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Gandalf, Shadow's Foe

Gandalf, Shadow's Foe

Legendary Creature — Avatar Wizard3/4$20.49

Vigilance When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control. Landfall — Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.

Legal in Commander

Is

Does

Rewards

Combos 9

  • Gandalf, Shadow's Foe + Ashaya, Soul of the Wild

    • Infinite card draw
    • Near-infinite mana lands you control can produce

    Mana needed: 661 decks on Commander Spellbook

    How it works

    Steps

    Cast Gandalf by paying {5}{U}{U}. When Gandalf enters, its first ability triggers, as well as its second ability since it's a land due to Ashaya. Resolve the second trigger, drawing a card and putting a +1/+1 counter on Gandalf. Resolve the first trigger, blinking Gandalf and up to two other lands you control. When Gandalf and the lands enter, Gandalf's first ability triggers once and Gandalf's second abilities trigger that many times. Resolve all triggers from the second ability, drawing that many cards and putting that many +1/+1 counters on Gandalf. Repeat from step 4.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Amulet of Vigor + Deadeye Navigator

    • Infinite card draw

    290 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {1}{U}.

    Steps

    Activate up to three lands by tapping them, adding at least {1}{U}. Activate Gandalf by paying {1}{U}, blinking it. When Gandalf enters, its first ability and Deadeye Navigator's soulbond ability triggers. Resolve the Deadeye Navigator trigger, repairing it and Gandalf. Resolve the Gandalf trigger, blinking the lands tapped for mana in step 1. When the lands enter, Amulet of Vigor and Gandalf's second ability each trigger three times. Resolve all Amulet of Vigor triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Tiller Engine + Deadeye Navigator

    • Infinite card draw

    251 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {1}{U}.

    Steps

    Activate up to three lands by tapping them, adding at least {1}{U}. Activate Gandalf by paying {1}{U}, blinking it. When Gandalf enters, its first ability and Deadeye Navigator's soulbond ability triggers. Resolve the Deadeye Navigator trigger, repairing it and Gandalf. Resolve the Gandalf trigger, blinking the lands tapped for mana in step 1. When the lands enter, Tiller Engine and Gandalf's second ability each trigger three times. Resolve all Tiller Engine triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Amulet of Vigor + Emiel the Blessed

    • Infinite card draw

    Mana needed: 6 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {3}.

    Steps

    Activate up to three lands by tapping them, adding at least {3}. Activate Emiel the Blessed by paying {3}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Amulet of Vigor and Gandalf's second ability each trigger three times. Resolve all Amulet of Vigor triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Amulet of Vigor + Eldrazi Displacer

    • Infinite card draw

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {2}{C}.

    Steps

    Activate up to three lands by tapping them, adding at least {2}{C}. Activate Eldrazi Displacer by paying {2}{C}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Amulet of Vigor and Gandalf's second ability each trigger three times. Resolve all Amulet of Vigor triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Tiller Engine + Eldrazi Displacer

    • Infinite card draw

    2 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {2}{C}.

    Steps

    Activate up to three lands by tapping them, adding at least {2}{C}. Activate Eldrazi Displacer by paying {2}{C}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Tiller Engine and Gandalf's second ability each trigger three times. Resolve all Tiller Engine triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Tiller Engine + Emiel the Blessed

    • Infinite card draw

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {3}.

    Steps

    Activate up to three lands by tapping them, adding at least {3}. Activate Emiel the Blessed by paying {3}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Tiller Engine and Gandalf's second ability each trigger three times. Resolve all Tiller Engine triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Tiller Engine + Lilysplash Mentor

    • Infinite card draw

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {1}{G}{U}.

    Steps

    Activate up to three lands by tapping them, adding at least {1}{G}{U}. Activate Lilysplash Mentor by paying {1}{G}{U}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Tiller Engine and Gandalf's second ability each trigger three times. Resolve all Tiller Engine triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗
  • Gandalf, Shadow's Foe + Amulet of Vigor + Lilysplash Mentor

    • Infinite card draw

    0 decks on Commander Spellbook

    How it works

    Before you start

    You control up to three lands that can collectively tap to produce at least {1}{G}{U}.

    Steps

    Activate up to three lands by tapping them, adding at least {1}{G}{U}. Activate Lilysplash Mentor by paying {1}{G}{U}, blinking Gandalf. When Gandalf enters, its first ability triggers, blinking the lands tapped for mana in step 1. When the lands enter, Amulet of Vigor and Gandalf's second ability each trigger three times. Resolve all Amulet of Vigor triggers, untapping the lands that entered. Resolve all Gandalf triggers, causing you to draw three cards and put three +1/+1 counters on Gandalf. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Naban, Dean of IterationGandalf, Shadow's Foe is a Wizard, which Naban, Dean of Iteration can use.
  2. Sakashima of a Thousand FacesSakashima of a Thousand Faces copies creatures, which Gandalf, Shadow's Foe can use because it has an enter-the-battlefield trigger.
  3. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Gandalf, Shadow's Foe can use because it has an enter-the-battlefield trigger.
  4. Mister FantasticMister Fantastic copies your triggered abilities, which Gandalf, Shadow's Foe can use because it has an enter-the-battlefield trigger.
  5. Zimone, Paradox SculptorGandalf, Shadow's Foe puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  6. Vorel of the Hull CladeGandalf, Shadow's Foe puts +1/+1 counters on your creatures and Vorel of the Hull Clade doubles counters.
  7. Arna Kennerüd, SkycaptainGandalf, Shadow's Foe puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  8. Tanazir QuandrixGandalf, Shadow's Foe puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  9. The ThingGandalf, Shadow's Foe puts +1/+1 counters on your creatures and The Thing doubles counters.
  10. Lt. Cmdr. Geordi La ForgeGandalf, Shadow's Foe puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.

View Gandalf, Shadow's Foe on Scryfall