drake + Elesh Norn, Mother of Machines

    • Infinite blue mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    Mana needed: 293 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can collectively tap to produce at least {2}{W}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{W}{U}. Cast Peregrine Drake by paying its mana cost. When Peregrine Drake enters, it triggers twice. Resolve the first trigger, untapping five lands. Holding priority, activate up to five lands by tapping them, adding at least {2}{W}{U}. Resolve the second Peregrine Drake trigger, untapping five lands. Cast Whitemane Lion by paying its mana cost. When Whitemane Lion enters, it triggers twice, returning it and Peregrine Drake from the battlefield to your hand. Repeat.

    Commander Spellbook ↗
  • Whitemane Lion + Oltec Matterweaver + Mondrak, Glory Dominus

    • Infinite artifact ETB
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite storm count

    Mana needed: 289 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one Treasure or Gold token.

    Steps

    Cast Whitemane Lion by paying {1}{W}. Oltec Matterweaver triggers, creating two token copies of any Treasure or Gold token you control. When Whitemane Lion enters the battlefield, it triggers, returning itself from the battlefield to your hand. Activate two Treasures by tapping and sacrificing them, or two Golds by sacrificing them, adding {1}{W}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Delney, Streetwise LookoutDelney, Streetwise Lookout copies your triggered abilities, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  2. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  3. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  5. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  6. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  7. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  8. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  9. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.
  10. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Whitemane Lion can use because it has an enter-the-battlefield trigger.

View Whitemane Lion on Scryfall