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Ardent Elementalist

Ardent Elementalist

Creature — Human Shaman2/1$0.14

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Legal in Commander

Is

Rewards

Combos 100

  • Ardent Elementalist + Ghostly Flicker + Peregrine Drake

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    622 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{U}. Cast Ghostly Flicker by paying {2}{U}, blinking Ardent Elementalist and Peregrine Drake. When Ardent Elementalist and Peregrine Drake enter the battlefield, their abilities trigger. Resolve the Ardent Elementalist trigger, returning Ghostly Flicker to your hand from your graveyard. Resolve the Peregrine Drake trigger, untapping up to five lands. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Displace + Peregrine Drake

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    441 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{U}. Cast Displace by paying {2}{U}, blinking Ardent Elementalist and Peregrine Drake When Ardent Elementalist and Peregrine Drake enter the battlefield, their abilities trigger. Resolve the Ardent Elementalist trigger, returning Displace from your graveyard to your hand. Resolve the Peregrine Drake trigger, untapping up to five lands. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Saw in Half + Burnt Offering

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite storm count
    • Infinite magecraft triggers

    Mana needed: 298 decks on Commander Spellbook

    How it works

    Steps

    Cast Saw in Half by paying {2}{B}, destroying Ardent Elementalist and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time. When the Ardent Elementalist tokens enter the battlefield, they trigger, returning Saw in Half and Burnt Offering from your graveyard to your hand. Cast Burnt Offering by paying {B} and sacrificing a Ardent Elementalist token, adding {B}{B} plus an additional amount of {B} and/or {R} equal to its mana value minus 2. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Abdel Adrian, Gorion's Ward + Cloudshift

    • Infinite creature tokens

    297 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Cloudshift exiled by Abdel Adrian. Ardent Elementalist exiled by Abdel Adrian. You have enough mana to cast Cloudshift.

    Steps

    Cast Cloudshift by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Ardent Elementalist and all other cards that were exiled with it to the battlefield. Abdel Adrian and Ardent Elementalist trigger. Resolve the Ardent Elementalist trigger, returning Cloudshift from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Cloudshift. Resolve the Abdel Adrian trigger, exiling Ardent Elementalist and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Hinata, Dawn-Crowned + Ghostly Flicker

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite storm count
    • Infinite magecraft triggers
    • Infinite landfall triggers

    286 decks on Commander Spellbook

    How it works

    Before you start

    You control an artifact, creature, or land that can produce at least {U} the turn it enters the battlefield.

    Steps

    Activate a permanent by tapping it, adding at least {U}. Cast Ghostly Flicker by paying {U} due to Hinata, blinking Ardent Elementalist and the permanent tapped for mana in step 1. When Ardent Elementalist enters the battlefield, it triggers, returning Ghostly Flicker from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Abdel Adrian, Gorion's Ward + Flicker of Fate

    • Infinite creature tokens

    225 decks on Commander Spellbook

    How it works

    Before you start

    You have any number of other nonland permanents that enter the battlefield untapped, and that can collectively tap to produce enough mana to cast Flicker of Fate exiled by Abdel Adrian. Ardent Elementalist exiled by Abdel Adrian. You have enough mana to cast Flicker of Fate.

    Steps

    Cast Flicker of Fate by paying its mana cost, blinking Abdel Adrian. Abdel Adrian leaves the battlefield, returning Ardent Elementalist and all other cards that were exiled with it to the battlefield. Abdel Adrian and Ardent Elementalist trigger. Resolve the Ardent Elementalist trigger, returning Flicker of Fate from your graveyard to your hand. Holding priority, activate any number of nonland permanents you control by tapping them, adding at least enough mana to cast Flicker of Fate. Resolve the Abdel Adrian trigger, exiling Ardent Elementalist and the mana-producing permanents until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token for each permanent exiled this way. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Saw in Half + Culling the Weak

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers
    • Infinite storm count
    • Infinite magecraft triggers

    Mana needed: 184 decks on Commander Spellbook

    How it works

    Before you start

    You control an additional creature.

    Steps

    Cast Culling the Weak by paying {B} and sacrificing another creature, adding {B}{B}{B}{B}. Cast Saw in Half by paying {2}{B}, destroying Ardent Elementalist and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time. When the Ardent Elementalist tokens enter the battlefield, they trigger, returning Saw in Half and Culling the Weak from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Saw in Half + Cabal Ritual

    • Infinite creature tokens

    Mana needed: 184 decks on Commander Spellbook

    How it works

    Before you start

    You have at least seven cards in your graveyard.

    Steps

    Cast Cabal Ritual by paying {1}{B}, adding {B}{B}{B}{B}{B}. Cast Saw in Half by paying {2}{B}, destroying Ardent Elementalist and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time. When the Ardent Elementalist tokens enter the battlefield, they trigger, returning Saw in Half and Cabal Ritual from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Illusionist's Stratagem + Peregrine Drake

    • Infinite card draw
    • Near-infinite mana lands you control can produce
    • Near-infinite untap of lands you control

    180 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {3}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {3}{U}. Cast Illusionist's Stratagem by paying {3}{U}, blinking Ardent Elementalist and Peregrine Drake and causing you to draw a card. When Ardent Elementalist and Peregrine Drake enter the battlefield, their abilities trigger. Resolve the Ardent Elementalist trigger, returning Illusionist's Stratagem to your hand from your graveyard. Resolve the Peregrine Drake trigger, untapping up to five lands. Repeat.

    Commander Spellbook ↗
  • Ardent Elementalist + Storm-Kiln Artist + Essence Flux

    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite storm count

    Mana needed: 178 decks on Commander Spellbook

    How it works

    Steps

    Cast Essence Flux by paying {U}, targeting Ardent Elementalist Storm-Kiln Artist triggers, creating a Treasure artifact token. Resolve Essence Flux, blinking Ardent Elementalist When Ardent Elementalist enters the battlefield, it triggers, returning Essence Flux to your hand from your graveyard. Activate the Treasure by tapping and sacrificing it, adding {U}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Ardent Elementalist can use because it has an enter-the-battlefield trigger.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which Ardent Elementalist can use because it has an enter-the-battlefield trigger.
  3. Longshot, Rebel BowmanLongshot, Rebel Bowman reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  4. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  5. Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  6. Magnus the RedMagnus the Red reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  7. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  8. Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  9. The Scarlet WitchThe Scarlet Witch reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.
  10. Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Ardent Elementalist can use because it rewards an Instant or sorcery.

View Ardent Elementalist on Scryfall