
Cadaverous Bloom
Enchantment$11.10
Exile a card from your hand: Add or .
Legal in Commander
Is
Does
Combos 15
Cadaverous Bloom + Skullclamp + Reassembling Skeleton
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite green mana
Commander Spellbook ↗How it works
Before you start
At least one card in hand or
Steps
Equip Skullclamp to Reassembling Skeleton. Reassembling Skeleton dies drawing you 2 cards. Exile both cards from your hand to gain {2}{B}{B}. Return Reassembling Skeleton to the battlefield with its ability. Repeat.
Cadaverous Bloom + Well of Knowledge
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Steps
During your draw step, activate Well of Knowledge by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Cadaverous Bloom + Oath of Lim-Dûl
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Steps
Activate Oath of Lim-Dûl by paying {B}{B}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B}. Repeat.
Cadaverous Bloom + Skullclamp + Ant Queen
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite green mana
Commander Spellbook ↗How it works
Before you start
At least 2 cards in hand or
Steps
Activate Ant Queen creating a 1/1 token. Equip Skullclamp to the token. The token dies drawing you 2 cards. Exile both cards from your hand to gain {2}{G}{G}. Repeat.
Cadaverous Bloom + Sheoldred, the Apocalypse + Vilis, Broker of Blood
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite green mana
- Near-infinite lifegain
- Near-infinite lifegain triggers
Commander Spellbook ↗How it works
Before you start
Your life total is at least three.
Steps
Activate Vilis by paying {B} and two life, targeting any creature. Vilis triggers, causing you to draw two cards. Sheoldred's first ability triggers twice, causing you to gain four life. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Cadaverous Bloom + Skullclamp + The Locust God
- Infinite card draw
- Near-infinite black mana
- Near-infinite green mana
- Near-infinite creature tokens with haste
Commander Spellbook ↗How it works
Before you start
Either one card in hand or You control an X/1 creature.
Steps
Equip an X/1 creature with Skullclamp to draws 2 cards. The Locust God creates 2 1/1 insect creature tokens with flying and haste. Exile a card from your hand to Cadaverous Bloom to add {B}{B} or {G}{G}. Repeat.
Cadaverous Bloom + Idle Thoughts
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
You have no cards in hand.
Steps
Activate Idle Thoughts by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Cadaverous Bloom + Zirda, the Dawnwaker + Xantcha, Sleeper Agent
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite green mana
- Near-infinite lifeloss for target opponent
Commander Spellbook ↗How it works
Before you start
Xantcha on the battlefield under an opponent's control.
Steps
Activate Xantcha for {1}, drawing a card and causing its controller to lose 2 life. Activate Cadaverous Bloom, exiling a card from your hand and adding {B}{B} or {G}{G}. Activate Xantcha twice using the mana generated, drawing 2 cards and losing Xantcha's controller 4 life. Activate Cadaverous Bloom exiling a card from your hand adding {B}{B} or {G}{G}. Repeat from step 3. If the player controlling Xantcha reaches a point where they only have 1 or 2 life remaining, you may hold priority and activate her any number of times before the player dies and she is exiled to draw as many of the remaining cards in your library as you wish.
Cadaverous Bloom + Diviner's Wand + Biomancer's Familiar
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
Diviner's Wand attached to any creature you control.
Steps
Activate the creature with Diviner's Wand attached by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Cadaverous Bloom + Skullclamp + Sliver Queen
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite green mana
Commander Spellbook ↗How it works
Before you start
At least 2 cards in hand or
Steps
Activate Sliver Queen creating a 1/1 token. Equip Skullclamp to the token. The token dies drawing you 2 cards. Exile both cards from your hand to gain {4}. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Terra, Magical Adept // Esper TerraCadaverous Bloom is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
- Narci, Fable SingerCadaverous Bloom is an Enchantment, which Narci, Fable Singer can use.
- Anikthea, Hand of ErebosCadaverous Bloom is an Enchantment, which Anikthea, Hand of Erebos can use.
- Hei Bai, Forest GuardianCadaverous Bloom is an Enchantment, which Hei Bai, Forest Guardian can use.
- Tatsunari, Toad RiderCadaverous Bloom is an Enchantment, which Tatsunari, Toad Rider can use.
- Shattergang BrothersCadaverous Bloom is an Enchantment, which Shattergang Brothers can use.
- Go-Shintai of Life's OriginCadaverous Bloom is an Enchantment, which Go-Shintai of Life's Origin can use.
- Marina VendrellCadaverous Bloom is an Enchantment, which Marina Vendrell can use.