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Arcbond

Arcbond

Instant$1.10

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Legal in Commander

Is

Does

Combos 31

  • Arcbond + Pariah

    • Infinite damage

    Mana needed: 4,286 decks on Commander Spellbook

    How it works

    Before you start

    You control an indestructible creature that has Pariah attached to it. You have a way to deal damage to the indestructible creature.

    Steps

    Cast Arcbond by paying {2}{R}, targeting the indestructible creature with Pariah attached. Deal damage to the indestructible creature. The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to Pariah. Repeat step 3.

    Commander Spellbook ↗
  • Arcbond + Pariah's Shield

    • Infinite damage

    Mana needed: 4,169 decks on Commander Spellbook

    How it works

    Before you start

    You control an indestructible creature that has Pariah's Shield attached to it. You have a way to deal damage to the indestructible creature.

    Steps

    Cast Arcbond by paying {2}{R}, targeting the indestructible creature with Pariah's Shield attached. Deal damage to the indestructible creature. The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to Pariah's Shield. Repeat step 3.

    Commander Spellbook ↗
  • Arcbond + Martyrdom

    • Infinite damage

    Mana needed: 1,197 decks on Commander Spellbook

    How it works

    Before you start

    You control an indestructible creature.

    Steps

    Cast Arcbond by paying {2}{R}, targeting the indestructible creature. Cast Martyrdom by paying {1}{W}{W}, targeting the indestructible creature. Deal damage to the indestructible creature. Arcbond triggers, holding priority, activate the indestructible creature an arbitrarily large number of times by paying {0}, redirecting all damage done this turn to the indestructible creature. Resolve the Arcbond trigger, dealing damage to the indestructible creature. Repeat from step 4 an arbitrarily large number of times. Activate the indestructible creature an arbitrarily large number of times by paying {0}, redirecting all damage done to you and creatures you control to the indestructible creature. Resolve the final Arcbond trigger, dealing infinite damage to all opponent and all creatures your opponent control.

    Commander Spellbook ↗
  • Arcbond + With Great Power . . .

    • Infinite damage

    Mana needed: 1,003 decks on Commander Spellbook

    How it works

    Before you start

    You control an indestructible creature that has With Great Power... attached to it. You have a way to deal damage to the indestructible creature.

    Steps

    Cast Arcbond by paying {2}{R}, targeting the indestructible creature with With Great Power... attached. Deal damage to the indestructible creature. The creature triggers, dealing that much damage to each other creature and each player, with the damage that would be dealt to you instead being dealt to the indestructible creature due to With Great Power.... Repeat step 3.

    Commander Spellbook ↗
  • Arcbond + Protector of the Crown

    • Infinite damage

    Mana needed: 641 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to deal damage to Protector of the Crown. You have a way to give Protector of the Crown indestructible.

    Steps

    Give Protector of the Crown indestructible, if needed. Cast Arcbond by paying {2}{R}, targeting Protector of the Crown. Deal damage to Protector of the Crown. Arcbond triggers, dealing damage to each creature and player equal to the damage dealt to Protector of the Crown, with the damage that would be dealt to you being dealt to Protector of the Crown instead. Repeat from step 4.

    Commander Spellbook ↗
  • Arcbond + Fortune Thief + Volcano Hellion

    • Infinite damage

    Mana needed: 589 decks on Commander Spellbook

    How it works

    Steps

    Cast Volcano Hellion by paying {2}{R}{R}. Volcano Hellion enters the battlefield, triggering itself, targeting any creature. In response, cast Arcbond by paying {2}{R}, targeting the same creature and creating a delayed triggered ability. Resolve Volcano Hellion's trigger, dealing an arbitrarily large amount of damage to the targeted creature and to you, reducing your life total to 1 due to Fortune Thief. Arcbond's delayed triggered ability triggers, dealing an equal amount of damage to all other creatures and all players, which again does not reduce your life total below 1.

    Commander Spellbook ↗
  • Arcbond + Palisade Giant

    • Infinite damage

    Mana needed: 137 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Palisade Giant indestructible. You have a way to deal damage to yourself or a permanent you control.

