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Fool's Demise

Fool's Demise

Enchantment — Aura$0.25

Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Legal in Commander

Is

Combos 64

  • Fool's Demise + Academy Researchers + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    16 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Academy Researchers When Academy Researchers dies, Fool's Demise first and second abilities trigger. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand. Resolve the first Fool's Demise trigger, returning Academy Researchers from your graveyard to the battlefield. When Academy Researchers enters, it triggers, putting Fool's Demise onto the battlefield from your hand attached to Academy Researchers. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗
  • Fool's Demise + Peregrine Drake + Ashnod's Altar

    • Infinite colorless mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    12 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Peregrine Drake. You control up to five lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{U}. Activate Ashnod's Altar by sacrificing Peregrine Drake, adding {C}{C}. Fool's Demise's first and second abilities trigger. Resolve the first Fool's Demise trigger, returning Peregrine Drake from your graveyard to the battlefield. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands. Resolve the second Fool's Demise trigger, returning Fool's Demise to your hand from your graveyard. Cast Fool's Demise by paying {4}{U}, targeting Peregrine Drake. Repeat. If the five lands can tap to produce at least {3}{U}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Fool's Demise + Peregrine Drake + Altar of Dementia

    • Infinite mana lands you control can produce
    • Infinite mill
    • Infinite self-mill
    • Infinite untap of lands you control

    12 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Peregrine Drake. You control up to five lands that can tap to produce at least {4}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {4}{U}. Activate Altar of Dementia by sacrificing Peregrine Drake. Fool's Demise's first and second abilities trigger. Resolve the first Fool's Demise trigger, returning Peregrine Drake from your graveyard to the battlefield. When Peregrine Drake enters the battlefield, it triggers, untapping up to five lands. Resolve the second Fool's Demise trigger, returning Fool's Demise to your hand from your graveyard. Resolve the Altar of Dementia ability from step 2, causing target player to mill cards equal to Peregrine Drake's power. Cast Fool's Demise by paying {4}{U}, targeting Peregrine Drake. Repeat. If the five lands can tap to produce at least {5}{U}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Fool's Demise + Composite Golem

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite storm count

    11 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Composite Golem.

    Steps

    Activate Composite Golem by sacrificing it, adding {W}{U}{B}{R}{G}. Composite Golem dies, triggering Fool's Demise first and second abilities. Resolve the first Fool's Demise trigger, returning Composite Golem from your graveyard to the battlefield. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand. Cast Fool's Demise by paying {4}{U}, attaching it to Composite Golem. Repeat.

    Commander Spellbook ↗
  • Fool's Demise + Palinchron + Altar of Dementia

    • Infinite mana lands you control can produce
    • Infinite mill
    • Infinite self-mill
    • Infinite untap of lands you control

    8 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Palinchron. You control up to seven lands that can tap to produce at least {4}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {4}{U}. Activate Altar of Dementia by sacrificing Palinchron. Fool's Demise's first and second abilities trigger. Resolve the first Fool's Demise trigger, returning Palinchron from your graveyard to the battlefield. When Palinchron enters the battlefield, it triggers, untapping up to seven lands. Resolve the second Fool's Demise trigger, returning Fool's Demise to your hand from your graveyard. Resolve the Altar of Dementia ability from step 2, causing target player to mill cards equal to Palinchron's power. Cast Fool's Demise by paying {4}{U}, targeting Palinchron. Repeat. If the seven lands can tap to produce at least {5}{U}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Fool's Demise + Palinchron + Ashnod's Altar

    • Infinite colorless mana
    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    7 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Palinchron. You control up to seven lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to seven lands by tapping them, adding at least {2}{U}. Activate Ashnod's Altar by sacrificing Palinchron, adding {C}{C}. Fool's Demise's first and second abilities trigger. Resolve the first Fool's Demise trigger, returning Palinchron from your graveyard to the battlefield. When Palinchron enters the battlefield, it triggers, untapping up to seven lands. Resolve the second Fool's Demise trigger, returning Fool's Demise to your hand from your graveyard. Cast Fool's Demise by paying {4}{U}, targeting Palinchron. Repeat. If the seven lands can tap to produce at least {3}{U}, this combo nets infinite mana.

    Commander Spellbook ↗
  • Fool's Demise + Academy Researchers + Phyrexian Altar

    • Infinite colored mana

    7 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Academy Researchers When Academy Researchers dies, Fool's Demise first and second abilities trigger. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand. Resolve the first Fool's Demise trigger, returning Academy Researchers from your graveyard to the battlefield. When Academy Researchers enters, it triggers, putting Fool's Demise onto the battlefield from your hand attached to Academy Researchers. Repeat.

    Commander Spellbook ↗
  • Fool's Demise + Danitha, Benalia's Hope + Ashnod's Altar

    • Infinite colorless mana

    7 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to Danitha.

    Steps

    Activate Ashnod's Altar by sacrificing Danitha When Danitha dies, Fool's Demise triggers, returning Danitha from your graveyard to the battlefield tapped. When Danitha enters the battlefield, it triggers, returning Fool's Demise from your graveyard to the battlefield attached to Danitha. Repeat.

    Commander Spellbook ↗
  • Fool's Demise + Mana Echoes + Phyrexian Altar

    • Infinite colorless mana

    Mana needed: 6 decks on Commander Spellbook

    How it works

    Before you start

    Fool's Demise attached to a nontoken creature that shares a creature type with at least four other creatures currently on the battlefield.

    Steps

    Activate Phyrexian Altar by sacrificing the creature with Fool's Demise attached, adding {U}. The creature dies, triggering Fool's Demise's first and second abilities. Resolve the first Fool's Demise trigger, returning the creature from your graveyard to the battlefield. The creature enters the battlefield, triggering Mana Echoes, adding at least {C}{C}{C}{C}{C}. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand. Cast Fool's Demise by paying {4}{U}, attaching it to the creature. Repeat.

    Commander Spellbook ↗
  • Fool's Demise + Academy Researchers + Blasting Station

    • Infinite damage

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Academy Researchers When Academy Researchers dies, Fool's Demise first and second abilities trigger. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand. Resolve the first Fool's Demise trigger, returning Academy Researchers from your graveyard to the battlefield. When Academy Researchers enters, it and Blasting Station trigger Resolve the Blasting Station trigger, untapping it Resolve the Academy Researchers trigger, putting Fool's Demise onto the battlefield from your hand attached to Academy Researchers. Resolve the Blasting Station ability from step 1 Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Estrid, the MaskedFool's Demise is an Aura, which Estrid, the Masked can use.
  2. Bruna, Light of AlabasterFool's Demise is an Aura, which Bruna, Light of Alabaster can use.
  3. Galea, Kindler of HopeFool's Demise is an Aura, which Galea, Kindler of Hope can use.
  4. Eriette, the BeguilerFool's Demise is an Aura, which Eriette, the Beguiler can use.
  5. Rayne, Academy ChancellorFool's Demise is an Aura, which Rayne, Academy Chancellor can use.
  6. Hakim, LoreweaverFool's Demise is an Aura, which Hakim, Loreweaver can use.
  7. Zur, Eternal SchemerFool's Demise is an Enchantment, which Zur, Eternal Schemer can use.
  8. Terra, Magical Adept // Esper TerraFool's Demise is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  9. Alela, Artful ProvocateurFool's Demise is an Enchantment, which Alela, Artful Provocateur can use.
  10. Callaphe, Beloved of the SeaFool's Demise is an Enchantment, which Callaphe, Beloved of the Sea can use.

View Fool's Demise on Scryfall