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Cache Raiders

Cache Raiders

Creature — Merfolk Rogue4/4$0.06

At the beginning of your upkeep, return a permanent you control to its owner's hand.

Legal in Commander

Is

Combos 10

  • Cache Raiders + The One Ring

    • Lock
    • Prevent all damage that would be dealt to you
    • You have protection from everything

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Steps

    Cast The One Ring by paying {4}. The One Ring triggers, giving you protection from everything until your next turn. During your next upkeep, return The One Ring to your hand using Cache Raiders. Repeat each turn.

    Commander Spellbook ↗
  • Cache Raiders + Archaeomancer + Walk the Aeons

    • Infinite turns

    Mana needed: 11 decks on Commander Spellbook

    How it works

    Steps

    Cast Walk the Aeons by paying {4}{U}{U}, taking an extra turn after this one. Cast Archaeomancer by paying {2}{U}{U}. Archaeomancer enters the battlefield, returning Walk the Aeons to your hand. Move to your next turn. At the beginning of your next upkeep, Cache Raiders triggers, returning Archaeomancer to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Cache Raiders + Archaeomancer + Time Warp

    • Infinite turns

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying {3}{U}{U}, taking an extra turn after this one. Cast Archaeomancer by paying {2}{U}{U}. Archaeomancer enters the battlefield, returning Time Warp to your hand. Move to your next turn. At the beginning of your next upkeep, Cache Raiders triggers, returning Archaeomancer to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Cache Raiders + Archaeomancer + Capture of Jingzhou

    • Infinite turns

    Mana needed: 5 decks on Commander Spellbook

    How it works

    Steps

    Cast Capture of Jingzhou by paying {3}{U}{U}, taking an extra turn after this one. Cast Archaeomancer by paying {2}{U}{U}. Archaeomancer enters the battlefield, returning Capture of Jingzhou to your hand. Move to your next turn. At the beginning of your next upkeep, Cache Raiders triggers, returning Archaeomancer to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Cache Raiders + Archaeomancer + Temporal Manipulation

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}, taking an extra turn after this one. Cast Archaeomancer by paying {2}{U}{U}. Archaeomancer enters the battlefield, returning Temporal Manipulation to your hand. Move to your next turn. At the beginning of your next upkeep, Cache Raiders triggers, returning Archaeomancer to your hand. Move to your next turn. Repeat.

    Commander Spellbook ↗
  • Cache Raiders + Mnemonic Wall + Walk the Aeons

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Cast Walk the Aeons by paying {4}{U}{U}, taking an extra turn after this one. Cast Mnemonic Wall by paying {4}{U}. Mnemonic Wall enters the battlefield, returning Walk the Aeons from your graveyard to your hand. At the beginning of your next upkeep on your extra turn, Cache Raiders triggers, returning Mnemonic Wall from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Cache Raiders + Mnemonic Wall + Time Warp

    • Infinite turns

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying {3}{U}{U}, taking an extra turn after this one. Cast Mnemonic Wall by paying {4}{U}. Mnemonic Wall enters the battlefield, returning Time Warp from your graveyard to your hand. At the beginning of your next upkeep on your extra turn, Cache Raiders triggers, returning Mnemonic Wall from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Cache Raiders + Mnemonic Wall + Temporal Manipulation

    • Infinite turns

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}, taking an extra turn after this one. Cast Mnemonic Wall by paying {4}{U}. Mnemonic Wall enters the battlefield, returning Temporal Manipulation from your graveyard to your hand. At the beginning of your next upkeep in your extra turn, Cache Raiders triggers, returning Mnemonic Wall from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Cache Raiders + Mnemonic Wall + Capture of Jingzhou

    • Infinite turns

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Steps

    Cast Capture of Jingzhou by paying {3}{U}{U}, taking an extra turn after this one. Cast Mnemonic Wall by paying {4}{U}. Mnemonic Wall enters the battlefield, returning Capture of Jingzhou from your graveyard to your hand. At the beginning of your next upkeep on your extra turn, Cache Raiders triggers, returning Mnemonic Wall from the battlefield to your hand. Repeat each turn.

    Commander Spellbook ↗
  • Cache Raiders + Wormfang Manta + Scroll of Fate

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your upkeep, Cache Raiders triggers, returning Wormfang Manta from the battlefield to your hand. Wormfang Manta's LTB ability triggers, creating an extra turn after this one. Activate Scroll of Fate by tapping it, manifesting Wormfang Manta from your hand. Pay {5}{U}{U} to turn Wormfang Manta face up. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Anowon, the Ruin ThiefCache Raiders is a Rogue, which Anowon, the Ruin Thief can use.
  2. Zareth San, the TricksterCache Raiders is a Rogue, which Zareth San, the Trickster can use.
  3. The Destined WarriorCache Raiders is a Rogue, which The Destined Warrior can use.
  4. Svyelun of Sea and SkyCache Raiders is a Merfolk, which Svyelun of Sea and Sky can use.
  5. Hakbal of the Surging SoulCache Raiders is a Merfolk, which Hakbal of the Surging Soul can use.
  6. Kopala, Warden of WavesCache Raiders is a Merfolk, which Kopala, Warden of Waves can use.
  7. Emperor Mihail IICache Raiders is a Merfolk, which Emperor Mihail II can use.
  8. Kumena, Tyrant of OrazcaCache Raiders is a Merfolk, which Kumena, Tyrant of Orazca can use.
  9. Namor the Sub-MarinerCache Raiders is a Merfolk, which Namor the Sub-Mariner can use.
  10. Attuma, Atlantean WarlordCache Raiders is a Merfolk, which Attuma, Atlantean Warlord can use.

View Cache Raiders on Scryfall