    Steps

    Give Palisade Giant indestructible by any method. Cast Arcbond by paying {2}{R}, targeting Palisade Giant. Deal damage to yourself or a permanent you control, with that damage being redirected to Palisade Giant. Arcbond triggers, dealing damage equal to the damage dealt to Palisade Giant to each other creature and each player, with all damage that would be dealt to you and creatures you control being dealt to Palisade Giant instead. Repeat from step 4.

    Commander Spellbook ↗
  • Arcbond + Volcano Hellion + General's Regalia

    • Infinite damage

    Mana needed: 84 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one creature.

    Steps

    Cast Arcbond by paying {2}{R}, targeting any creature you control. Cast Volcano Hellion by paying {2}{R}{R}. When Volcano Hellion enters the battlefield, it triggers. Holding priority, activate General's Regalia by paying {3}, choosing to redirect the next damage Volcano Hellion does to you to the creature targeted by Arcbond instead. Resolve Volcano Hellion's ability, dealing an arbirarily large amount of damage to the creature targeted by Arcbond. Arcbond triggers, holding priority, activate General's Regalia by paying {3}, choosing to redirect the next damage Arcbond does to you to Volcano Hellion instead. Resolve the Arcbond trigger, dealing an arbitrarily large amount of damage to each creature and each opponent.

    Commander Spellbook ↗
  • Arcbond + Ancient Adamantoise

    • Infinite damage

    Mana needed: 68 decks on Commander Spellbook

    How it works

    Before you start

    You have a way to give Ancient Adamantoise indestructible. You have a way to deal damage to yourself or a permanent you control.

    Steps

    Give Ancient Adamantoise indestructible by any method. Cast Arcbond by paying {2}{R}, targeting Ancient Adamantoise Deal damage to yourself or a permanent you control, with that damage being redirected to Ancient Adamantoise Arcbond triggers, dealing damage equal to the damage dealt to Ancient Adamantoise to each other creature and each player, with all damage that would be dealt to you and creatures you control being dealt to Ancient Adamantoise instead. Repeat from step 4.

    Commander Spellbook ↗
  • Arcbond + Angel's Grace + Volcano Hellion

    • Infinite damage

    Mana needed: 59 decks on Commander Spellbook

    How it works

    Steps

    Cast Angel's Grace by paying {W}, making it impossible for you to lose the game or have your life total reduced below 1 this turn. Cast Volcano Hellion by paying {2}{R}{R}. Volcano Hellion enters the battlefield, triggering itself, targeting any creature. In response, cast Arcbond by paying {2}{R}, targeting the same creature and creating a delayed triggered ability. Resolve Volcano Hellion's trigger, dealing an arbitrarily large amount of damage to the targeted creature and to you, reducing your life total to 1 due to Angel's Grace. Arcbond's delayed triggered ability triggers, dealing an equal amount of damage to all other creatures and all players, which does not change your life total due to Angel's Grace.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Tomik, Izzet SparkmageArcbond damages opponents and Tomik, Izzet Sparkmage multiplies your damage.
  2. Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedArcbond damages opponents and Kuja, Genome Sorcerer // Trance Kuja, Fate Defied multiplies your damage.
  3. Tor Wauki the YoungerArcbond damages opponents and Tor Wauki the Younger multiplies your damage.
  4. Solphim, Mayhem DominusArcbond damages opponents and Solphim, Mayhem Dominus multiplies your damage.
  5. Torbran, Thane of Red FellArcbond damages opponents and Torbran, Thane of Red Fell multiplies your damage.
  6. Gisela, Blade of GoldnightArcbond damages opponents and Gisela, Blade of Goldnight multiplies your damage.
  7. Neriv, Heart of the StormArcbond damages opponents and Neriv, Heart of the Storm multiplies your damage.
  8. Hawkeye, Young AvengerArcbond damages opponents and Hawkeye, Young Avenger multiplies your damage.
  9. Rem Karolus, Stalwart SlayerArcbond damages opponents and Rem Karolus, Stalwart Slayer multiplies your damage.
  10. Taii Wakeen, Perfect ShotArcbond damages opponents and Taii Wakeen, Perfect Shot multiplies your damage.

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