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Gretchen Titchwillow

Gretchen Titchwillow

Legendary Creature — Halfling Druid0/4$0.21

: Draw a card. You may put a land card from your hand onto the battlefield.

Legal in Commander

Is

Does

Combos 26

  • Gretchen Titchwillow + Oboro Breezecaller + Gaea's Cradle

    • Infinite card draw

    314 decks on Commander Spellbook

    How it works

    Before you start

    You control a land that enters the battlefield untapped and can tap to produce at least {U}. You control at least five creatures.

    Steps

    Activate Gaea's Cradle by tapping it, adding at least {G}{G}{G}{G}{G}. Activate a land that enters untapped by tapping it, adding at least {U}. Activate Oboro Breezecaller by paying {2} and returning the land that taps for {U} from the battlefield to your hand, untapping Gaea's Cradle. Activate Gretchen by paying {2}{G}{U}, causing you to draw a card and put the land from step 3 onto the battlefield. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Oboro Breezecaller + Nykthos, Shrine to Nyx

    • Infinite card draw
    • Near-infinite mana among colors with which you have devotion

    Mana needed: 38 decks on Commander Spellbook

    How it works

    Before you start

    You control a land that enters the battlefield untapped and can tap to produce at least {G/U}. Your devotion to green or blue is at least seven.

    Steps

    Activate Nykthos by paying {2} and tapping it, adding at least seven {G/U}. Activate a land that enters untapped by tapping it, adding at least {G/U}. Activate Oboro Breezecaller by paying {2} and returning the land that taps for {G/U} from the battlefield to your hand, untapping Nykthos Activate Gretchen by paying {2}{G}{U}, causing you to draw a card and put the land from step 3 onto the battlefield. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Bloom Tender

    • Infinite looting
    • Near-infinite black mana
    • Near-infinite white mana
    • Near-infinite red mana
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    6 decks on Commander Spellbook

    How it works

    Before you start

    Bloom Tender does not have summoning sickness. There are at least four colors among permanents you control.

    Steps

    Activate Bloom Tender by tapping it, adding at least {2}{G}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Bloom Tender. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Selvala, Heart of the Wilds

    • Infinite looting
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 4 decks on Commander Spellbook

    How it works

    Before you start

    Selvala does not have summoning sickness. You control a creature with power 5 or greater.

    Steps

    Activate Selvala by paying {G} and tapping it, adding at least {2}{G}{G}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Selvala. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Oboro Breezecaller + Matzalantli, the Great Door // The Core

    • Infinite card draw

    3 decks on Commander Spellbook

    How it works

    Before you start

    You control a land that enters the battlefield untapped and can tap to produce at least {G/U}. You have at least five permanent cards in your graveyard.

    Steps

    Activate The Core by tapping it, adding at least {G}{G}{G}{G}{G} or {U}{U}{U}{U}{U}. Activate a land that enters untapped by tapping it, adding at least {G/U}. Activate Oboro Breezecaller by paying {2} and returning the land that taps for {G/U} from the battlefield to your hand, untapping The Core. Activate Gretchen by paying {2}{G}{U}, causing you to draw a card and put the land from step 3 onto the battlefield. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Nykthos, Shrine to Nyx

    • Infinite looting
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    Your devotion to green is at least two. Your combined devotion to blue and green is at least twelve.

    Steps

    Activate Nykthos' second ability by paying {2} and tapping it, adding an amount of {G} or {U} equal to your devotion to that color. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Nykthos. Repeat, alternating the colors of mana you add using Nykthos.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Sanctum Weaver

    • Infinite looting
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Sanctum Weaver does not have summoning sickness. You control at least four enchantments.

    Steps

    Activate Sanctum Weaver by tapping it, adding at least {G}{G}{G}{G} or {U}{U}{U}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Sanctum Weaver. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Axebane Guardian

    • Infinite looting
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    2 decks on Commander Spellbook

    How it works

    Before you start

    Axebane Guardian does not have summoning sickness. You control at least four creatures with defender.

    Steps

    Activate Axebane Guardian by tapping it, adding at least {2}{G}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Axebane Guardian. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Matzalantli, the Great Door // The Core

    • Infinite looting
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    You have at least four permanent cards in your graveyard.

    Steps

    Activate The Core by tapping it, adding at least {G}{G}{G}{G} or {U}{U}{U}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping The Core. Repeat.

    Commander Spellbook ↗
  • Gretchen Titchwillow + Mind Over Matter + Faeburrow Elder

    • Infinite looting
    • Near-infinite black mana
    • Near-infinite white mana
    • Near-infinite red mana
    • Near-infinite card draw
    • Near-infinite untap of permanents you control
    • Near-infinite mana permanents you control can produce

    2 decks on Commander Spellbook

    How it works

    Before you start

    Faeburrow Elder does not have summoning sickness. There are at least four colors among permanents you control.

    Steps

    Activate Faeburrow Elder by tapping it, adding at least {2}{G}{U}. Activate Gretchen by tapping {2}{G}{U}, causing you to draw a card. Activate Mind Over Matter by discarding a card, untapping Faeburrow Elder. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Tatyova, Benthic DruidGretchen Titchwillow puts extra lands into play, which Tatyova, Benthic Druid can use.
  2. Aesi, Tyrant of Gyre StraitGretchen Titchwillow puts extra lands into play, which Aesi, Tyrant of Gyre Strait can use.
  3. Omnath, Locus of the RoilGretchen Titchwillow puts extra lands into play, which Omnath, Locus of the Roil can use.
  4. Omnath, Locus of CreationGretchen Titchwillow puts extra lands into play, which Omnath, Locus of Creation can use.
  5. Choco, Seeker of ParadiseGretchen Titchwillow puts extra lands into play, which Choco, Seeker of Paradise can use.
  6. Zimone, Mystery UnravelerGretchen Titchwillow puts extra lands into play, which Zimone, Mystery Unraveler can use.
  7. Thranduil, Sindarin Liege // Silvan RallyGretchen Titchwillow puts extra lands into play, which Thranduil, Sindarin Liege // Silvan Rally can use.
  8. Tam, Observant Sequencer // Deep SightGretchen Titchwillow puts extra lands into play, which Tam, Observant Sequencer // Deep Sight can use.
  9. Tatyova, Steward of TidesGretchen Titchwillow puts extra lands into play, which Tatyova, Steward of Tides can use.
  10. Thranduil the StrategistGretchen Titchwillow puts extra lands into play, which Thranduil the Strategist can use.

View Gretchen Titchwillow on Scryfall