
Beacon of Immortality
Instant$15.11
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Legal in Commander
Is
Combos 24
Beacon of Immortality + Vito, Thorn of the Dusk Rose
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library. Vito triggers, causing an opponent to lose life equal to the life you gained.
Beacon of Immortality + Sanguine Bond
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
You have an equal or higher life total than an opponent.
Steps
Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library. Sanguine Bond triggers, causing target opponent who had an equal of lower life total than you to lose life equal to the life you gained. The opponent loses the game due to having zero or less life.
Beacon of Immortality + Enduring Tenacity
- Near-infinite lifegain
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library. Enduring Tenacity's first ability triggers, causing an opponent to lose life equal to the life you gained.
Beacon of Immortality + Vizkopa Guildmage
- Near-infinite lifeloss
Commander Spellbook ↗How it works
Before you start
You have the highest life total or are tied for the highest life total.
Steps
Activate Vizkopa Guildmage's second ability by paying {1}{W}{B}, causing each opponent to lose life whenever you gain life this turn. Cast Beacon of Immortality by paying {5}{W}, doubling your life total. Vizkopa Guildmage triggers, causing each opponent to lose life equal to the life you gained. Each opponent loses the game due to having zero or less life.
Beacon of Immortality + Sorin of House Markov // Sorin, Ravenous Neonate
- Near-infinite lifegain
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying its mana cost, doubling your life total. If Sorin is on the battlefield as Sorin of House Markov, move to your postcombat main phase. Sorin of House Markov's second ability triggers, causing you to exile it and return it to the battlefield as Sorin, Ravenous Neonate. Activate Sorin, Ravenous Neonate's second loyalty ability by removing a loyalty counter from it, dealing damage to target opponent equal to the life you gained this turn.
Beacon of Immortality + Tainted Remedy
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying {5}{W}, causing target opponent to lose life equal to their life total due to Tainted Remedy. The opponent loses the game due to having zero or less life.
Beacon of Immortality + Will, Scion of Peace + Debt to the Deathless
- Each opponent loses the game
- Near-infinite lifegain
- Near-infinite lifeloss
Commander Spellbook ↗How it works
Before you start
Your life total is equal to or greater than half the highest life total among your opponents, rounded up. Will does not have summoning sickness.
Steps
Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library. Activate Will by tapping it, reducing the cost of all white and/or blue spells you cast this turn. Cast Debt to the Deathless, choosing for X to equal the amount of life you've gained this turn, but paying a total of {W}{W}{B}{B} due to Will's ability. Resolve Debt to the Deathless, causing each opponent to lose twice X life, and you to gain life equal to the life lost this way. Each opponent loses the game due to having 0 or less life.
Beacon of Immortality + The Archimandrite
- Target opponent loses the game
Commander Spellbook ↗How it works
Before you start
The Archimandrite is your commander, does not have summoning sickness and cannot be blocked by an opponent. Your life total is at least twenty-one.
Steps
Cast Beacon of Immortality by paying {5}{W}, doubling your life total and shuffling Beacon of Immortality into your library. The Archimandrite triggers, giving Advisors, Monks, and Artificers you control at least +21/+0 until end of turn. Deal combat damage to an opponent using The Archimandrite. The opponent loses the game due to being dealt twenty-one or more damage by your commander.
Beacon of Immortality + False Cure
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying {5}{W}, causing target opponent to lose life equal to their life total due to False Curse. The opponent loses the game due to having zero or less life
Beacon of Immortality + Plague Drone
- Target opponent loses the game
Commander Spellbook ↗How it works
Steps
Cast Beacon of Immortality by paying {5}{W}, causing target opponent to lose life equal to their life total due to Plague Drone. The opponent loses the game due to having zero life.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Silverquill, the DisputantBeacon of Immortality is an Instant or sorcery, which Silverquill, the Disputant can use.
- Aziza, Mage Tower CaptainBeacon of Immortality is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
- Feather, Radiant ArbiterBeacon of Immortality is an Instant or sorcery, which Feather, Radiant Arbiter can use.
- Sevinne, the ChronoclasmBeacon of Immortality is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
- Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Beacon of Immortality is an Instant or sorcery.