
Diviner's Wand
Kindred Artifact — Wizard Equipment$0.33
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card." Whenever a Wizard creature enters, you may attach this Equipment to it. Equip
colorlessLegal in Commander
Is
Does
Rewards
Combos 4
Diviner's Wand + Cadaverous Bloom + Biomancer's Familiar
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
Diviner's Wand attached to any creature you control.
Steps
Activate the creature with Diviner's Wand attached by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Diviner's Wand + Cadaverous Bloom + Training Grounds
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
Diviner's Wand attached to any creature you control.
Steps
Activate the creature with Diviner's Wand attached by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Diviner's Wand + Cadaverous Bloom + Zirda, the Dawnwaker
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
Diviner's Wand attached to any creature you control.
Steps
Activate the creature with Diviner's Wand attached by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Diviner's Wand + Cadaverous Bloom + Power Artifact
- Exile your library
- Infinite draw triggers
Commander Spellbook ↗How it works
Before you start
Diviner's Wand and Power Artifact attached to the same artifact creature you control.
Steps
Activate the creature with Diviner's Wand attached by paying {2}, causing you to draw a card. Activate Cadaverous Bloom by exiling a card from your hand, adding {B}{B} or {G}{G}. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kuja, Genome Sorcerer // Trance Kuja, Fate DefiedKuja, Genome Sorcerer // Trance Kuja, Fate Defied is a Wizard, which Diviner's Wand can use.
- Azami, Lady of ScrollsAzami, Lady of Scrolls is a Wizard, which Diviner's Wand can use.
- Naban, Dean of IterationDiviner's Wand is a Wizard, which Naban, Dean of Iteration can use.
- Naru Meha, Master WizardNaru Meha, Master Wizard is a Wizard, which Diviner's Wand can use.
- Gandalf, Goblins' Bane // FlameshapeDiviner's Wand is a Wizard, which Gandalf, Goblins' Bane // Flameshape can use.
- Inalla, Archmage RitualistInalla, Archmage Ritualist is a Wizard, which Diviner's Wand can use.
- Kaza, Roil ChaserKaza, Roil Chaser is a Wizard, which Diviner's Wand can use.
- Adeliz, the Cinder WindAdeliz, the Cinder Wind is a Wizard, which Diviner's Wand can use.
- Gandalf, Party GuestGandalf, Party Guest is a Wizard, which Diviner's Wand can use.
- Queen BrahneQueen Brahne makes Wizard tokens, which Diviner's Wand can use.