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Greenwarden of Murasa

Greenwarden of Murasa

Creature — Elemental5/4$0.31

When this creature enters, you may return target card from your graveyard to your hand. When this creature dies, you may exile it. If you do, return target card from your graveyard to your hand.

Legal in Commander

Is

Rewards

Combos 117

  • Greenwarden of Murasa + Ashling, the Limitless + Animar, Soul of Elements

    • Infinite +1/+1 counters on a creature
    • Infinite creature tokens with haste

    12,980 decks on Commander Spellbook

    How it works

    Before you start

    Animar has at least four +1/+1 counters on it.

    Steps

    Cast Greenwarden of Murasa for its evoke cost by paying {0} due to Animar. Animar triggers, putting a +1/+1 counter on it. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, optionally returning a card from your graveyard to your hand. Resolve the second trigger, sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Ashnod's Altar

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite storm count
    • Return all cards from your graveyard to your hand

    Mana needed: 6,839 decks on Commander Spellbook

    How it works

    Steps

    Cast Greenwarden of Murasa for its evoke cost by paying {4}. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, optionally returning a card from your graveyard to your hand. Holding priority, activate Ashnod's Altar by sacrificing Greenwarden of Murasa, adding {C}{C}. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Resolve the remaining Greenwarden of Murasa ability from step 2, doing nothing. Activate Ashnod's Altar by sacrificing the Greenwarden of Murasa token, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Temur Battlecrier

    • Infinite creature tokens with haste

    6,554 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four creatures with power 4 or greater.

    Steps

    Cast Greenwarden of Murasa for its evoke cost by paying {0} due to Temur Battlecrier. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, optionally returning a card from your graveyard to your hand. Resolve the second trigger, sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Mana Echoes

    • Infinite colorless mana
    • Infinite creature tokens with haste

    Mana needed: 2,065 decks on Commander Spellbook

    How it works

    Steps

    Cast Greenwarden of Murasa for its evoke cost by paying {4}. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger, as well as Mana Echoes. Resolve the Mana Echoes trigger, adding {C} for each creature you control that shares a creature type with Greenwarden of Murasa. Resolve the Greenwarden of Murasa trigger, optionally returning a card from your graveyard to your hand. Resolve the evoke trigger, sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it and Mana Echoes trigger. Resolve the Greenwarden of Murasa token's trigger, returning Greenwarden of Murasa from your graveyard to your hand. Resolve the Mana Echoes trigger, adding {C} for each creature you control that shares a creature type with the Greenwarden of Murasa token. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Burnt Offering

    • Infinite black mana
    • Infinite red mana

    Mana needed: 1,920 decks on Commander Spellbook

    How it works

    Steps

    Cast Burnt Offering by paying {B} and sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Resolve Burnt Offering, adding {B} and then five in any combination of {B} and/or {R}. Cast Greenwarden of Murasa for its evoke cost by paying {4}. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, returning Burnt Offering from your graveyard to your hand. Holding priority, repeat steps 1 through 4 once. Resolve the evoke trigger from step 6, doing nothing. Repeat from step 5.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Food Chain

    • Infinite colored mana that can only be spent to cast creature spells

    Mana needed: 1,775 decks on Commander Spellbook

    How it works

    Steps

    Cast Greenwarden of Murasa for its evoke cost by paying {4}. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, optionally returning a card from your graveyard to your hand. Resolve the second trigger, sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Activate Food Chain by exiling the Greenwarden of Murasa, adding {B}{B}{B}{B}{B} that can only be spent to cast creature spells. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ashling, the Limitless + Sacrifice

    • Infinite black mana

    Mana needed: 1,322 decks on Commander Spellbook

    How it works

    Steps

    Cast Sacrifice by paying {B} and sacrificing Greenwarden of Murasa. When Greenwarden of Murasa dies, Ashling triggers, creating a token copy of Greenwarden of Murasa with haste. When the Greenwarden of Murasa token enters, it triggers, returning Greenwarden of Murasa from your graveyard to your hand. Resolve Sacrifice, adding six {B}. Cast Greenwarden of Murasa for its evoke cost by paying {4}. When Greenwarden of Murasa enters, its first ability and evoke abilities trigger. Resolve the first trigger, returning Sacrifice from your graveyard to your hand. Holding priority, repeat steps 1 through 4 once. Resolve the evoke trigger from step 6, doing nothing. Repeat from step 5.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Doppelgang

    • Infinite creature tokens
    • Infinite copies of all permanents
    • Infinite mana permanents you control can produce

    Mana needed: 275 decks on Commander Spellbook

    How it works

    Before you start

    There are four permanents on the battlefield that can collectively tap to produce at least {2}{G}{U}.

    Steps

    Cast Doppelgang by paying {15}{G}{U}, creating five token copies of Greenwarden of Murasa and of the four mana-producing permanents. When the Greenwarden of Murasa tokens enter the battlefield, they trigger, returning Doppelgang and up to four other instant or sorcery cards from your graveyard to your hand. Activate seventeen of the mana-producing permanent tokens by tapping them, adding at least {15}{G}{U}. Repeat. Once you have infinite tokens and mana, you may instead target any other permanents using Doppelgang.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Ghostly Flicker + Peregrine Drake

    • Infinite mana lands you control can produce
    • Infinite untap of lands you control

    147 decks on Commander Spellbook

    How it works

    Before you start

    You control up to five lands that can tap to produce at least {2}{U}.

    Steps

    Activate up to five lands by tapping them, adding at least {2}{U}. Cast Ghostly Flicker by paying {2}{U}, blinking Greenwarden of Murasa and Peregrine Drake. When Greenwarden of Murasa and Peregrine Drake enter the battlefield, their abilities trigger. Resolve the Greenwarden of Murasa trigger, returning Ghostly Flicker to your hand from your graveyard. Resolve the Peregrine Drake trigger, untapping up to five lands. Repeat.

    Commander Spellbook ↗
  • Greenwarden of Murasa + Saw in Half + Sacrifice

    • Infinite black mana

    Mana needed: 127 decks on Commander Spellbook

    How it works

    Steps

    Cast Saw in Half by paying {2}{B}, destroying Greenwarden of Murasa and creating two token copies of it with base power equal to half the destroyed creature's power and base toughness equal to half the destroyed creature's toughness, rounding up each time. When the Greenwarden of Murasa tokens enter the battlefield, they trigger, returning Saw in Half and Sacrifice from your graveyard to your hand. Cast Sacrifice by paying {B} and sacrificing a Greenwarden of Murasa token, adding an amount of {B} equal to its mana value. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  2. Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  4. Titania, Nature's ForceTitania, Nature's Force fills your graveyard, which Greenwarden of Murasa can use because it returns permanents from your graveyard.
  5. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  6. Moritte of the FrostMoritte of the Frost copies creatures, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  7. The MimeoplasmThe Mimeoplasm copies creatures, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  8. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Greenwarden of Murasa can use because it has an enter-the-battlefield trigger.
  9. Omnath, Locus of RageGreenwarden of Murasa is an Elemental, which Omnath, Locus of Rage can use.
  10. Nissa, Resurgent AnimistGreenwarden of Murasa is an Elemental, which Nissa, Resurgent Animist can use.

View Greenwarden of Murasa on Scryfall