
Agoraphobia
Enchantment — Aura$0.08
Enchant creature Enchanted creature gets -5/-0. : Return this Aura to its owner's hand.
Legal in Commander
Is
Combos 3
Agoraphobia + Displacer Kitten + Great Whale
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control up to seven lands that can tap to produce at least {3}{U}{U}.
Steps
Activate up to seven lands you control by tapping them, adding at least {3}{U}{U}. Cast Agoraphobia by paying its mana cost, targeting Displacer Kitten Displacer Kitten triggers, blinking Great Whale. When Great Whale enters the battlefield, it triggers, untapping up to seven lands. Resolve the Agoraphobia spell. Activate Agoraphobia by paying {2}{U}, returning it from the battlefield to your hand. Repeat.
Agoraphobia + Displacer Kitten + Peregrine Drake
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
You control up to five lands that can tap to produce at least {3}{U}{U}.
Steps
Activate up to five lands you control by tapping them, adding at least {3}{U}{U}. Cast Agoraphobia by paying its mana cost, targeting Displacer Kitten Displacer Kitten triggers, blinking Peregrine Drake. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands. Resolve the Agoraphobia spell. Activate Agoraphobia by paying {2}{U}, returning it from the battlefield to your hand. Repeat.
Agoraphobia + Displacer Kitten + Palinchron
- Infinite mana lands you control can produce
- Infinite untap of lands you control
Commander Spellbook ↗How it works
Before you start
You control up to seven lands that can tap to produce at least {3}{U}{U}.
Steps
Activate up to seven lands you control by tapping them, adding at least {3}{U}{U}. Cast Agoraphobia by paying its mana cost, targeting Displacer Kitten Displacer Kitten triggers, blinking Palinchron. When Palinchron enters the battlefield, it triggers, untapping up to seven lands. Resolve the Agoraphobia spell. Activate Agoraphobia by paying {2}{U}, returning it from the battlefield to your hand. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Estrid, the MaskedAgoraphobia is an Aura, which Estrid, the Masked can use.
- Bruna, Light of AlabasterAgoraphobia is an Aura, which Bruna, Light of Alabaster can use.
- Galea, Kindler of HopeAgoraphobia is an Aura, which Galea, Kindler of Hope can use.
- Eriette, the BeguilerAgoraphobia is an Aura, which Eriette, the Beguiler can use.
- Rayne, Academy ChancellorAgoraphobia is an Aura, which Rayne, Academy Chancellor can use.
- Hakim, LoreweaverAgoraphobia is an Aura, which Hakim, Loreweaver can use.
- Zur, Eternal SchemerAgoraphobia is an Enchantment, which Zur, Eternal Schemer can use.
- Terra, Magical Adept // Esper TerraAgoraphobia is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
- Alela, Artful ProvocateurAgoraphobia is an Enchantment, which Alela, Artful Provocateur can use.
- Callaphe, Beloved of the SeaAgoraphobia is an Enchantment, which Callaphe, Beloved of the Sea can use.